
In this action-adventure thriller, detective Takayuki Yagami goes undercover to unravel a string of twisted crimes at a high school in Yokohama, Japan. Crack the case and some skulls with brutal combat featuring three unique fighting styles and an arsenal of private eye tricks.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 14 → 3.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 9.8Kreviews | 94% | — | $6.6M |
| $69.99 | 10.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
战斗体验拉满,剧情没有第一部好
比如龙还好玩,木村拓哉无敌!
사와무새빼곤 괜찮
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
아 진짜 은신으로 가야하는 스텔스 모드는 진짜 최악이고, 관찰모드, 추격모드도 너무 별로임. 아주 애매하게 탐정물인척 하고있음. 그리고 갑자기 사와사와사와하면서 몰입하는 후반부 스토리도 잘 납득이 안됨. 주인공의 정의 논리도 이해가 안되는데, 게임속으로 들어가서 야가미 후려치고 싶었음 최근 용과같이 스튜디오 캐릭터들은 뭔가 정의와 선을 그려내는 방식이 공감이 안감. 용과같이8의 이치반과 이 시리즈의 야가미는 진짜 별로였다.
好
Passionate about life and gaming!
这几年玩的游戏里最喜欢的游戏之一了,可惜没有续作了
个人感觉剧情比审判之眼的要有深度一些,不过不太喜欢这个结局。剧情还是很有意思也很沉浸的,战斗系统就上一部做了升级玩法更多了,跟踪环节也做了改进更好上手了。题材围绕校园霸凌和执行正义展开,逻辑严谨没有强行降智,新增异人町的地图更大更有意思,也可以打车或者滑板快速移动,方便了很多。除了主线之外最喜欢的还是找松鼠()
Very good game a huge improvement over the first one. The combat is great and much better than alot of the yakuza games before and after it, The story is so much better and compelling than the first one The side content is so much fun and had more variation than the first one Music so just as solid and good if not better than the first one Overall great game, definetely would recommend this one
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6M | 7.2K | 93% | $39.99 | |
| $6.6M | 5.9K | 78% | $49.99 | |
| $6.7M | 10K | 77% | $24.99 | |
| $6.7M | 116.6K | 95% | $4.99 | |
| $6.7M | 16.9K | 82% | $9.99 | |
| $6.7M | 14.1K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 12.3K | 94% | $39.99 | |
| — | 0 | — | — | |
| $3.5M | 3.5K | 63% | $59.99 | |
| $547.5K | 1.5K | 81% | $19.99 | |
| $981 | 8 | 50% | $6.99 | |
| — | 0 | — | — |