
Garden of Witches is a cute roguelike action game full of danger. Help the protagonist, Sil, as she tries to round up her unruly fellow witches and save the Garden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #77, worst JP #79 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 28 → 59/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Garden of Witches is a fast-paced action roguelike where you wield giant scissors and use witchcraft to bring down other witches in the Garden. You’ll need to master enemy attack patterns, create powerful builds, and fight to bring together all the witches before the Garden falls apart.
As the Thread Witch, you need to gather all the witches for an annual tea party ritual, but they aren’t going to attend the tea party willingly. Face distinct bosses with their own personalities, transformations, and attack patterns. Learn how each one fights, and find the opening you need to beat them into submission.
Choose your favorite Scissors, Spells, and Special Skills from your Armory and personalize how you fight to save the Garden. While going through the Garden, you will be able to strengthen the abilities you love with Imprints and Relics and reshape how familiar skills behave from run to run.
Explore a hand-drawn world of mesmerizing witchcraft and wayward witches, each with their own unique domain. Get to know them through the game’s main five-chapter story arc and continue your journey through a three-part epilogue arc.
Japanese Voice Cast

A witch’s death does not end their story. Return stronger with permanent upgrades and knowledge of your past runs. Then experiment with other Spells and refine your favorite builds while pushing your mastery of witchcraft. Once you reach the peak, put your craft to the test by customizing the difficulty of the Garden.
And try not to get yourself killed along the way, even witches don’t like dying too much.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 680 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
В игре есть баланс между сложным и лёгким, мне очень понравилась, если основные части сюжета довольно легко пройти, то над 3 эпилогом пришлось попотеть. Всем советую!
從早期版本就買了並打完五章,1.0版也重新打,打完到最後。 好久沒有遇到好的故事和美術為主體的即時戰鬥遊戲了,場景美術配合故事和魔女類型也做了很多種,立繪模型細節也做了很多,個人認為遊戲最重要就是看到現實不存在的東西的創作。 但是對於Rogue玩法,確實做了一些故事的配合,主線難度不高也更快進展觀看故事,個人對Rogue喜歡程度一般,但Rogue始終是一個對數值非常嚴格把控的玩法,從早期版本看到的設定就已經難以繼續發展,但現在戰鬥已經做到很舒服。 雖然製作好像繼續研究Rogue玩法和接納很多意見並做出更多終局挑戰,不過個人還是更期待可以有新的設定、新的故事的新作品。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 683 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You know it's amazing from the start. Unique characters, interesting story, beautiful art style, and fun gameplay. If you've played roguelikes before, the "Hard" mode really just feels how the base game should be. You can somewhat ignore story and just play the game, but the immersion provided by the dialogue with each individual witch is very enriching to the gameplay. Beautiful game, wonderful experience. 1. Could add a more difficult game mode 2. Add a setting to auto-skip cutscenes (For when you need to redo a stage you failed)
마녀들 개귀엽읍내요 그거면된거야
Really interesting game overall: pretty fun mechanics and combat with interesting building possibilities, and its got good characters their funny good story. end game is still being developed but overall a good game.
Fun game with a good story but the Last Boss Fight is so much health for so many faces that it becomes more of a rhythm game than a roguelike.
라이트하게 하기 좋은듯?
[b]Magical Scissor, in the a....[/b] + very cute artwork + very good artistic sense + simple roguelite mechanics (which is good) + your witch MC is pretty laid-back and nice! + feels like Lite-Hades-I-Anime-Roguelite-light + changing dialogues + nice idea with the interwoven story (havent seen this in a roguelite since Hades) + funny skits and dialogues + memorable characters + cool bosses and changing fight mechanics while progressing (kinda similar with Hades) + very few recycled Bosses which is good + levels gives peace of freedom + creepy-dark-cute-levels + cute and weird witches + cute and unique costume design + many builds to choose from + perfect japanese VA (so far only the Mainstory at the point of the review) + Cult of the Lamb optic + nice BGs and level themes + made with great care and mood in mind + good OST + nice conversations and story flow + funny memes and hilarous situation bits + some challenging Bossfights - the localisation is a great bit off - a special fight downed my fps really hard Conclusion: The Anime-child of Hades x Cult of the Lamp. The Mainstory was very nice and the epilogue was even better. I liked the switch of systems a lot in the epilogue. The story was very good, entertaining and fun. Characters were adorable, memorable and fun. Art and OST was very great. The gameplay was good rounded and fun. I loved everythign about it....The love of the devs flowed into this game. And I hope we get to see a continuation. I will monitor this game, if the devs will give further updates. Score: 120 P.S: The Devs had a charming Mobile Game Back in the Day: Bistro Heroes (check it out, it was funny) 13/10 Very Cute 13/10 Cat cuddling 1337/10 Over the Rainbow-blerghhhh-Puke!
Русский язык добавьте и вообще топчик будет!
Nice little game, it definitely has some issues, whether it's worth it or not depends a bit on the expectations. The art and voice acting are great, the controls are responsive and the different spells/weapons felt diverse enough. The fights start a bit slow but it picks up in the later chapters. Don't expect a lot of replayability though, once you try the different loadouts and the different upgrade paths every run will feel similar. There are also some balance issues, some spells feel completely broken, others feel bad with how much damage it does in comparison. The game is a bit expensive full price, the planned updates will maybe bring some interesting things/make it more worth it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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