
An archaeologist uncovers a lost history in an ancient space Nebula. Award-winning narrative adventure game with hieroglyphic language puzzles, from the creators of 80 DAYS.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 10 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.5Kreviews | 84% | — | $904.8K |
| $24.99 | 138ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
省流:文字解谜类,有跑图需求,需要在角落找文物,无中文,猜词是四个选项选其一,全成就需要多周目,多周目保留破解的文字但是不保留文物,需要重新跑图。 OK玩完了一周目,暂时没有玩二周目的打算,先来写测评。 是一款非常优秀的游戏,与其说是类巴别塔游戏,不如说是考古模拟器。 ①需要破解的文字都在古物上,是靠字形来猜意思,不是巴别塔那种看别人动作来猜意思的模式。[spoiler]更适合中国宝宝的猜词模式,完全就是甲骨文的组词逻辑,这集真神了吧。[/spoiler] ②猜词的时候是四个选项选其一,在之后遇到相同单词的时候会进行一次验证,如果对了的话就会把翻译和词对应起来,错了的话就会排除一个选项。 ③需要跑图,需要在角落里找文字来翻译。而且人物走的速度会比较慢,急性子或者二周目的时候可能看着很急。 ④多周目保留翻译出来的单词,不保留找到的词句。[spoiler]也许可以直接在多周目直奔森林星球,然后形成到heaven's vault的路?不知道,你可以试试。[/spoiler] 剧情上其实挺简单的,大头还是在猜词上,这里就不剧透了,现在我暂时还没有二周目的动力,因为猜词都猜的差不多了,应该只差一两个地区的探索,但想到要这么长的流程再跑一遍就头疼,这个游戏的多周目适合忘干净了再来跑一个周目,连续跑多周目可能还是会让人很头疼的。 另:记得在游戏开始时找设置里面调一下文本速度,不然很容易跟不上文本导致要去干什么都不知道。
I liked this overall but I found that there are quite a lot of things which obstruct how good the game is. It kind of forces you to become an archaeologist yourself, sifting through the sand and locating the solid gold lurking under the surface.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $12.49−50% |
| 130ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Played this multiple times on various platforms because it is just that good. It feels like you're an archeologist trying to piece together the lost history. And there are books to help wrap up the story if you're not satisfied with how much the game gives. There are things about it that you wouldn't like if you don't have patience for lots of dialogue and maybe slow character movement, but those never stopped me from enjoying this game. There aren't many like this out there.
This game definitely isn't for everyone, but I personally really enjoyed it. It has an engaging story with interesting writing and non-linear progression that makes you feel like you're an archaeologist piecing together the story of an ancient civilisation. While it is true that the movement and navigation can be annoying, you get used to it after a while. One other thing worth noting is that this game has a LOT of reading , so if that's not your cup of tea then maybe skip out on this one. I'd also say that multiple playthroughs are intended, so if you don't understand the story the first time around, try again. There's genuinely more replayability than you'd expect. TL;DR: Play if you're patient and don't mind reading.
I'm early in this game (4.5h) so take this review with that caveat. This is a very intellectually demanding game, at least for me, with little experience in translating hieroglyphs. It also has it's moments as a very beautiful game artistically. It is what it is (mostly 2d art moving around a 3d environment) While it is a little wonky to have to move so slowly when on a world, i enjoy the "sailing" to get between map destinations. it gives me a thrill every once in a while, a bit rollercoaster-y. If I need to update this later, upon completion, I will, but I highly recommend this game for a chill but thought-provoking time. Wanted to add that you can ask some of the dialogue questions even after exiting a conversation, though it's reserved for following up on only the last topic in the conversation, and not always going to produce a response, it seems. (There's a button for making another question and one for making a statement that occasionally light up just out of conversations.) I saw a review that mentioned that, so wanted to help anybody frustrated by the limited conversation options.
Action, adventure, lightning fast reflex shooting? No. None of this. This is a walking simulator/point and click adventure-lite that focuses heavily on story telling and narrative. The graphics are pretty, the music is really nice, and the puzzling is very satisfying, as long as you're into solving unknown languages. This is basically a sci-fi archaeology game and if that's your jam. Buy this. If your looking for deep "VIDEO GAME" gameplay. Don't go here. The most action you'll have is piloting a ship on a rail that you can often skip.
The story and worldbuilding is really interesting but there is so much jank in the gameplay. Frequently I had to fight the camera to get a specific angle to click on a point of interest, or had to walk around a tiny rock in the floor. Not to mention only being able to give 2 items to the other characters for more language/confirmation. If I'm walking around with a dozen pieces of language and I have to leave the university and come back 6 times to validate them all, that's just stupid. Anywho, language puzzles are really fun.
A remarkable game of mystery and discovery. If you liked Outer Wilds you will love this!
BR// Este "jogo" foi estranho. Eu esperava algo tipo um jogo de investigação e tradução de línguas antigas, tipo um Golden Idol ou Obra Dinn, mas com o progresso atrelado às traduções que você fizesse das línguas encontradas em sítios arqueológicos e artefatos. Ou seja, traduzir algo errado afetaria seu progresso, e ter muitas pistas/artefatos mudaria seu conhecimento da língua e a forma como você a traduz. Esse jogo seria interessante. Por outro lado, essa história não chega nem perto disso. As descobertas arqueológicas e o minijogo de tradução são uma parte secundária do jogo, que é narrado basicamente como um livro. Mesmo que você traduza algo errado ou não encontre todas as pistas, você pode simplesmente "virar a página" e seguir para o próximo ponto da história. A menos que você queira entender 100% do contexto do jogo, ai você vai querer encontrar e traduzir todas as palavras, frases e tudo mais. Fiquei desapontado, principalmente porque a história não é lá essas coisas e, que nem Mass Effect 3, a última escolha é a única que importa. Mas eu não me importei com as consequências dessa escolha, então escolhi uma das 3 opções e o jogo terminou logo em seguida. Sem clímax, sem nenhuma sensação especial. O jogo mostra os créditos e me dá a conquista de "Concluir a História". Bem meia bomba mesmo. O jogo tem o modo História+, que é um NG+, mas a história não me cativou a ponto de me fazer querer completá-la 100%. EN// This one was weird. So I came in expecting some type of ancient language translation investigation game, some sort of Golden Idol or Obra Dinn, but your progress would be attached to the translations you made of the language that you find in these archeological sites and artifacs, meaning badly translating something impacts your progress and having lots of clues/artifacts changes your knowledge of the language and the way you translate it. That would be super fun to play and actually interesting. This story on the other hand, is not even close to that. Archeological finds and the translation mini game is the side part of the game, that is told basically as a book would. Even if you translate something wrong or if you dont find all clues, you can just "turn the page" and go to the next story beat. Unless you want to get 100% full context of the game's lore, than you gonna want to find and translate all words and phrases and everything else. I was disapointed, specially because the story is not all that and in a Mass Effect 3 way the last choice is the only one that matters, but I could not care about the consequences of said choice, so I chose one of then and the game just ended shortly after that. No climax or me feeling anything special. The game just goes to credits and gives me the Complete Story achievement. A bummer. It does have Story+ mode, which is a NG+, but the story did not make me care about itself to also make me want to 100% it.
The game is interesting, I'll give it that. The worldbuilding is thorough, and the language is enticing. However, the pacing of the game is slower than a snail, combining walking simulators with no sprint ability, dialogue at a set pace (during which you cannot realize any actions), and the visuals, while interesting, aren't enough to make up for the slow pace.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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