
ICBM: Escalation is a grand RTS where you command armies, develop cutting-edge tech, and wield devastating weapons. Conquer enemies with conventional forces or nuclear firepower. With new modes like Standoff and Conquest, the game offers deep strategic layers in a global warfare setting.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 23 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ICBM: Escalation is a grand RTS game that plunges players into the high-stakes world of global warfare, where every decision could tip the balance between survival and annihilation. Command vast armies, develop cutting-edge technology, and wield the most devastating weapons ever created to ensure your faction’s supremacy. Whether by conventional forces or through nuclear firepower, you’ll need to conquer or obliterate your enemies to secure dominance in a volatile global arena.
Take charge of a continent-spanning faction and build up an unstoppable military force. Construct a nuclear stockpile, research groundbreaking tech, and deploy a combination of nuclear submarines, strategic bombers, and intercontinental ballistic missiles to cripple your adversaries. But nuclear warfare is not the only path to victory. ICBM: Escalation introduces new victory conditions that emphasize conventional warfare, allowing players to invade enemy territory, weaken their resources, and force their surrender through tactical superiority. The two new modes, Standoff and Conquest, add fresh layers of strategy and pacing compared to the high-speed Blitz Mode, which returns as the most similar mode to the original ICBM.
Progress through multiple technological eras, from early Cold War advancements to near-future innovations, including stealth warships and space-based weapon systems. The revamped diplomacy system adds new layers of intrigue, allowing players to form research agreements, negotiate ceasefires, and broker deals over captured territories. World-spanning diplomatic measures, such as international treaties banning specific weapons, offer fresh strategic possibilities that can reshape the course of global conflict.
ICBM: Escalation offers a variety of modes that cater to different playstyles. Standoff mode delivers a balanced escalation from conventional skirmishes to full-scale nuclear war, while Conquest mode emphasizes long-term strategy, brinkmanship, and tactical mastery. For players seeking faster-paced action, Blitz Mode focuses on direct, rapid nuclear confrontation, staying true to the spirit of its predecessor. The game also features a rich single-player campaign that spans decades of history, beginning with the Korean War and leading into speculative future scenarios where your decisions shape the outcome of global conflict. In multiplayer, face off against up to 10 players, competing for dominance in a highly competitive environment with rankings and ELO systems.
A deadly mix of conventional and nuclear warfare
High replayability with diverse strategies and unit options
Devastating weapons of mass destruction, including chemical bombs and MIRVs
A detailed 3D map featuring hundreds of cities and strategic targets
Dynamic diplomacy, allowing players to shape the world order
Multiplayer mode supporting up to 10 players with ranked competitive play
Single-player campaign with historic and futuristic missions
Full modding support for community-created content
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
La mayor basura jamás creada
wtf you did with campaign?! totally broken progress lost, in the first mission allies morons - do ♥♥♥♥ instead of city protection, north corea and china build one base and spawn 10 armies from the base immediately.
Stupendo!!! Ci passerei giorni e giorni!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After the updates the campaign for the base game ai is impossible to beat.
best fps ever
Recent update completely broke the game :c
"...Turn your key sir!" -War Games- This game is like the perfect lover, quick and dirty or make it last all night long, either way the game is DOWN. It is not Stelaris (Though I love that game) in terms of learning curve it provides a big strategic vision and the ability to make the AI oversee parts of the campaign you find lame. Great balance, large scale and fun as hell! When the other guy declares war by killing 4 million of your citizens in the opening seconds of WW3, as Patton said, "You'll know what to do!"
ICBM: Escalation é a prova de que confiança é o primeiro passo pra tomar um míssil na cabeça. Você entra achando que vai montar um império. Cinco minutos depois tá dando zoom no mapa igual um maluco, conferindo radar, contando submarino, protegendo satélite e rezando pra aquele pontinho no oceano não ser um SSBN inimigo. Aqui não existe "tá suave". Seu espaço aéreo tem que ser blindado. Sua marinha tem que dominar cada pedaço do oceano. Seu exército tem que estar pronto pra invadir e defender qualquer canto. E sua força nuclear... Tem que fazer o planeta inteiro pensar duas vezes antes de respirar na sua direção. Porque em **ICBM: Escalation**, quem vacila vira estatística. Você aprende que paz é só aquele momento estranho em que ninguém apertou o botão ainda. A real é que o jogo te transforma num paranoico profissional. Se um país movimenta um caça... Você acompanha. Se um submarino some do radar... Você acompanha. Se um satélite muda de órbita... Você acompanha. Se alguém olha torto pra você... Nuke nele. Sem conversa. ☢️ --- Gameplay: 10/10 Gerenciamento: 10/10 Estratégia: 10/10 Diplomacia: "vamo resolver na conversa" 🤡/10 Alerta: 20/10 Paranoia: 100/10 Cortisol: 999/10 Botão vermelho: sempre coçando o dedo/10 Nuke: 9999999999999/10 **Se quiser deixar mais caótico, mais poético ou mais "geral entrou em DEFCON 1", eu ajusto.**
Sensational
Even tho the game has Problems rn the dev is working on it so stay with him yall
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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