
If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 18 → 6.2/day in the week after.
About
Hell is Us is a 3rd-person action-adventure game that combines intense melee combat with the thrill of exploration. Explore a semi-open world to find answers to your questions and face mysterious creatures all along your journey.
As well as the civil war dividing the country, the region is suffering from a mysterious calamity, which has given rise to supernatural creatures that no modern weapon can defeat. Your drone and sword from a different age are your faithful allies as you cut a path through lands infested with terrifying chimeras and try to unravel the mystery of their appearance.
No map, no compass, no quest markers: following your instincts is part of the adventure. Enjoy a unique experience that uses innovative writing and level design to let you make your own decisions and follow your instincts as you explore. Your discoveries are yours alone.
Swords, spears and axes: a wide range of weapons forged specially for fighting these supernatural creatures is available. You will need to learn how to fight these monsters and use your drone wisely to stay alive.
''The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.'' – Jonathan Jacques-Belletête, Creative Director
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−60% | 6.8Kreviews | 85% | — | $7.3M |
| $59.99 | 9.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1137 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
excelente darsus, tenes una mascota dron y ademas los NPCs no sufren de demencia y pueden terminar una oracion coherente , 10/10
Un juego con una historia fascinante y muy dura , con enemigos y armas muy originales , eso si en la que tendras que encontrar y leer muchas cosas, para unir cabos en este verdadero viaje al infierno
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.3M | 18.7K | 36% | $19.99 | |
| $7.2M | 8.2K | 94% | $29.99 | |
| $7.3M | 14.4K | 96% | $12.99 | |
| $7.3M | 70.5K | 97% | $4.99 | |
| $7.3M | 6.2K | 86% | $27.99 | |
| $7.2M | 13.3K | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.6M | 106.3K | 57% | $34.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $344.4M | 373.9K | 90% | $59.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $68.9K | 199 | 64% | $19.99 | |
| $5.3K | 14 | 64% | $13.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 7/day in the week to Aug 23 → 9.43/day in the week after.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 22 → 10.13/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $59.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
| $49.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jó játék. bár vannak negatívumai is: - A feladványok nagyrésze viszonylag egyszerű, de azért akadnak köztük kihívást jelentőek is. - A történet eléggé nagy részletességgel kidolgozott. Elrontani semmit nem lehet, legfeljebb kihagyni dolgokat. - A harcrendszer kiváló, látványos és élvezetes. Viszont itt tenném a negatívumot is hozzá. Ugyanis nincs tétje a halálnak. Nem haltam meg sokszor a játékban a végét leszámítva. Ha kiismered az ellenfelek mozgását, a fegyverek és a drón harci használhatóságát, akkor nagyon könnyü, még nehéz fokozaton is a játék. - Nincs térkép, 1 helyet leszámítva, de az is olyan, hogy sok értelme nincs, tehát basszák meg! Hogy én vissza nem megyek megkeresgélni a rohadt ládákat, az is biztos! A helyeket többször be kell járni, mert egyszerre nincs meg minden a továbbjutáshoz. Összességében nekem egy pozitív élmény volt, tudom ajánlani, de azért teljes áron nem venném meg, szerencsére nem is tettem. Tetszett, de lehetett volna jobb is.
Hell is us Just finish the game, i liked it, overall 8/10. Controls camera work were good. Enemy bosses and enemy types felt a little bit repetitive. I loved how unsettling some areas of the game were. The music was good overall. The story and ending though, mmmmmm, look, this is not a flesh out review of the game. I am a casual gamer, however i can tell when it need it that punch to stick the landing. Because the ending just left me feeling a little eh. Not a bad game or story, just need it moreeeeeee. Another thing, they say is like a souls-like, but mmmm, it does have elements, but i wont put it into that category (my opinion) It may look like one at the beginning, but in my opinion is not. Anyways there's an update coming this October, so will see what they include. Let’s hope they release a DLC to see what's next. Great to everyone that work on this game
7/10 - Recommended. Hell is Us has a really good story and some fantastic puzzles. I also liked the atmosphere and the way the game lets you figure things out without constantly holding your hand. On the other side, enemy variety is pretty limited and the combat mechanics never felt that great to me. Still, the story and puzzles were strong enough to keep me interested until the end.
