
Discover Japan’s legendary car culture in JDM! Take on challenging mountain roads, visit Japanese legendary drifting spots in licensed JDM cars and immerse in the story about second chances told through manga pages. Explore an open world where every turn invites you to master the art of drift.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
JDM: Japanese Drift Master is an homage to Japan, Japanese street racing culture and drift. It’s an open world, story-driven experience, blending Tōge (mountainous) serpentines, with narrow rural roads and vast highways leading to a modern cityscape. With licensed cars and robust tuning options it’s a drifting paradise come true!

Driving Models
Designed primarily for gamepads, JDM boasts two driving models to choose from: Arcade, suited for a more relaxed experience and drift beginners; and Simcade in which all assists are off, trading full control over the car for more skill requirements to manage drifting. Players can switch between both models at any time during the game.
Open World
Soak in the atmosphere of Japan with the fictional prefecture of Guntama, created through mixing real-life locations from all over the country. With over 250 km of visually stunning main roads, standalone racing tracks and instanced events, set across winding mountain passes, rural areas and the city's bustling streets, you’ll explore diverse landscapes featuring traffic, dynamic weather, and day-night cycle systems.
Licensed Cars
Sit behind the wheel of legendary Nissan, Honda, Subaru and Mazda cars. Tune them mechanically with new parts and then fine tune the details. Experiment with visual parts: from hoods, through lights to full body kit swaps. Adjust the suspension, wheel camber, gear ratios and more. Finally, paint the car however you like using a free pick color palette. You want underglow? It’s at your disposal as well.
Story-driven Campaign
Step into the shoes of a foreigner determined to make his mark on the Japanese drifting scene. Compete in 40+ narrative-driven events and additional sidequests against the top drifters in the area. Experience this journey through hand-drawn manga pages, which add a unique and artistic touch to the game.
The Audio Purr
Experience authentic car sounds, captured through original recordings and brought to life with attention to detail, making you feel like you're truly behind the wheel. Cruise along picturesque roads while tuning in to genre-themed radio stations, including unique soundscapes of J-music, Phonk and even Eurobeat - choose the perfect soundtrack for your drive!
Multiplayer
Explore the prefecture of Guntama with up to 8 players in a lobby. Cruise together, organize car meets, or compete in multiplayer drift battles, grip races, and 1v1 touge challenges across the open world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−60% | 5.2Kreviews | 75% | — | $2.4M |
| $34.99 | 1.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 905 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
По ощущениям, игру делал вонючая собака Гайдзин, который знает примерно, что существует такая штучка как манга, АНИМЕ и примерно она похожа на комиксы, только читаете по дебильному ну поняли да)) Еще он посмотрел крутой фильм под названием Форсаж: Токийский Дрифт. И прошёлся по гугл картам чисто посмотреть шо там интересного в этой вашей Японии, оказывается ничего, но денюжки зарабатывать НАДО Саму "мангу" как будто рисовала ИИшка, читается мерзотно, а учитывая, что весь псевдогоночный сюжет подаётся именно этой самой "мангой" терпеть это дерьмо становится всё труднее и труднее. И кстати про ИИ, интеллект машинок конечно трэш, как и баланс миссий. В начале некоторые миссии для условного новичка могут быть дико сложными, чисто потому что игра тебе со старта выдаёт неуправляемое ведро, а противник на спорткаре, и ты как бы должен еще идеально исполнять некоторые действия, чтобы не дай бог не перегнать этого противника, или отстать на пару метров, иначе провал миссии. Ещё ИИшка порой ведёт себя так, будто модель поведения взяли от долбаёбов, которые таранят всех в гонках ГТА5, и даже видно порой как у него резко поставилась установка вьЕбАться даже не в игрока, а в другого бота, но другой бот увернулся и этот тупо влетает в забор. А ещё в игре бывают баги, фиксить их тоже не гайдзинское дело По началу вроде даже весело, по радио фигарят опенинги какие-то и фонк, и дрифтится даже забавно, но как то со временем это ощущение пропадает, моё пропало совсем. Пожалейте деньги, не берите эту какашку для ларперов, поищите что нибудь ещё.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 7.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish, Korean +3 more
| $34.99 |
| 556ratings |
| 76% |
| — |
| not modelled |
| $17.49−50% | 65ratings | 80% | — | not modelled |
| $17.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Just great. It's scratching that itch that modern NFS doesn't. The handling is arcadey but with weight. The story beats are entertaining and very cheesey (in a good way) and don't get in the way of gameplay. PS. Steam Deck not powerful enough to run it.
По мувикам очень завораживает, парный дрифт, дрифт на скорости и прочее. За час игры задушился. Начал играть в сюжете, дабы познакомится, поставил среднюю сложность, реализм и погнали. Машины словно по дороге из масла едут. Боты максимально тупые и не понятно как к финишу у них может быть хотя бы 1000 очков, сбивают все что видят, как будто им прописали базовый маршрут, а счетчик крутиться как таксометр у китайцев. За бэкварды в игре про дрифт у вас заберут множитель. Сюжетный дрифт на 30-50км/ч, а на скорости выше будешь ехать как боты. Дальше смотреть не вижу смысла.
