
Deckbuilding comes to life in Hand of Fate! An infinitely replayable series of quests - earn new cards, build your deck, then try to defeat it! In a cabin at the end of the world, the game of life and death is played. Draw your cards, play your hand, and discover your fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 10.7Kreviews | 89% | — | $5.1M |
| $21.99 | 5Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game throws absurd amount of RNG at player later on.
Вначале игра кажется клевым, но все таки из-за унылого геймплея игра становится невыносимой против врагов из-за недоконченного режима боя. Видно, что пытались делать похожую боевку в стиле бэтмена, но она полностью недоработана. Хотя бы написали бы особенности босса в представлениях, а то против предпоследнего босса непонятно было как его победить. Там помощники этих боссов неуязвимы до тех пор пока босс жив, лучше вместо этого сделали бы наоборот. Много времени потратил на эту бой.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Hungarian, Japanese, Korean, Ukrainian, Italian, Portuguese - Brazil, Simplified Chinese**languages with full audio support
| $19.99 |
| 3.3Kratings |
| 74% |
| — |
| not modelled |
| $24.99 | 260ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,很有创意的游戏,有roguelike元素的跑团游戏,还有动作游戏的要素,中文配音也很不错。
hi.
DND+DBG+QTE,三合一,三个全都没做好 DND剧情部分,重复性过强,推进全靠赌脸 DBG卡牌部分,几乎无法形成牌与牌之间的构筑,单卡强度大于一切 QTE战斗部分,在原本就很无聊的情况下加入了大量陷阱机关,无聊+恶心,最终BOSS的秒杀QTE更是阴间之极 生在好时代了,靠初见的创意新鲜取胜,内在缺乏值得推敲的设计
评分4/10 能玩但无趣 优点:相信我所有的优点都在游戏的前两个小时。看似随机的抽卡。看似随机的bd,看似随机的战斗。一开始这些确实挺有乐趣的。 缺点:没错。两个小时之后度过新手期你就会发现。生死其实和你的技术没什么关系。全看发牌员的心情。牌给的好坏直接决定了能不能玩。有时候一张烂牌直接废了整局努力。纯看天。 那我不如去玩百家乐了~~ 看似有趣实则无味的鸡肋之作。不烂。能玩。但不好玩。
游戏很有趣,只不过最后一关千万不要使用推荐卡组,自己搭配会很好赢,我最后使用的是鼠刀蜥蜴帽骷髅盾加正义戒指诅咒手套过的,过程中用贫穷戒指叠血量,达到了186才打赢,那三蜥蜴真的非常非常肉,神器带个加伤的就可以啦!非常好的游戏,还很便宜!
Essence of a rogue-like for my taste. Highly recommend for a truly unique boardgame-like experience. You construct your own adventure and overcome all the challenges, multiple ways of tweaking the deck. Love it!
Hand of Fate = Deckbuilder, action roguelike. The game is unique, and fun. Achievements are achieved a bit via playing the game but also via manipulating your decks. Each boss fight has it's own mechanics that you'll have to learn or just bash things with whatever weapon you have. Yes there is RNG but for the most part you can control most of the RNG. First Beat the Story. Next go to Endless mode. Each unique boss can be unlocked via beat their story mode, every story has some unique aspects let be a new mechanic to learn, or a new set of events. There are blessings and Curses, during endless mode you'll lose because of curses most of the time, you get one or maybe two per level. If you like actionlike roguelike deckbuilders buy it.
one of the best games from the 360 era
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 5.8K | 84% | $29.99 | |
| — | 260 | 82% | $24.99 | |
| $5M | 9.4K | 91% | $24.99 | |
| $1.6M | 2.5K | 89% | $24.99 | |
| $584.4K | 1.4K | 74% | $19.99 | |
| $431.1K | 1.1K | 68% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 19.1K | 96% | $9.99 | |
| $5.1M | 55.6K | 85% | $3.99 | |
| $5.1M | 3.1K | 86% | $29.99 | |
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 10.2K | 86% | $14.99 | |
| $5.1M | 9.4K | 83% | $19.99 |