
Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2. Playing as Alyx Vance, you are humanity’s only chance for survival.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1465 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of best VR games I have played. The graphics are stunning and it just goes to show how a VR game can be if developers took time writing decent games rather than turn out cheap and quick rubbish from their bedroom. You can't beat quality and this really steps up to that bar.
Score: 10/10 Half-Life: Alyx is a virtual reality first-person shooter that places players in the role of Alyx Vance during humanity's occupation by the Combine. Designed exclusively for VR, it combines immersive storytelling, environmental interaction, exploration, and intense combat into one of the most polished virtual reality experiences ever created. What it does well ✅ Unmatched VR Immersion Every interaction feels natural, from opening drawers to reloading weapons by hand. The game makes full use of motion controls to create a convincing sense of presence. ✅ Exceptional World Design City 17 is packed with detail and atmosphere. Every environment feels believable, lived-in, and carefully crafted. ✅ Engaging Combat Encounters reward careful movement, resource management, and precision. Enemies remain threatening throughout the campaign without becoming unfair. ✅ Excellent Puzzle Design Environmental puzzles blend naturally into exploration. Multi-tool hacking sequences add variety without interrupting the pacing. ✅ Outstanding Audio and Visuals Lighting, animations, and environmental effects create a remarkable level of realism. The sound design enhances every firefight and exploration sequence. Weaknesses ❌ VR Hardware Required A compatible VR headset is necessary, making the game inaccessible to players without one. ❌ Limited Weapon Variety The arsenal is relatively small, though each weapon is highly refined and satisfying to use. ❌ Can Be Intense Certain sections feature dark environments and frightening enemies that may be uncomfortable for some players. Who will enjoy it? You'll probably enjoy it if you like: Story-driven adventures Virtual reality gaming Science-fiction settings Exploration Environmental puzzles Atmospheric shooters Standout Features Full VR interaction Immersive environmental storytelling Physics-based gameplay Detailed world design Weapon upgrades Memorable enemy encounters Exceptional voice acting and sound design Verdict Half-Life: Alyx is a landmark achievement in virtual reality gaming. Every aspect of the experience—from its world design and storytelling to its intuitive interactions and polished gameplay—demonstrates an extraordinary level of craftsmanship. It delivers an adventure that feels immersive, rewarding, and unforgettable, setting a benchmark for what a VR game can accomplish. 🥽🔫🌆
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #65, worst BR #98 · 10 markets collected
Reviews, worldwide (the counter carries no country): 16.29/day in the week to Sep 16 → 20/day in the week after.
Of the 7 markets with a position on both sides, 3 climbed and 4 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 11/day in the week to Sep 14 → 22.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Italian, Czech +16 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Под пиво пойдет
无愧是最负盛名的VR游戏,大几年前的圆梦进度+1。 [i][b]射击手感爽[/b][/i],本来就是vr,第一视角沉浸拉栓打药的体验确实是PC不可及的。 [i][b]人物和敌人更爽[/b][/i],猎头蟹僵尸联合军和一些特殊生物,比如jeff这些生动的样子,各自的机制和关卡设计都下了功夫,试过了,你头上戴个铁桶真的可以防猎头蟹咬。 [i][b]精致的场景纹理和巧妙的物品互动最爽[/b][/i],拿着一瓶啤酒可以看到里面气泡翻腾,晃一晃还能出沫子。 [strike]解密和恐怖内容不爽因为我是个笨蛋还胆小[/strike] 总之流程不长,但不乏惊叹,如果你很好奇一个VR游戏能带给人多少惊喜,这款游戏值得你用十来个小时体验(胆特别小的除外)
ровно за 6 часов шикарная особенно концовка та и музыка бомба советую
Immersion so good you'll forget what reality looks and feels like. With suitable haptics for every touch, you can get lost in City-17 like it was your own hometown. You'd be missing out if you played with the no VR mod, as you can genuinely feel every shot you take at an enemy combine, zombie, or antlion. If you have a VR headset, this is a must-buy. Not to mention, it has a thriving workshop scene, so if you've ever dreamt to be Alyx Vance using a bow to shoot an explosive barrel with headcrab zombies crowding it, you can! Honestly, I can't recommend this game enough, you can tell a lot of love was put into this game, and if you still aren't convinced, may I add that it has gnome chompski? That loveable gnome that you carried through the streets of left 4 dead 2 and white forest from half-life 2 episode 2? Yeah, he's here now, and he's surprisingly not as annoying to carry as a lot of people say, I say this with a gnome run under my belt. Are you convinced yet? Well, you better be once I tell you that there's new friendly faces you'll be meeting, new combine you'll be facing, and new xen flora and fauna you'll be struggling against during your journey. It's honestly so cool how big the worldbuilding is for this game, how every beer bottle has a liquid simulation inside, every animal and plant reacting how they would if you were to see them in real life, and all that with surprisingly low requirements for specs. Might I add that almost every interaction has been accounted for? For example, when you're planning your journey, your companion will react accordingly to what you use as a stand-in for yourself. Now, are you ready to play? Because I would be.
알릭스 조심하십쇼 스팀에 있는 vr겜이 모두 알릭스급이 아닙니다!!!
I wasted a lot of time to get to a stupid ending. I quit and did not even finish. What the you know what? The game was good but the end ruined it.
It ok
The game is extremely overrated. My main issues are, -The entire game takes place in small cramped corridors. -The combat is very underwhelming. 90 percent of the time you are just mag dumping into headcrabs. -The combine are fun to fight, to bad you only see them once in a blue moon in groups of 3. -There is practically no ammo for the shotgun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $22.3M | 34.4K | 78% | $19.99 | |
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| $22.6M | 40.8K | 92% | $24.99 | |
| $22.7M | 12.3K | 62% | $39.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.2M | 48.6K | 93% | $39.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
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| $171.4K | 192 | 81% | $19.99 | |
| $133.3M | 262.7K | 92% | $39.99 |