
The first 3D title in the METAL GEAR series pioneering a new level of stealth action with live action footage, cinematic cut scenes, and innovative gameplay.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 322.75/day in the week to Jul 15 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 6.1Kreviews | 83% | — | $2.2M |
| $19.99 | 197ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 773 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's peak for the most part, but the gameplay towards the end was just so unfair for a first playthrough...
J'avais terminé Metal Gear Solid quand j'étais enfant sur PS1, et y rejouer aujourd'hui me ramène énormément de souvenirs. Presque 30 ans plus tard, je trouve toujours incroyable à quel point ce jeu était en avance sur son temps : l'infiltration, les combats de boss, le Codec, les personnages, les cinématiques et surtout toutes les idées complètement folles de Kojima qui brisent le quatrième mur. Certaines scènes me reviennent en mémoire au moment même où je les redécouvre. Psycho Mantis qui « lit » la carte mémoire, le changement de port de manette, le numéro de Codec caché derrière la boîte du jeu… À l'époque, ce genre de choses était hallucinant. Évidemment, le gameplay et les graphismes ont vieilli, mais l'ambiance, l'écriture et l'inventivité restent intactes. Pour moi, ce n'est pas seulement un classique : c'est un morceau de mon enfance. Un monument du jeu vidéo que je prends énormément de plaisir à redécouvrir. 🐍❤️ 9/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
| $19.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 776 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Much like the collection versions of the first two games, this one does not play well with fullscreen. Definitely a minus, but other than that, a good time. Honestly I'd forgotten how good movement feels in this game. it does have its minuses, which are known, but it seems kinda unfair to leave 'em out (if someone isn't in the know) so I'll mention here: [list] [*]The view is top-down, and this includes when you're using a weapon. Letting Snake aim on his own is usually the best option. Odds are good anyone you're trying to shoot isn't visible on the screen and you're just guessing. This also can prevent you knowing who can see you. [*]On the same note, you can't really aim up or down. Don't bother trying to shoot a camera, you'll have better luck trying to catch it in an explosion. [*]Silver lining is that most (if not all) cameras being destroyed doesn't cause an alarm here. [*]At least 2 unskippable soliloquies by the most irritating character right at the end of the game, including one 30 second one right before the final fight. Hope you liked hearing it if you need to reload. [*]Speaking of reloads, there isn't an easy option for it other than just backing out to the main menu (not the main menu of MGS, but the main menu of the launcher, restarting the game, and then loading. [*]And to wrap up, as long as we're listing stuff people should generally be aware of, for the best rankings you need to beat the game in a certain period of time - that means you need to skip every cutscene and conversation, because they still count. [/list] Anyway, obviously listing a bunch of negatives (most, if not all of which were part of the original game) sounds like I'm trying to say it's not worth it, but no. That's just me pointing out, "Yes, these negatives absolutely exist with varying degrees of suck (in a bad way) but nevertheless, this game is a good time," and it is. So definitely recommended.
Solid game.
I loved it
Can't believe this game came out in 1998 it's still peak kojima was on heavy ♥♥♥♥ making this
good, but also agonizing
This ain't woke slop, this is art. Metal Gear Solid is art. And the ♥♥♥♥ Snake does is the bomb.
First ever Kojima title i've ever played and my god this guy was ahead of his time. Not the smoothest game to play in 2026 for sure not to mention having the worst italian dubbing i've ever heard in a videogame... but the story and the puzzles was everything worth for. Really really happy to have finally played this game, now... time to play the other chapters.
毕竟是几十年前的老游戏了,那现在的标准来评判这个作品是不恰当的。神作,真的非常有创意,不过操作有点难上手,适应后还是很好玩的。剧情很棒,角色塑造非常丰满,固蛇太帅了,直接第二部走起。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 7.1K | 89% | $19.99 | |
| $1.8M | 4.7K | 90% | $19.99 | |
| $19M | 19.6K | 84% | $49.99 | |
| $377.8K | 1K | 84% | $19.99 | |
| $3.5M | 3.3K | 97% | $29.99 | |
| $218K | 163 | 60% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 8.2K | 84% | $14.99 | |
| $2.2M | 3.1K | 91% | $19.99 | |
| $2.2M | 2.7K | 84% | $29.99 | |
| $2.2M | 4.2K | 97% | $19.99 | |
| $2.2M | 11.1K | 96% | $9.99 | |
| $2.2M | 8.3K | 81% | $14.99 |