总评:一个优缺点明显的游戏,有自己独特的长处但是难以掩盖缺点,只适合有其他赛车游戏基础的玩家,是一款漂移乐趣>>>>>抓地乐趣的游戏,如果没有《极限竞速:地平线6》作为对照,这个游戏我只能给出差评(有地平线6对比时,褒贬不一就是这个jdm最好的评价,而地平线6只能是差评) 优点: 地图比较丰富,不同位置的路线有不同的乐趣 懂改装或者愿意学习游戏内改装的话一步步调教起来漂移手感越来越舒服会很有成就感 前期刷钱难度不高的同时改装件十分丰富,改车改得很爽,希望能添加一辆车可以保存至少两种调教的功能 挑战的地图都还不错,反复刷也不会那么快厌倦 缺点(非常多): ***即使是调教后,刹车依然非常的孱弱,尤其是玩到重量较大极速较高的车子时十分明显,孱弱的刹车好听点就是让人提高对油门的把控,难听点就是只会让人觉得逆天*** 可破坏障碍物和不可破坏的完全没有区分,很容易跑比赛莫名其妙被一根路灯柱子或者孤立的栏杆挡住 (7月30日后已优化)标点寻路只能指向按正确方向车道行驶的道路,同时比赛内标记路线会根据玩家位置随时变化,有时候一些路口玩家过了一点就会立马指向其他路线,如果不手动打开地图只会让人感到非常迷惑 玩家车辆和其他车辆以及环境碰撞的物理十分奇怪,同时路人街车以及对战的敌方ai车容易有撞击或者别车玩家的倾向,根据比赛时ai抽风与否,体验会非常极端 更新后每辆车的漂移手感变得有些推头,加载过场时候的一句话教学虽然提到方向盘也很重要,但是实际体验会更加依靠离合油门刹车的控制,让漂移上手难度提高了几个等级,这个游戏的前期确实没有有趣到可以让人无视这点 **漂移教学最后一关我完全没有看明白分数以及是否通过的判定依据是什么,以及剧情车和教学车漂移关的调教难以顺畅漂移** 这两个问题非常严重,必须优化漂移判定区域的位置和判定,而且漂移教学的部分一些漂移区域的位置很明显不是正常漂移线路会经过的地方,颇有教人玩游戏的意思,然后回到剧情车以及漂移关卡的车,剧情车普遍完全不是漂移向的调教,起漂后难以长时间维持漂移姿态,其次是漂移关卡的车,2档马力不够大的同时3档漂连续s弯时为了过那个莫名其妙横在中间的漂移区域百分之一百不是动力不足就是会直接上墙 xbox手柄没有对应的扳机震动适配 右上角的车辆折扣信息弹出如果一时没注意到的话消失后没有再查看的窗口 漂移比赛决赛的比赛点太远了,每次跑不过要传送回去调车,跑到比赛点又是三四分钟,多跑几次只会觉得制作组脑子有洞,包括这一关本身,ai车极其诡异的加速,初见的前几次只会觉得是十分糟心的体验 地图随机刷新的竞速和漂移赛事的持续时间太短,而且经常会刷新在距离玩家较远的位置,传送过去就会被刷掉,*****希望可以缩短传送到据点消耗的游戏内时间或者延长随机赛事的持续时间,或者直接把已经通过的赛事直接常驻地图上,而且为什么明明送寿司可以做自动传送回起点而漂移和计时赛不做,让玩家再毫无意义地完整地倒着跑一次整条路线很有意思吗****** ***氮气系统手感非常的烂应当直接删除*** 更新后多人漂移对决赛事多了,但是多人抓地竞速赛事仍然偏少 后续玩法过少乐趣不足,如果不是为了买车试车或者是自己规划赛道跑山,35小时就已经没有新的游戏内容可以体验了 修改车漆时甚至没有恢复默认车漆的选项 koguchi山谷的景点拍照虽然公告上显示已修复bug,但拍照判定依然太过奇怪,希望能将判定更改得更宽松一点 即使车子完全翻倒也不让玩家按回归赛道,非常难以理解这个回归赛道的用处在哪
muito bom... um dos melhores jogos de carro! e o melhor jogo de drift de longe... entrou para um dos meus jogos preferidos! pontos negativos.... falta muito grafico.... é mal otimizado.... a camera cockpit é boa só com mod... falta de um multiplayer.... muito pouco carro... a historia e como foi feita é podre... as missoes são terrivelmente ruim... eu particularmente recomendo para simplesmente tunar seu silvia e sair dando drift por ai com mods de clean hub e etc... ganha de muito nesse aspecto de qualquer outro! tem o drift mais satisfatorio.
Your here because you like Initial D. You will buy it. If you like the show enough to play through the frustrations you'll likely enjoy it. Cons: Story is cheap, maybe AI generated art Bugs abound, your car just may randomly stop and you cant do anything about it Game mechanic explanations are limited and vague Some purchasable parts define what they do, others dont No tutorial beyond what button does what and the ground gets wet when it rains, wet ground is slippery Physics decide when they want to work Pros: Looks good Car selection has all the favorites Some actual eurobeat Initial D music on the radio
Feels like a love letter to games like Kaido Battle and Battle Gear. Easy reccommend if you are a dork for all things japan and drifting.
Perfeito se você gosta de passar raiva.
This stupid game make me to buy an sim racing wheel, spend a lot of money because of you, thanks! (awesome game, i loved it)
Please fix the game, game render not in full screen. Need to always change resolution and apply every time I start the game, it's frustrating! It detects my handheld as steam deck. I'm not using steam deck. Can't save any graphic settings, it always reverted back to steam deck settings. If it doesn't get fixed I'll refund. Sad that this game is fun, but it can't properly detect and save graphic settings. Annoying!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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