
In this action-adventure thriller, detective Takayuki Yagami goes undercover to unravel a string of twisted crimes at a high school in Yokohama, Japan. Crack the case and some skulls with brutal combat featuring three unique fighting styles and an arsenal of private eye tricks.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 14 → 3.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 9.8Kreviews | 94% | — | $6.6M |
| $69.99 | 10.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ertser teil hat gebockt und der teil ebenfalls beim vorgänger gab es auf jeden fall nicht so viel möglichkeiten als in der fortsetzung hier lässt sich auf jeden gut zocken
A game where you play an adult who kicks high school students' asses because they totally deserve it? Sign me in.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I finished the first game a few days ago and finished this one today I can not recommend one without the other they both are must plays in order this is the second game yk anyway this game fixed a lot of things abt the first that annoyed me and the fact there are more fighting styles and the ones from the first game are polished and even better makes this one better to me especially since they got rid of mortal wounds which i thank so if your looking at lost judgment and feeling you should not play do to a few annoying things from the first game do not worry they are all fixed here thats all on combat. story wise this game isnt worse or better than the first it just tells a story agaisnt a very different type of foe the government which is a whole different beast. you can play lost judgment without playing judgment first but i highly recommend you do not, you should play judgment then play lost judgment trust its a series well worth the time and for the price and gameplay it is so worth it.
initial thoughts; play the first one first if you like Persona, this might be your favorite Yakuza game not a fan of Ijincho (its too complex)
立意确实比一代高,但是感觉编剧完全收不住了
Fantastic game, great voice acting and fun all out action.
yes
已通关
저지먼트 시리즈의 두번째 작품으로 이지메와 학교폭력에 대해 우리는 과연 법적인 부분이 해결할 수 없는 부분에 대해 사적제제를 어디까지 허용해야 하는가? 라는 주제를 다루고있다. 전작에 비해 그래픽이 발전을 했고 특히나 전투에서는 용과같이 스튜디오 작품중에서 액션으로는 최고봉이라 할 정도로 완성도가 높다, 개인적으로는 용과같이 시리즈가 드래곤 엔진으로 넘어오면서 전투가 좀 아쉬운 느낌이 많았는데 이 작품 이후로 나온 작품들도 이정도로만 만들었어도 훨씬 평가가 좋지 않았을까 하는 생각이 들 정도로 전투 시스템은 훌륭하다. 스토리는 전작이 워낙 좋았어서 이번작은 아쉽다는 말이 많지만 개인적으론 그래도 괜찮게 플레이 했던것 같다. 저지먼트 시리즈도 나름 용과같이 시리즈와 거의 겹치지 않는 세계관에 등장인물들도 매력있는데 이대로 유기하기는 너무 아쉬울거같다. 제발 후속작 만들어줬으면
đánh đấm sướng cực
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 12.3K | 94% | $39.99 | |
| — | 0 | — | — | |
| $3.5M | 3.5K | 63% | $59.99 | |
| $547.5K | 1.5K | 81% | $19.99 | |
| $863 | 7 | 57% | $6.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6M | 7.2K | 93% | $39.99 | |
| $6.6M | 5.9K | 78% | $49.99 | |
| $6.7M | 10K | 77% | $24.99 | |
| $6.7M | 116.6K | 95% | $4.99 | |
| $6.7M | 16.9K | 82% | $9.99 | |
| $6.7M | 14.1K | 90% | $19.99 |