
In this action-adventure thriller, detective Takayuki Yagami goes undercover to unravel a string of twisted crimes at a high school in Yokohama, Japan. Crack the case and some skulls with brutal combat featuring three unique fighting styles and an arsenal of private eye tricks.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 14 → 3.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 7.5Kreviews | 93% | — | $6.6M |
| $69.99 | 10.2Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
many aspects feel improved and more refined compared to the first game, the story feels even more emotional than its predecessor. a great sequel
正好最近看了铁拳教育,两者都是讲反霸凌题材的优秀作品。游戏有很多电影化演出,整体剧情跌宕起伏,人物刻画的很细致,冲突、反转情节安排的也很合理。缺点的是战斗体验有点无趣,基本上就是重复打已经打过的敌人。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一颗老鼠屎坏了一锅汤,本来很不错的战斗体验,却被中间莫名其妙的qte打断,感觉难以理解。想体验流畅战斗的就不要玩这个游戏了,给人本来觉得很好,但就是很扫兴的感觉。 ———————————————————————————— 追评:战斗体验也挺一般的。
Awesome game set in the [i]Yakuza[/i] universe. Great story, great characters, fun combat, and none of the things that ruined the previous game for me (mortal wounds, the incessant Keihin gang raids, and the ludicrous medical research that threw my suspension of disbelief completely out of the window). School stories and other side quests were also fun for the most part. The new platforming mechanic was a bit clunky, but overall passable. And boxing was a lot more fun than I had expected. It even ended up being my main combat style. The [i]Kaito Files[/i] DLC was also pretty decent, although not as good as the main game (partly because of that terrible showdown on the hotel roof). There were some misses among the hits, however. RNG in gambling was terrible as usual. Stealth (seemingly derived from the tailing mechanic) also was not good. Having to sneak to specific positions and then distract enemies with coin tosses before you can take them out is not what I want from a stealth mechanic. The respective section in the photography club school story was particularly bad. The races in the biker gang school story were even worse, and the disparity between enemy AI and companion AI in the robotics club matches was staggering. But even with these criticisms the game is still [i]far[/i] superior to [i]Yakuza: Like A Dragon[/i] (which also takes place in Yokohama) and even to last year's [i]Pirate Yakuza in Hawaii[/i]. Personally, I'd rank it one of the best games in the entire [i]Yakuza[/i] franchise. Rating: ★★★★☆
对比上一代只能说一般般
Great game however in its current state it is unplayable on PC due to driver issues, crashes and freezes the developers refuse to address. I will update this to a positive review if that ever changes, I'd like to one day be able to finish this game.
dlss5 스탠다드로 반드시 적용해라 인물이 다른게임이 되버린다 대신 프레임 반토막 그래도 80프레임은 나온다
Que juegazo, la historia principal me pareció increíble incluido las historias escolares, tiene mucho texto algunas pero se va disfrutando, el juego engancha rápido y las peleas uf lo mejor. 10-10
trop bien
Solita garanzia di Ryu Ga Gotoku, nel bene e nel male. Minigiochi (tanti e divertenti), trama approfondita e intrigante con solito buonismo melenso alla giapponese nel finale. Personaggi sempre simpatici e che mantengono la loro caratterizzazione, soprattutto durante le side quest.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 12.3K | 94% | $39.99 | |
| — | 0 | — | — | |
| $3.5M | 3.5K | 63% | $59.99 | |
| $547.5K | 1.5K | 81% | $19.99 | |
| $981 | 8 | 50% | $6.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6M | 14.4K | 90% | $14.99 | |
| $6.6M | 5.9K | 78% | $49.99 | |
| $6.7M | 8.3K | 76% | $24.99 | |
| $6.7M | 16.9K | 82% | $9.99 | |
| $6.5M | 13.1K | 80% | $9.99 | |
| $6.7M | 14.2K | 92% | $19.99 |