
June 7th, 1995. 1:15 AM. You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 18.5Kreviews | 77% | — | $2.7M |
| $14.99 | 29.9Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Die Geschichte war interessant und hat mich von Anfang an neugierig gemacht. Während des Spielens wollte ich immer mehr herausfinden und verstehen, was passiert ist und warum. Durch die vielen Hinweise, Notizen und Details im Haus wird die Geschichte Stück für Stück erzählt. Das hat eine spannende Atmosphäre geschaffen und dafür gesorgt, dass ich immer weiter erkunden wollte. Die Auflösung der Geschichte war emotional und hat die vielen Hinweise, die man während des Spiels entdeckt, sinnvoll zusammengeführt. Für alle, die eine gute Geschichte in Spielen schätzen und gerne auf Entdeckungstour gehen, kann ich ''Gone Home'' definitiv empfehlen.
I want to play this again for the first time over and over its that good you will cry warning hahaha
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Aug 3 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $2.99−80% |
| 1.1Kratings |
| 62% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Boring
the first time i played gone home i was in high school maybe sophomore or junior year, it was free on xbox at the time with gold so i downloaded it and i loved it, i think i beat the game and 100% it in a weekend and than i moved on from it, until i got a PC pretty much 9 years later and noticed this game on sale and remembered it right away so i bought it and i replayed it And i loved it again the voice acting, the environment,the music and the story are all beautiful. I'm glad i got to experience this great game and i'm glad i got to love it all over again. I know this game probably isn't for everyone but i do recommend everyone give it a look.
game is ok. but could have been way better honestly. lots of clues and leads that end up being fully irrelevant to the story. ending is really bad and dissapointing , without spoiling too much , you can legit guess where the protagonist is at the very first 30 seconds of the game. I somehow still enjoyed this game, but more for it's potential than for what the game actually offered me. also the game is woke as ♥♥♥♥. its quite annoying.
I had heard a fair bit about "Gone Home" from around the time it was released. Sadly, it lay in my library dormant for a long time. Having played it, I enjoyed it immensely and got absorbed very well into the story in a very short while. Adding a touch of horror like element without actually adding them is very well thought out. The object designs and renderings are done very detailed for such a game - especially the books and other objects you interact with. I would have appreciated if there was a toggle for "running" after you have completed the game at least once. Granted, the game can still be finished in under 10 minutes as part of the achievement, walking at a set pace within the house can be a bit of bore after numerous runs. The level design is done very well and makes you appreciate the vastness of the house from within. The voice actors have done an amazing job and listening to the commentary post the game expands more on it. The story is quite simple, but the story unfurls slowly with the PC getting to know of their sibling's hardship, turmoil, discovery and decisions through a span of multipe years in different artifacts. In all, don't miss out this game. - 9/10
Fun and interesting game, while the plot is pretty straight forward (pun in & unintended), the atmosphere lived up to the expectation's and description of the game. The story has plenty yet simple enough to follow through details all around, the music was pretty good, I personally thought it was pleasant. I do wish that there was more, it felt fun to play for as long as I did. Great job on the game, nothing major stuck out negatively for me to remember, maybe major stuff as every game may have but great impression for me!
65点 オーソドックスなウォーキングシミュレーター ゲーム性は特に無く、家にある様々な物を調べていきながらストーリーを進めていく、というもの ボリュームは少ないが、思春期の少女の心情をよく描いている良いストーリーだった ウォーキングシミュレータ系のゲームはあまりやった事がなく、以前に「フィンチ家の奇妙な屋敷でおきたこと」をやったくらい 正直、上記の作品は評価の割に肩透かしだったので余り期待していなかったのだが、この作品は良い小説を読んだ後のような爽やかな読後感が得られた ただし良くない点もいくつか ホラーを漂わせたいのか知らないが、画面が暗すぎる 映像的に怖い部分はないが「気狂い屋敷」の呼称など文章内に多少のホラー要素が含まれているが、すべて蛇足に感じた 雷の音や雨音も煩すぎる また、こういうウォーキングシミュレータ系全般に言える事だが、ゲーム性の極めて少ない作品で1000円以上は価格に見合わないと思う ボリューム的にも、ワンコイン以下が妥当な価格だと感じた
Flee.
Esperaba un simulador de caminar hermoso y memorable como what remains of edith finch o firewatch y en realidad es caminar y clickear por todas partes hasta que objetos random te cuentan la historia mas bodrio posible de dos lesbianas de 1990 que se puede resumir en un par de audios de whatsapp . No es caro pero para menos de una hora "de juego" me siento estafado
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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