
"Legend of Heroes: Three Kingdoms" is a single-player RPG where you shape the Three Kingdoms era. Choose to be a ruler, a loyal advisor, or a cunning mercenary. Marry, build homes, or train in martial arts. Restore peace through diplomacy or conquer with mighty armies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
三国版太阁,本来挺期待的,但却发现少了太阁最核心魅力的小游戏机制。所有属性技能提升都是挂机看着数值往上跳,没有任何参与感,也无法靠小游戏操作影响取得更好成绩获得成就感。唯一有反馈的个人战小游戏也只是分个胜负,之后的血量,状态,全都不受影响。 同性之间无法浪漫互动,毕竟都幻想剧本了还是考虑一下相关需求吧,比如像p社那样弄一个全性向开关按钮也可以啊。
比隔壁光荣这两年做的好玩
他还在更新!!!
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 8.2K | 97% | $11.99 | |
| $3.5M | 23.9K | 98% | $9.99 | |
| $3.5M | 3.5K | 63% | $59.99 | |
| $3.5M | 4.5K | 87% | $19.99 | |
| $3.5M | 6.5K | 58% | $29.99 | |
| $3.5M | 14.3K | 90% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.3M | 8K | 61% | $26.24 | |
| $419.2K | 702 | 62% | $15.99 | |
| $30.1K | 86 | 66% | $11.99 | |
| $0 | 8 | 50% | Free | |
| $0 | 7 | 57% | Free | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这就是一个太阁立志传+三国志12的大杂烩,几乎没有创新性
游戏总体还是可以的,能玩。看在是国产游戏里可玩度不错且有很大潜力的角色扮演游戏,值得一个好评。 但还是想给个差评给细节和创意工坊的,太阁立志传做的很有战国味,但该游戏如果想要做一个太阁立志传版的三国的话三国味还是有点少,个人感觉可能还不如三国志10。其次就是mod方面,我很喜欢用mod去改变游戏,但我如果想要有更好的代入感的话是不喜欢黄色内容的,令人遗憾的是创意工坊里真正优质的剧情,改动和玩法mod屈指可数,色情擦边的倒是到处都是,个人认为这跟官方是脱不开干系的。
장수제 삼국지 goat
太薄了!作为一个历史题材的角色+战略游戏,这个游戏的每个内容都太薄了。20个小时的游玩,作为一个三国志的老玩家,就已经没有继续的兴趣了。这不是一本厚重的历史书,而是只有几页残缺的目录,任何内容不是说只有一个框架那么简单的遗憾,而是无法延展的死胡同,根本没有替这游戏想象与扩展的意愿。交互啊,细节啊,连通性啊,玩家在这个游戏世界内的联系太松散了,根本没有存在的意义,不是无聊,而是没有意义,就连游戏世界本身也没有发展、变化的动力,可见游戏的底层框架就是肤浅的!也就是一个换皮的黄油罢了。
Legion battles are ♥♥♥♥. Especially siege battles. A lot of cheese potential, same like rtk 13 that it copied from. Huge mistake. Should've gone with turn based tile combat like rtk 10 or 11 style. I saw in patch note they're going to add turn based mode for this. This is extremely important, it needs to be out asap and then I might update the review if it is satisfactory.
玩到目前為止雖然仍然是搶先體驗版本。但可遊玩的內容很多,部分系統也做的有別於的光榮三國志。遊戲裡的人際關係系統做的很有意思,除了基礎的好感度以外,還得在尊重、感恩、認同三方面去提升武將好感。有點像日常的交流只能保持基本的關係,只有做影響這三方面的行為才有可能和武將關係更深入。戰鬥和舌戰方面也很有意思,都是回合制然後消耗點數打各種效果的技能牌。尤其是舌戰方面,真的可以做到一人舌戰群儒。整體節奏也適中,不拖沓,最重要的是都可自動。整體來說是個很不錯的三國題材RPG遊戲
首先,很好玩的游戏,内容很丰富;其次,UI太复杂刚开始玩无从下手,建议精简一些或者隐藏一些不重要的数值。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.