
Head back to the Mexiverse in this long-awaited sequel to the smash hit Guacamelee! Uppercut your way to victory across stunning new hand-crafted levels. Featuring a dense and colorful world, new luchador moves, sassy new bosses, twice the enemies, and 300% more chickens!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 1.14/day in the week after.
About
Brawling has never been more beautiful! The long-awaited sequel to the smash hit action-platformer is here: Guacamelee! 2 brings luchador Juan Aguacate out of retirement for a stunning new Metroidvania-style adventure.
Explore a huge, hand-crafted world inspired by Mexican culture and folklore, filled with sassy new villains and weirdos (and a few old friends!). Learn a deep repertoire of bone-crunching moves to fend off the skeletal hordes and overcome a multitude of platforming challenges.
...and who said anything about a Chicken Illuminati? Certainly not us!
New moves like Eagle Boost, Pollo Shot and more add to Juan’s arsenal of combat and platforming abilities.
New powers for Juan’s chicken form! Ridiculous chicken-based platforming, combat and exploration. More chicken than you’ll be able to handle (probably).
An epic adventure through the worlds of the living and the dead, across rifts in time and space -- more gorgeous than ever thanks to a fancy new rendering engine.
Bigger maps, twice as many enemy types as the first game, and a roster of eccentric new bosses.
Discover “trainers” from around the world, defeat their challenges, and upgrade your abilities.
Soundtrack featuring new music from the composers of the original Guacamelee! OST, plus tracks from special guests Mariachi Entertainment System!
Drop-in / drop-out 4-player local co-op through the entire story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.4Kreviews | 91% | — | $1.4M |
| $22.99 | 2.5Kratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 84 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Compared to the first: - More difficult (not exceedingly so) - Less of a compelling narrative - Still just as fun I'd absolutely recommend if you liked the first. Played through on an Odin 2 Mini (using GameNative)
very good
Gameplay is decent and humor is similar. If you enjoyed the first game, you would enjoy this. It has completely lost the weight behind the story that the original had, but that might just be nostalgia speaking.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Portuguese - Brazil, Korean, Russian, Simplified Chinese, Spanish - Latin America
| $19.99 |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
| $4.99−75% | 55ratings | 84% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Guach II is quite possibly the fastest arena shooter I have ever played. The gunplay is snappy and satisfying, and the bots are incredibly believable to a point I thought I was fighting against real players. The only problem I had with it is that it isn't actually an arena shooter. You play as a fat little boy in his stupid house. I don't want to pretend to love this woman or these kids this fat man likely been layin pipe to make. What the hell Drinkbox. Also, they changed the melody of the song for Pueblucho. Come on man. Why would you do that. Juan's ex-husband, Burrito Bison, is referenced in this game. I find that a neat little bit of worldbuilding, alongside the tear that falls from Juan's eye as he runs past that billboard. It makes you wonder just how deep his relations went with the launch-game-luchador. I know I would have let Mr. Bison hit. In all seriousness: coming from Guacamelee! 1, I think this game was definitely harder (in a good way. I felt like the game was respecting everything I learned from the first game and testing me with the second). The story remains quite paltry, but I personally found it fun, especially with all the small little jokes and secrets that came with the idea. The [spoiler]Tule Tree Tops (Git Gud Timeline)[/spoiler] was a fun nod to part of the first game, but I personally found the "harder" version easier. This game does not change the control scheme in any major way outside of preserving speed out of a certain special move, and I think that even that was a sad thing to change. I noticed that some certain bugs and techniques I personally liked to use are still present in the game. The proprietary engine made in Guacamelee! 1 was only built upon, not remade. You can intuitively transition across games this way! That being said, I do recommend you play the prequel first. For pretty obvious reasons. It's... a sequel.
A very innovative platformer/metroidvania, story is fun, loveable characters and the writing is genuinely funny at times! Love it!
Very funny game.
Vai pro inferno esse jogo! Não sei qual é a necessidade de um level design tão imbecil (consegue ser a nível do Celeste). Você passa a maior parte do tempo se estressando do que se divertindo. Nunca mais encosto nessa porcaria de jogo.
Esta segunda entrega me pareció una gran secuela y, sinceramente, una saga excelente para empezar en el género metroidvania. No castiga demasiado al jugador, su progreso se siente natural y el diseño de niveles es bastante intuitivo, así que explorar y orientarte nunca se vuelve frustrante. Mantiene ese estilo visual colorido inspirado en la cultura mexicana que le da mucha personalidad. Las habilidades están muy bien integradas y hacen que avanzar y descubrir secretos sea bastante satisfactorio. Si buscas entrar al género sin sentirte abrumado, esta saga es una muy buena puerta de entrada. Divertida, accesible y con el suficiente reto como para engancharte sin castigarte de más.
It's fun, but more of the same and has less exploration than the original. The first 15 minutes is very exposition heavy instead of letting you get to the gameplay. Platforming puzzles are a little better i guess. If you haven't played the 1st, go play that instead.
A fantastic sequel and another must-play for Metroidvania fans. The combat feels even better here — flashy, satisfying, and really fun. The world is well-designed, the art style is even more beautiful than in the first game, and the humor and atmosphere are excellent. Once again, there are plenty of secrets and easter eggs. A very polished game that takes around 30 hours to fully complete. Highly recommended.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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