
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 34.14/day in the week to Aug 18 → 45.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 143.2Kreviews | 84% | — | $68M |
| $29.99 | 43.7Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It contains a lot of bugs, but it's still a good game.
İncelemeyi düzenliyorum ve tekrar yazıyorum senin gibi oyunun ben amını sikim ne intikam alabildim ne kılıcı aldım 200 saat köpek gibi hammalık yaptım sıfıra sıfır elde var sıfır babam olacak oruspu çocuğu bir öp bir sarıl bağrına bas evladım de öp kokla yıllar sonra babam çıkıyorsun hiç sikinden aşa kasım paşa senin gibi babanın ben avradını sikimmmm bir de diyor yola gideceksiniz sör hansı koru hansın da soyunu sopunu sikim zengin muşmula suratlı oruspu evladı ne şarabı biter ne çiçeği ne şiiri 200 saat lal oldum oyunda lal final ne yola git yolunu bahtını sikim mektubuna sokayım neymiş babamız soyluymuş da köylü karıyla evlenemezmiş dalyarak anamın oo ezine peyniri amcığını sikerken köylü demiyordun. evlenmeye gelince köylü madem amcuhh sikecektin anam yerine gidip kaleden saraydan soylu bir ilik gibi hatun sikeydin beni niye dünyaya getirdiniz lan oruspu evlatları kaç saat it gibi ordan oraya ordan oraya sürüldüm yok beygir çal yok milf sik yok köpek boğ sikeyim sizin yapacağınız oyunu.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #92, worst CN #99 · 3 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Czech*, Polish, Russian, Italian, Simplified Chinese, Turkish, Korean, Ukrainian +2 more
| $29.99 |
| 18.2Kratings |
| 72% |
| — |
| not modelled |
| $4.49−85% | 2.7Kratings | 84% | #118 | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The graphics is pretty good for a 2018 game. other than me who can't pass through bushes. The world is amazing but the forest is pretty empty. I was expecting for more snakes, birds flying in and out, wolves, bandits etc. but the towns themselves are pretty good looking. it's detailed for it's time back then. the towns are bustlin with NPCs. Weird that they all know Henry no matter which town. Is Henry some kind of a medieval tiktok influencer? Like that AI youtuber. Anyways The story is well written. Very intriguing and I just can't gent enough of it. All in all the game is very very fun 10/10
The best medieval role-playing game I have ever played, and I'm really hoping the sequel is just as good and even better. It took me a long time to complete the game 'cause I got sucked into exploring the world, and by the time I went to continue the main quest I had done pretty much everything else and man, it was a really fun adventure to go from a peasant to a sword saint by the end. There were so many memorable moments in the game it's unreal. I only have two negative things to say about it, the first one being melee combat against multiple enemies, it is the sole reason for any and all frustration I ever had with the game aside from a couple crashes that made me lose progress. Fighting any group of enemies will result in them trying to no-clip inside your characters body as if my Henry of Skalitz ever consented to such a heinous act, they will run in circles next to you while spinning like they're on top of a record player, all while they're using magical powers to "tackle" you while they're in front of you, send you and your camera flying while they're doing a combo on you while you're presumably being "tackled" by them. Hopefully the second game improves combat substantially, because here it all boiled down to assigning your block key to your mouse, and as soon as you enter combat with anyone just let go of your keyboard and lay back, grab your popcorn, and when you see their arm going for a strike, press the button to "master strike" the enemy (parry the attack and do unavoidable damage, both the player and for some reason every single enemy in the game, even peasants, can do this), rinse and repeat. If your master strike hits them in the face, they might even drop dead in one hit, so there's absolutely no point in doing anything else but master strikes, aside from moving backwards and hoping the enemy doesn't no-clip inside poor Henry if you're being attacked by a group of bandits, sending your camera flying downwards because one of them actually managed to get inside you. The second one is that some quests, specifically side quests, feel unfinished, and from what I read they actually are unfinished, so that's a bummer. Some of them also have an outcome that just doesn't make sense and you cannot do anything about it. Unfortunately for me they were also some of the more memorable quests in the game.
I honestly dropped the game on January 2025 after playing it for ~25 hours, probably 1/3 of the main plot. And I did it because I started to have everything in this game: bugs, combat system, alchemy, stealth - It was either difficult, or I couldn't handle it, or something broke. But this summer (2026) - I got back. I don't know why exactly, but I felt like I want to return to this medieval world, to walk in the fields and forests, hills and rivers. But with one promise: focus only on the main quest. And, to be honest, I was completely hooked by the game so that I even started to complete secondary quests. Ah, I cannot even call them "secondary" or "side", just because of how important they are to understand Henry and the world around, to see how Henty grows and becomes a much stronger wiser man. I LOVE this world, I love the characters, I love the plot, I love the quests. Although I still don't like separate mechanical parts of this game and find them boring or strange, but all together they make this game unique, interesting and wonderful. Not a masterpiece, but I doubt I will ever forget it. Instantly bought the sequel, so see you soon!
天国骑士亨利赞诗 匈王虏骑破城关,萨扎河畔血未干。 还乡冒死埋亲骨,提剑报君入重峦。 剿贼智克营垒坚,试锋沁血剑芒寒。 旦夕未雪家国恨,不斩雠寇誓不还! ——2026.7.31,首次通关。
Návykový banger
CAN'T WAIT TO PLAY KCD 2!!!!!!!!!!!!!!!!!!!!!
Buen intento de reproducir la era medieval. Dejando de lado la comida que no se pudre cuando la guardas en el caballo, que aparentemente viene con heladera y los guardias con armaduras muy pesadas que corren más rápido que vos incluso si vas en cueros.
Ótimo jogo! Bebi com um padre, fiquei bêbado junto com ele, passei a noite com garotas do job e acordei de ressaca ao lado do padre. No fim, ainda tive que celebrar uma missa no lugar dele. Recomendo, é um ótimo jogo! E adoro as casas de banho.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $68M | 127.2K | 94% | $29.99 | |
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| $67.9M | 93.7K | 82% | $39.99 | |
| $68.2M | 75.7K | 91% | $39.99 | |
| $68.5M | 203.7K | 83% | $19.99 | |
| $67.3M | 21.6K | 60% | $69.99 |
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| $357.6M | 297.7K | 88% | $49.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $68.1M | 172.1K | 98% | $19.99 |