
A ground-based RTS prequel to the classic Homeworld games. Assemble your fleet and lead them to victory on the shifting sands of Kharak in this compelling strategy game for PC from Blackbird Interactive.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 26 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1.44汉化指路→ 9ccn.top
Love this game, one of my favs for sure. Aesthetic and vibes are just so good. Maybe a wack take but it has stuck with me much more strongly than the other homeworld games. My recomending of this game has become a little injoke between my friends and I. Wouldn't reccomend for 70aud but when its on sale 100% give it a go.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.6M | 93.3K | 96% | $4.99 | |
| $13.6M | 37.9K | 93% | $16.99 | |
| $13.6M | 18.8K | 92% | $39.99 | |
| $13.6M | 8.5K | 73% | $39.99 | |
| $13.6M | 27.1K | 97% | $29.99 | |
| $13.6M | 16.6K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.6M | 14.2K | 88% | $34.99 | |
| $33.8M | 36.3K | 93% | $29.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $4.9M | 13K | 88% | $12.99 | |
| $4.5M | 17.2K | 96% | $9.99 | |
| $22.2M | 14K | 88% | $49.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish*languages with full audio support
| $49.99 |
| — |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 845 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
67
It's a fun prequel to the first Homeworld and has the same great vibe the original games had. Unfortunately the game has some issues: sometimes commands would not work correctly but worst of all you cannot rebind keybinds in the game. You have to edit a file. Wtf? Despite this I enjoyed the game a lot.
Homeworld: Deserts of Kharak surprised me. I enjoyed it much more than the previous Homeworld games, and the presentation is one of its strongest points. The campaign feels very cinematic, and the game does a good job of making the expedition feel important rather than simply moving the player from one mission to another. The problem is that the campaign starts repeating itself too much. After a strong beginning, the missions increasingly follow the same structure: move through the map, search the wreckage for resources, build more units and fight the same types of battles again. Even when the objectives change, the gameplay loop remains very similar, and the missions are also extremely long. I kept expecting the next mission to introduce something different, only to find myself doing almost exactly what I had just done before. I also had some problems with unit control and accessibility. Sometimes units would simply ignore enemies that were extremely close to them, forcing me to select them manually and order an attack. This becomes particularly annoying when trying to make an incursion or move a group of units through an enemy position, because the units do not always react the way I expect them to. The way units are selected could also be more accessible, with a clearer HUD-based system similar to what I prefer in games like Company of Heroes or Men of War. I understand that this is a different type of RTS, and that is not necessarily a problem. However, I personally prefer RTS games that give me more freedom to build, fortify positions, conduct different types of attacks and approach battles in different ways. Deserts of Kharak is much more linear, with the campaign constantly moving from one mission to the next without giving me that same level of freedom. There is still a good game here. The presentation, atmosphere and narrative are well done, and I genuinely enjoyed the first part of the campaign. Unfortunately, the repetition eventually became too much for me, and after around ten hours I simply did not have the patience or motivation to continue the story. For what it offers, I think 5/10 is fair. [b]Score: 5/10[/b] (1) Trash(2) Horrible(3) Very Bad(4) Bad(5) Average (6) Fine(7) Good(8) Very Good(9) Great(10) Masterpiece
打一半闪退
Great game
[h2] Positif [/h2] [h3] Gameplay [/h3] - votre unité la plus puissante, un porte-avion mais vous ne pouvez pas utiliser toutes ces capacités en permanence, la planète est mourante, la chaleur extrème vous en empèche [h3] Sons/Musique [/h3] - même compositeur que Homeworld, toujours aussi fantastique - Sound design de qualité - doublage de qualité [h3] Histoire [/h3] - un avis assez mixé une prequel à Homeworld 1, pas un grand connaisseur du lore mais certains éléments de l'histoire ont été modifié Des éléments de l'histoire amoindris des actions de Homeworld 1, le module d'hyperespace a été rétro-ingénieré et là non, ils l'ont juste récupérer L'histoire est un peu trop drama centrée sur S'jet ( aussi car un énorme bout de l'histoire est en DLC merci GearBox !), on entrevoit la bouse scénaristique que fut Homeworld 3 quelques années plus tard ( écrit par des employés de gearbox) Des éléments de l'histoire avec les Galsiens sont vraiment bien et leurs dialogues sont bien écrit - on en apprend plus sur les taiidan, ce côté de l'histoire est vraiment intéressant. [h3] graphisme[/h3] - naviguer à travers une mer... de sable ! la planète se meurt, plus d'océan, uniquement ce qu'il en reste une infinité de sable, de dunes, de roches. [h2] Négatif [/h2] [h3] GearBox[/h3] ahh GearBox, la tourista du jeu vidéo, leur plus grand talent est que tout ce qu'ils touchent devient forcément du caca, surtout les licences qu'ils rachètent. - une partie de l'histoire est en DLC payant - force l'utilisation de services epic onlines services, impossible à désactiver sans faire crasher le jeu, ce qui n'était pas présent à la sortie du jeu ! - l'ajout du drm de empêche de jouer sur Steam en mode offline, lorsque vous êtes hors connexion ou si les serveurs d'Epic ne fonctionnent plus. - la présence de ce DRM n'est pas explicitement indiquée sur steam, heureusement contournable facilement. [h3] Bug[/h3] - des crashs le jeu est très instable - des unités qui clipe dans le sols - des alertes qui peuvent echo - si vous sauvegardez puis relancez votre sauvegarde, vos troupes ne seront pas à la même place sur la map - mission 11, vous êtes alerté en permanence que Rachel se fait attaquer alors que… elle n'est pas dans la mission. - des unités refusent parfois d'attaquer. - des barks peuvent arriver dans des dialogues, des cinématiques et même dans les critiques de fin ! [h3] QOL [/h3] - impossible de modifier les touches [h3] Prix [/h3] - Horriblement chère pour le contenu, 13 missionss(4-6heures de jeu environ), un mode escarmouche pour 50€ [h3] graphisme[/h3] - moins beau que Homeworld Remastered, sorti bien avant [h2] Conclusion [/h2] L'ajout d'un DRM longtemps après la sortie et sans que le consommateur ne soit au courant (aucune information sur la page steam) est lamentable et un nouveau coup anticonsommateur de Gearbox, ça montre le "respect" qu'a Gearbox pour les joueurs. À fuir totalement, à prendre sur GOG à moins de 5 € grand maximum, ou à pirater. 5 heures de jeu pour 50 €, c'est extrêmement cher.
This game plays well even in 2026. A bit shoirt but does scratch the RTS itch. Very immersive. Great sound and voice acting. Good story.
Nie jestem w stanie przejść samouczka takie to denne i nudne xd
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.