
A grand adventure in the skies awaits! Form a party of four from a diverse roster of skyfarers and slash—or shoot or hex—your way to victory against treacherous foes in this action RPG. Take on quests solo or with the help of others in up to 4-player co-op play!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #92, worst KR #95 · 2 markets collected
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 56Kreviews | 90% | — | $38.2M |
| $79.99 | 21.3Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2330 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This might be one of the greatest arpgs of all time. I started playing this game around 2-3 weeks ago and have been addicted ever since! I highly recommend everyone to play it.
主线剧情只是新手教程,通关后才是开始,AI 队友个个都是高手,因子毕不毕业我已经无所谓了,但每个角色都不孬。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
选择奶刀选择成功,奶刀可能不是最强的但永远是最大的
废话是真的多,多的离谱。我果然还是没办法欣赏二次元游戏
Despair!
好肝
战斗,爽!
TETAS MASCULINAS GOSTOSAS DO BEELZEBUB CINEMA/10
This is a good game, as long as you're willing to overlook the amount of grinding you'll have to go through before reaching the true endgame. To give you an idea of what kind of grind we're talking about: roughly a [b]0.005%[/b] chance to get the [b]perfect[/b] summon from the final DLC boss. Do you actually need it? Not really. But the mere fact that items like this exist with drop rates that low speaks for itself. The story is definitely not the game's strong point, so all I can really recommend is to just endure it until you reach the mission grind with the bosses. At its core, this game is all about killing bosses in arena-style maps. There is no open world or long explorable areas. The combat heavily depends on the character you play. For some characters (I'm talking about optimal gameplay, maximum DPS, etc.), it's mostly mashing a single button. Others require extremely precise inputs while avoiding damage for extended periods of time. Some revolve around perfectly dodging through attacks to build stacks, and so on. There are plenty of playable characters, and every single one of them can be unlocked for free just by playing the game. The only paid content is DLC and cosmetics. That's it. [h2]The Good[/h2] Some of the bosses are exceptionally well designed. Huge respect to the developers for those. It's honestly hard to find co-op games like this nowadays. I'd even say that most games with bosses of this quality are MMORPGs. The roster is also diverse enough that you're very likely to find at least one character you'll genuinely enjoy playing. [h2]The "Bad"[/h2] The only thing that may be quite difficult and confusing for new players is Sigils and buildcrafting. Figuring out what's actually useful on your own is difficult because the game doesn't help much with it. And I don't just mean the localization. Even the original descriptions are often misleading. Most character guides were created after countless hours of testing because the descriptions of Sigils, bonuses, and other mechanics frequently don't reflect how they actually work. For example, something may say [b]ATK +20%[/b], but instead of increasing your Attack Power, it's actually bonus damage that is applied [b]on top of[/b] the Damage Cap mechanic. So this is entirely the game's fault, and there's absolutely no shame in reading a couple of guides. If not for your specific character, then at least for the buildcrafting system. [h2]About the Grind[/h2] Don't torture yourself. Install mods that let you customize the drop rates to your liking. There are plenty of them on Nexus Mods. If you're already doing [b]Chaos++ / Defy Infinity[/b], you can even download my mod from: [b]arakunido.com/gbfr/[/b] If you haven't reached that point yet, though, it won't be useful. That said, if you decide to install mods that give you an outright unfair advantage, please don't play multiplayer with them. It significantly worsens the experience for everyone else. The AI companions are more than capable of clearing every piece of content in the game.
SMCY,DLC除了巴布天元世界十天众全是换皮。两年做了个屁,人物专精又是复制粘贴,还有剧情基本都是本家剧情何意味,DLC送的CDK又是换皮巴布召唤石,给爷爬
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2M | 193.3K | 96% | $9.99 | |
| $38.3M | 66.9K | 90% | $29.99 | |
| $38.1M | 66.6K | 93% | $19.99 | |
| $38.1M | 64.4K | 86% | $39.99 | |
| $38.5M | 24.8K | 92% | $39.99 | |
| $38.5M | 43.3K | 79% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.3K | 76% | $29.99 | |
| $1.6K | 5 | 80% | $11.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $3.5M | 2.9K | 65% | $59.99 | |
| $752.4K | 576 | 60% | $59.99 | |
| $0 | 37 | 73% | Free |