
METAL GEAR SURVIVE builds upon MGSV’s stealth action gameplay with elements of exploration and survival creating a bold new experience. *An internet connection is required to play the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 2 → 0.29/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.7Kreviews | 65% | — | $2.7M |
| $29.99 | 12.4Kratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It should have been coop campaign... It's not really coop. And it's complicated to figure out how to play with friends.
Why not ? https://steamcommunity.com/sharedfiles/filedetails/?id=2923437048 https://steamcommunity.com/sharedfiles/filedetails/?id=3410757961 https://steamcommunity.com/sharedfiles/filedetails/?id=3344749532
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 16: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese*, Korean, Portuguese - Brazil, Russian, Traditional Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good Game, Horrid Metal gear game
♥♥♥♥♥♥♥ Pachinko Sluts. The game is good. Its a better survival game than 90% of the market. And its surprisingly optimized. The only real problem with this are the mongoloids from Konami management that can't help but be greedy pachinko wenches. The macroscams are bloody stupid. You can buy a few cosmietiks; generic eboy emotes; loot boxes; more stash space (makes no ♥♥♥♥♥♥♥ sense other than slutty greed); Exploration Teams (the new FOBs); and a second save file. Why would you want another save file? Other than to replay the story (but why though?), if you want to play as a different gender you need that "extra" save file. And the prices, holy Tencent. Every thing is in the hundreds, most of the actual usefull things are in the thousands. You get maybe 10 - 30 free pachinko coins every couple of weeks as "login bonus". They don't show the real money price ingame (obviously), but 100 coins is around 1 donnie buck. So if you want to play as a femboy, you gonna need fork 20 doallah over for it. ♥♥♥♥ ads up real quick. Also, you need to do the co op missions to get enough resources, but they were never properly balanced for solo play, since Konami's studio's management is ♥♥♥♥♥♥♥ stupid. Good luck trying find a match in... insert current year. I would review the multiplayer part of the game, but I never got to play it. Speaking of stupid, alot of balancing decisions, specially in the beginning of the game are literally brain dead symptoms. "Oh, some wittle zombie nibbled a bit at yer leg and now you are bleeding? We have bandages, but of course they won't stop the blood flow. What are ye, stupid? You obviously need this other curative that require semi rare ancient sub saharan african junk AND to craft it using the big brain medical station that you only unlock after exploring half the map. Or you could just go back to base to sleep the bleed away, completely abandoning whatever the hell you were doing for the sake of...?" Btw, bleeding is the only real dangerous ailment effect, since it stops completely your health regeneration. All the other effects either just reduce you max health or stamina; or make you either puke a little or ♥♥♥♥ your pants from time to time. The biggest imbecilic decision is the game being always online, forever hostage to the ♥♥♥♥♥♥ servers that run inside the cramped bathrooms of Konami's pachinko parlors. And its such a donnie dokie connection that you can't even alt tab from the game that it auto pauses and has to do a reconnect check with the hivemind whenever you refocus the game window. Given that the game only uses auto saves, and they only happen inside home base, if you suddenly get disconnected from the pachinko bathrooms after being half an hour deep in the dust, they will blame your loss on you. Seriously, I could tolerate all of the rest of the game's ♥♥♥♥♥♥♥♥ if it was playable fully offline. But Sluttany would never allow that since it would enable us to bypass their mongoloid macroscams. ♥♥♥♥ em
Not as bad as people say it is. If you're the average survival game enjoyer, you will probably enjoy this.
What to say about this game you haven't already heard? It's grindy, slow, tedious. I feel some parts of it can be quite relaxing, chill, if only it was more forgiving, it takes ages to do anything when you do manage something, you have the risks of annoying stun locks (in my case bad internet too) and other annoying stuff setting you back each expedition or story mission, I feel just as I am getting into the swing of things something happens or I loose connection in singleplayer and loose all of my progress. Bottom line, unbalanced, tedious, annoying save your sanity :(
Putting the "Co-op" tag on this is like putting the "Co-op" tag on Dark Souls.
No where near as bad as people say. its not a good mgs game but its a great zombie survival game
You can see by the amount of hours I put into this that I really tried to get the "fun" experience out of it. I felt nothing but the intense urge to cheat since the game it's simply unfair as a single-player (unless with a party of 4 the game turns somewhat fair), so I cheated. Then the game became fun (only because I played with my brother), and because I saved at least 100 other hours on the grinding that I would've had to do without cheating. Then, nothing. The salvage missions are repetitive as hell, is impossible to get new gear without luck, the tower defense it's absurd and stupidly unfair. This game is made for masochists only. I do not recommend it.
Pretty acceptable as a standalone game, don't get why it had to be a Metal Gear. If you think of it as Big Billy's Zombie Survival, then it'll be more enjoyable. Probably.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.7M | 2.3K | 94% | $29.99 | |
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