最大特色就是探索和解谜,取消地图的设定非常正确,沉浸感很足,箱形关卡做得可以,道路和道具都做得很有辨识度,非常适合舔图。解谜难度适中不恶心,非常难得的是在碎片化叙事、保留悬念的同时又把故事讲得很明白,使得玩家最后能够勾勒出哈迪亚大陆的恢宏编年史。战斗方面的动作和技能做得还可以,最大缺点就是怪物单一,缺乏boss战,普通难度下的三级怪还是有些难打,但因为没有死亡惩罚以及怪不会复活,所以难度下降不少。非常期待下一作,完全可以在保留解谜玩法的同时改进战斗系统。
Overall this was a really fun game that I enjoyed enough to finish it. However, I think it struggled a little bit in variety of enemies and just keeping things engaging. There was a ton of puzzles which I just found a little bit tedious. They weren't necessarily hard, just required a lot of running around. Once I figured out the answer I would just look it up anyway to save myself having to run around. The story is nothing life changing but is intriguing enough. Wish there was more to the "interagation" overarching story but that doesn't really tie in until the end. I think the combat is really the let down. It starts out so strong. Interesting healing mechanic. Decent responsiveness. Enemies have unique mechanics. But the further you get into the game the more it turns into "hit enemy enough for them to die" and the early game mechanics you're required to engage with to keep from getting your butt beat never really evolve. All in all, decent game. Play it if you're into the aesthetics but don't be afraid to just look up puzzle answers if you get even a little frustrated with them.
Ce jeu n'est pas forcément à mettre entre toutes les mains. Mais, moi qui suis un grand fan de jeux d'explorations et de découvertes, j'ai pris un immense plaisir au cour de ma partie à découvrir les moindres recoins d'Hadéa. Certe le gamplay dans certaines phases de combats sont pas aussi optimisés mais le jeu compense par sa naration, sa bande son incroyable, ses dialogues et les paysages qui vous laisse en admiration mais aussi et surtout son sound désigne des plus marquant. J'aimerai souhaiter à toute l'équipe de Hell Is Us un grand bravo pour leur travail impliqué dans ce qui est dorénavant un de mes jeux préféré de tout les temps.
Gutes und düsteres Spiel. Tolles Setting das den Titel des Spieles sehr gut abbildet. Ein Souls-Like ist das Spiel nur im entferntesten. Das Spiel hat eher Souls-Anleihen und ist ansonsten ein Mystery-Spiel. Ist man sich dessen nicht bewusst, könnte man da enttäuscht sein. Das Spiel lebt vom Setting und den Geschichten die man sich immer wieder auch selbst erschliessen muss/darf. Diese Geheimnise der Welt zu ergründen, war für mich die Hauptmotivation. Nach dem ich jedoch alles aufgedeckt hatte, nahm der Entdeckungsdrang und dadurch auch der Spielspass etwas ab. Die angenehme überschaubare Spieldauer half mir hier sehr. Das Spielende war in Ordnung jedoch für meinen Geschmack etwas zu abrupt. Die Waffen fühlen sich merklich anders an, aber mehr Vielfalt wäre toll gewesen. Das gleiche gilt bei der Gegnervielfalt. Aber das wollen die Devs ja noch beheben. Das wirklich einzig negative ist für mich der versteckte Zeitdruck, den einige "gute Taten" haben. Zum Teil schliesst man ein Kapitel sehr unverhofft ab und damit gehen einige Sidequests einfach verloren. Da kommuniziert das Spiel nicht gut. Entsprechend war ich zum Teil gefrustet. Alles in allem gefällt mir das Spiel jedoch enorm und ich hoffe, dass es eine Fortsetzung gibt.
Beautiful open level design. Reminiscent of older adventure games. Puzzles and combat are fun. Great game to play while on the toilet.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.