
Push performance bikes to the absolute limit, and weave through traffic where one wrong move can spell disaster.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 7 → 0.71/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Multiplayer Mode
Ride solo or with friends. The faster you ride, the higher your score multiplier, with the biggest rewards coming from high speeds and close, skillful lane splitting. Crashes or driving too slowly will reset your current points to zero with your highest points being saved to the global leaderboards.
Multiple Weather and Traffic Settings
Conquer dry roads with ease by selecting bikes with high top speed and agile handling, and maximize traction and stopping power during wet-weather rides.
Test riding reflexes during Rush Hour mode, and become one with the road in Zen mode, where you have the road all to yourself.
Become King of the Road
As breakneck speeds turn the world into a blur, enter a flow state as LANESPLIT’s drum & bass soundtrack increases in volume as you accelerate (and comes to a crashing halt when colliding with traffic).
Genres
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My Day 1 VR review of LANESPLIT: This is coming from Day 1 version of the VR mode, I'm sure changes will come. VR Gameplay video review here: [url=https://www.youtube.com/watch?v=xL7bfqIiVG0] https://www.youtube.com/watch?v=xL7bfqIiVG0[/url] The VR implementation currently is a VR view with no motion controls. You can use a gamepad or KBM to control it. To start the game in VR, launch it in Steam and press Play in VR. The main menu will be in flatscreen, you need to start a game first and then it will enter VR automatically. Pros: - Works in VR! - Feels the same as the flatscreen version, has the same vibe nothing different - Very chill to just ride around in VR - Has controls to reposition your VR camera Cons: - No motion controls, no leaning controls, hopefully this is added - VR controllers are broken for me on Pimax, only the accelerate button works - Aliasing looks pretty bad in VR, tried all the aliasing settings - Menu is in flatscreen, need to enter game before VR starts. Should have a mode in VR menu. Also when clicking on pause in game, it returns you to Flatscreen As of now I think it still needs more cooking in the oven, but still playable. Thanks for adding VR mode hope there's more updates!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Made a simple game into something that's a grind and a chore. Sound on starting motorcycle recycles and sound's repeated. I had over 28 hours in the original demo. Loved the game. The bike in it sounded and felt great. The following updated demo I couldn't play. Bike felt so arcade like and goofy as hell turning left and right, uninstalled after less the five minutes, couldn't adjust the traffic so was just you passing a car every 20 seconds or so. Figured I would wait for the game on sale when it released. Grabbed it and was excited. The starting bike, sounds so bad and repeats the engine sound, I truly can't even take the time to unlock the first bike. Feels like it has no weight when going into turns. Refunded. Should just let people ride what they want, make custom rider skins and bike skins for unlocks.
[h1]Experienced on the Meta Quest 3[/h1] You can view my VR gameplay here: https://youtu.be/ewc3Xau96gU I don't think this is a good VR port. I think the game is fine for what it's going for. I like more speed and more danger in my motorcycle riding experiences personally. I don't know if the VR version is more tame than the flatscreen version, but it starts out that way in VR. It's just too slow and zen. Maybe it picks up later on. I was riding in between vehicles but wasn't really feeling any rush. I hope the game picks up at some later point. As far as the VR port, motion controllers are still not supported although the dev says they are working on that. So you'll have to play with a gamepad. Also, the game doesn't start in VR. You'll have to be able to see the desktop view to start the experience. Lastly, you'll have to fiddle around with the settings in order to get the game to look half-way decent in VR. It looks muddy / blurry in VR by default. I had to turn TSR off and increase render resolution which made the game run poorly. I think others might enjoy this experience more than me. You may find it more zen / relaxing, but I have a need for speed. I enjoyed Moto Rush Reborn a heck of a lot more (with Astien's VR mod). [b]Rate 6.5/10.[/b] [quote]I bought this game! If you enjoyed my review, please consider joining my Steam Curator group [url=https://steamcommunity.com/groups/Oculus_WMR]Oculus Rift Reviews.[/url][/quote]
SteamVR update definitely needed more time imo. I thought it wasn't working because I didn't leave Virtual Desktop's theatre mode (same with Air Link/Steam Link) once I started playing (using a Quest 3), it stays in that mode even as you get to the main menu like that. It only puts you fully in VR once you choose a level and at that point, the Quest controllers only recognise accelerating, not turning or reversing. I would very much love to have the option to use motion controllers - not for motion steering, though that would be a cool option but not essential for me. I'd be happy just with the face buttons and analog sticks for controls like Flatout VR uses. I had to use my Xbox controller, which does control correctly but doesn't feel right using that here. Also. The SteamVR visuals were really blurry until I turned on V-Sync, which I don't understand why that fixed them as it wasn't screen tearing. I was running everything in ultra visual settings and when it does work, Lanesplit looks great in action. But this needs considerably more polish before I can recommend (I will happily update this review if things change), and I'm also not happy that pausing keeps putting me back to Virtual Desktop's theatre mode. Even if you use 2D menus in some sections, I just want to stay in this world.
I bought this game at launch and found it fun but it got repetitive, not much has changed apart from vr since then, the sounds are basically all the same and its just meh, 5/10. Maybe one day it'll get updated
I thought this was going to be amazing when I heard there was VR support... Unfortunately, I had a terrible time with it. I played in VR using Meta Quest 3 Via Link Cable, the VR controls didn't work in game other than holding the trigger to accelerate, so I couldn't steer or brake. The graphics in VR are extremely poor, I tried all of the settings, turning various options on and off, and maxing the resolution and upscaling but no matter what I tried everything looked blurry and pixelated. The menu is in flatscreen until you load into a map then it clumsily loads into VR, if you are not looking forward when it loads you start on the bike at an awkward angle. When I crashed the bike a couple of times, the screen goes black for a few seconds and then I'd be back on the bike stuck in a wall or at an awkward angle where I had crashed, no longer able to use the bike. I really tried to find some positives in this one, and I'm sure there are for flatscreen players, but I only play games in VR and this didn't meet my expectations for VR quality at all.
Tested the game in VR, and while the game is working with the Index, you need a gamepad to drive. Image quality is very bad, but improved significantly forcing Index res 300%. Sadly this decreased performance significantly - and even if motion smoothing was helpful, this game feels very low quality. You'll need an RTX 5090 for this low-end game, and while that may sound very funny, I'm really not joking. In its current state the game is not even worth 10 bucks.
hidden gem. was just browsing steam and this came up because of my interests or whatever so i decided to check it out cause i love bikes... THIS IS AMAZING. i IMMEDIATELY put in 10 hours lmao the hitboxes are janky sometimes and multiplayer sync is pretty bad but if you want a chill bike riding game that isnt a racing game or a super ultra realism simulator then this is PEAK
you experience the entire game in 30 minutes. 18 dollars for this is pretty insane so i MUST recommend to get it on sale. This game's only purpose is to put on waste by kxllswxtch and after dark by mr kitty or other midlife/existential crisis songs and wonder what went wrong and why she didnt text me back, after a 45 minute session the magic is pretty much gone. However, it is a fantastic alternative to doing this tom foolery on the real road. Remember friends, dress for the slide. not the ride
Nasıl para kasılır belli değil, hissiyat gerçekten zayıf, mekanikler başarısız. Erken erişim ibaresi artık yok... Yalan yok güven vermiyor. İade düşünüyorum. Daha başarılı bir yapım olabilirdi.... 4/10
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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