
Halo Wars: Definitive Edition is an enhanced version of the real-time strategy classic, Halo Wars, updated to run natively on PC. Halo Wars: Definitive Edition includes improved graphics, new achievements and all of the DLC created for the landmark real-time strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
halo
one of the best and smoothest RTS games i have ever played and extremly addicting and a very cool story line
uh yea
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 16.7K | 69% | $9.99 | |
| $4.4M | 2.6K | 54% | $69.99 | |
| $4.4M | 4.2K | 78% | $29.99 | |
| $4.4M | 33.1K | 80% | $5.99 | |
| $4.4M | 8.8K | 82% | $29.99 | |
| $4.4M | 5.4K | 75% | $22.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.7M | 113.2K | 79% | $4.99 | |
| $1.4M | 18.8K | 94% | $2.99 | |
| $4.9M | 13K | 88% | $12.99 | |
| $28.4M | 25K | 84% | $29.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $27.8M | 61.1K | 93% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Czech, Hungarian, Japanese*, Korean, Polish, Russian*, Traditional Chinese*languages with full audio support
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best strategy game ever
Halo Wars is probably one of the most underrated Halo games ever made. Taking Halo and turning it into an RTS sounds like something that shouldn't have worked anywhere near as well as it did, but somehow it just works. Building up your base, getting a massive army together and sending 20 Scorpions across the map to absolutely delete someone's base never gets old. The campaign is great as well. The story actually feels like Halo, the cutscenes are brilliant and the Spirit of Fire crew are genuinely some of my favourite characters in the entire series. And for an RTS that was made around playing on a controller, the controls are surprisingly good. Obviously its not perfect. The AI can sometimes have absolutely no idea what its doing, units get stuck on each other, pathfinding can be questionable and trying to get a specific group of units to go exactly where you want can turn into its own mission. It's also definitely simpler than a lot of other RTS games. If you've spent your entire life playing StarCraft you're probably not going to find Halo Wars particularly complicated. But honestly thats part of why I like it. You don't need a university degree in resource management just to understand what's happening. You build your base, make an army and go blow up the other bloke. Simple. The multiplayer was also some of the most fun I've had in a strategy game, especially when everyone stops pretending they're using tactics and just starts building the most ridiculous army possible. Halo Wars isn't the deepest RTS ever made. It isn't the most complicated. But its fun as ♥♥♥♥. Great campaign. Great soundtrack. Great atmosphere. And nothing will ever beat hearing: "ALL UNITS" for the 400th time.
penis (just don't like RTS games)
It feels like I'm in 2009 again! Ahhh so good. The music and everything. I'm home
Für 5€ ein Schnapper. Einfach um mit einem Kumpel die wirklich gute Kampange zu spielen. Ich mein, wo bekommt man heute noch Spiele mit echten Video´s :D
Starcraft lite. My favorite casual game.
I generally don't play RTS games myself because I find them to be either too complicated or just not fun to play in general (sorry, I'm built different) but this game...is very good! As a huge Halo fan this bridged the gap for me when it comes to RTS. Highly recommend to fans of this genre and/or lovers of Halo in general!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.