
Explore the remains of a fallen world from fascinating perspectives! Slip into the role of different animals to uncover the fate of an ancient world. Dive into deep waters, fly at lofty heights, dig underground as a mole or even climb steep cliffs with a mountain goat, there are lots of ways of getting around.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.71/day in the week after.
About

Genres
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sympa visuellement, les musiques pas mal. Il ne se passe pas grand-chose, on suit l'histoire qui est relativement intéressante. C'est pour passer un moment tranquille.
I have but one critique of this game, and that's that there were quite a few long stretches where nothing "really" happens, but you have to be paying attention and work to get to the next part. I did however adore the music, graphics, story and game play. If you have a few hours and enjoy story games you should really give this a try.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese*, Russian, Korean, Traditional Chinese, Turkish*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really beautiful little game. Tells a nice story, has absolutely draw-dropping sights to enjoy, and turning into different animals is very fun. I especially liked the sections as a bird and as a mudskipper.
I played this game on my deck while I was travelling. And it's perfect game for that. While it is verified I had to drop settings a bit to achieve smooth 60fps, because otherwise there's occasional places where it drops in mid 20s. But even at medium it looks Incredible. Soundtrack and sound design is amazing. Gameplay is decent but story is absolutely fantastic. While short It is touching and there's very good message to be seen. As overall package game is must play if you are into relaxing story driven games. If you are traveling or even playing on older machine game is very well optimised and it's very much enjoyable experience. To everyone working on the game all I can say is great job and you should be very proud of this project.
This game would really need two separate reviews, one for the gameplay and one for the story, since I found one nice and the other...not so much. I'll try to go a bit deeper into both (without big spoilers). About the gameplay The game mechanics are quite simple. A spirit is lost and asks you, a wolf, help to reach the City of Light, a sort of paradise for all the good "Yanrana", the people to which the spirit belonged to in life. To help him you are granted a power that allows you to transfer your soul into another animal. The game mechanics then consist of going through the maps and follow a trail of memories that each time unlocks the next area. In each you can explore to find some objects hidden around. They have no use in the game, but I personally always find satisfying to be rewarded for straying from the main path. The atmospheres are dreamy and somewhat relaxing, and if this were all I would totally recommend this game, and if you don't care about the story, by any means, you will have fun. About the story What I found is that the nice concept and graphics of this game can derail the focus from how bad the characters and story are. The story is not simply sad or heartbreaking, because not once I could bring myself to feel sympathy for any of the characters (except for a small wolf). You are playing as a wolf, and what you immediately discover is that the wolf is actually a dead Yanrana, Kalani, and that she did something bad in life, and her animal reincarnation is her punishment for it. So far, so good. You spend the rest of the game following Kalani's memories, and you discover an egoistic and spiteful person, but that everybody tried to love, for some reason. She goes through a very lame redemption arc, in which she tries to show her father something that's not too clear, and just keeps yelling hysterically when she has the opportunity to speak her mind (as she has done for the whole game). For the rest of the characters, they were either just names or where just as lame as her, like her father, even though it was possible to empathise with him, to an extent. All this killed the game, for me, even though the visual exposition was decent and made this story almost look passable. If you play this game, try to deactivate the dialogues, so that you may have a different viewpoint. To conclude, I think that the concept was interesting, but it needed a very different story, and a better one.
An amazing game with a few issues. I loved the game and the storytelling. - Very amazing story - Lots of hidden things to find - A ton of different animals to run, swim, climb, fly, dig as - Great soundtrack that goes along with game events - Game events that have some adrenaline - Awesome landscapes and terrain Here are a few things that could be better: - It is easy to get lost. Some areas of the game are very guided, others are very open. There is no map or trail left to tell where you have been, so if you want to explore, it can be hard. It can also be hard to tell which route is the 'story' vs 'exploration'. - The controls are confusing - trying to use S to turn around sometimes works, sometimes doesn't. This in a lot of situations where I would use it, I would be in elevated areas (cliffs, etc) and so I would fall, causing frustration. - Ducks are kinda nerfed and hard to fly with. I also repeatably ran into a number of issues: - Guide gets stuck / does not spawn in for some reason -- Switching to wolf in areas near walls sometimes makes the wolf get stuck in the wall. - It is possible to get stuck in a lot of places because of weird geometry and not having a good way to get out without resetting from checkpoint - Ramming is iffy - if doesn't seem to work most of the time - Some animals do not make sounds when you press F - The first part of the credits has overlapping text - One of the very last cut scenes has some real stutter in the camera path - In one level, [spoiler] i got stuck as a duck in a cave. [/spoiler] - Some walls do not have collision on, particularly where [spoiler]the big death scene took place, golden walls[/spoiler] - Pressing escape in the pause menu doesn't properly return to the game. It unpauses for 1 frame. I suspect it might be binded incorrectly in the code (ie, to both `pushed` and `released` or something)
A beautifull game. It had me crieing at the end and everything just hits so perfectly. The music, the grafic ... EVERYTHING is just amazing Absolutly a recomandation
This game is amazing, I love the gameplay. I hope in the future there's more chapters, or just something new. I have never seen a game better than this!
I very recommended this game a beatiful and very cute with it's world. We can be all animals and have possibility to changing your body and be different animals and other
good game get it!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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