
FIRST STRIKE is a fast paced real time strategy game where you play one of the twelve biggest nuclear superpowers of the world – from known superpowers like the USA to an upstart hellraiser like North Korea – and try to be the last one remaining when the whole world blows to smithereens.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Original release build was more stable and more fun. Wish I could go back to it. Game is abandoned now though, so don't bother buying.
你们没有羞耻心吗?这bug多少年了也不修,steam全成就也达成不了,就因为你内个计数系统的bug。每个星期花两个小时,有一两个月就解决了,你这个制作组就是懒。这下好了,更不想买你们家别的游戏了
[h3] 本身作为打发时间的小游戏First Strike是无比优秀的 [/h3] 但开发商显然已停止对这款游戏进行维护,游玩过程中有很多影响体验的玩法&技术性bug 影响最大的bug是在游戏内我无法解锁【全面攻击型三叉戟】却仍然可以使用该武器,而steam并未判定我解锁了这一武器,这导致我没有办法收集全部成就;同时这个超级武器在游戏内无法造成任何伤害。 其余bug还包括 [无法有效更改游戏难度] 和 [无法有效更改敌人数量],作为唯二可以控制游戏玩法和难度的机制居然也有问题 我不知道开发者要如何对待自己的游戏,但至少不应该在steam的成就系统这一方面出现问题 [h3] First Strike is an excellent casual game for killing time. [/h3] However, the developer has clearly stopped maintaining it, resulting in numerous gameplay and technical bugs that negatively impact the experience. The most significant bug is that I can still use the "Global Strike Trident" superweapon even though I didn't unlock it, and Steam doesn't register it as unlocked. This prevents me from collecting all the game's achievements in steam; also, this superweapon doesn't deal any damage in the game. Other bugs include [inability to effectively change the game Challenge] and [inability to effectively change the number of enemies]. These are the only two mechanisms that control gameplay and difficulty, and even they are problematic. I don't know how should developers intend to treat their games, but at least they shouldn't have issues with Steam's achievement system.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Turkish, Italian, Polish, Portuguese - Brazil, Arabic +4 more
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
你们的意思是说,PC版的内容是不全的,手机版的才是全的??? 啊???移植一个费多大劲啊?
Great game concept. If only the the bugs and glitches found in the controls and interactions of particular features of the game were fixed, I would've recommend this game. I've played this game's earlier versions for years back then, using other steam accounts. Still, the same issue persists. Bugs and glitches. (eg. When using the attack or the all-out strike button to target a country, It doesn't respond on time. I gotta click on it multiple times before it works. Spamming it doesn't help. Another is when viewing the info of the unlocked country to read the descriptions, the back or "x" button doesn't work. I always have to reboot the game just to get by.)
So many bugs. It does not look like this years ago.
BUG一堆,成就里的墨西哥,巴基斯坦,英国,乌克兰PC端全都没有,垃圾
This is a failed game and has been abbandoned don't mind the postive reviews this is a waste of money. I'm prettey sure if those who have reviewd the game positively comes back today it won't be.
Habe das Spiel immer mal wieder gespielt, da es recht witzig war. Leider ist es nun voller Bugs (die hier schon mehrfach aufgezählt wurden) und macht dadurch wirklich keinen Spaß mehr (nur noch 2 Gegner möglich, teilweise kommt man aus Menüs nicht mehr raus....) Schade, aber so würde ich von abraten
又是为童年补票的一个游戏,但这款是唯一让我在以前和现在都体验到了游戏爽感的好游戏。难度适中,即便开了骨灰级难度也不见得有多难,反而是朝鲜11国开局不管哪个难度只要运气不好都没法过。 美中不足的是到了pc端反而内容变少了,也瑕不掩瑜,希望不辜负玩家的希望吧,持续更新至少在内容上跟移动端同步
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.4K | 101 | 58% | $8.99 | |
| $9.3K | 24 | 83% | $9.99 | |
| — | 0 | — | — | |
| $5.6M | 4.7K | 87% | $39.99 | |
| $1.9M | 5.6K | 87% | $13.99 | |
| $1.1M | 1.4K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $772.8K | 975 | 87% | $39.99 | |
| $773.7K | 23.2K | 88% | $2.19 | |
| $772.7K | 1.9K | 50% | $14.99 | |
| $773.8K | 2.2K | 80% | $14.99 | |
| $772.5K | 1.2K | 91% | $39.99 | |
| $773.9K | 2.3K | 83% | $13.99 |