
The highly popular and quirky "idle game that you want to actively keep playing". Explore, craft, gather & manage resources, find secrets and build your base out of nothing! Buy land to explore and expand!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 35.4Kreviews | 90% | — | $5.8M |
| $19.99 | 3.8Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 999 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
грёбаная гриндилка но интересно
This game seems to have all the elements of a good game. But the feel of it is just... off. Very off. The mechanic of buying and connecting islands makes the game feel very claustrophobic because you have such limited space to work with. On top of the limited space, resources are constantly spawning slightly faster than you can clear them away. That's necessary so you can keep making more things, but it increases the feeling of not having any room to work with when you have to be constantly clearing the same space. Enemies are also constantly spawning, and while they're never a threat, they are a constant annoyance. Skeletons go after your buildings and make a loud, aggravating attacking sound, but are hard to see amongst everything going on, so even if your base is small you'll be frantically searching around trying to find where the skeleton is (it usually turns out that they're on the other side of the map, seemingly attacking nothing). Slimes constantly jump at you from other islands, and while they almost never damage you, the possibility is still there, so you have to spend time clearing them away as well. But then you have to get back to clearing and gathering resources. There's never a chance to take a moment and plan out what you need to do next, or figure out how to organize your base, or just appreciate what you've built and watch it work. On top of all that, the camera and mouse controls feel oddly loose and far too fast. Even with the appropriate settings turned down and mouse panning turned off, the game feels strangely slick. The pixelized art style that isn't actually pixel art (I'm not sure how to describe it - it's pixel art that's animated at far too high a resolution so the pixels squish and rotate and aren't the same size) adds to this feeling of looseness, and is mildly nauseating. I didn't mean to be so negative in this review. The gameplay loop of collecting materials to build things to make better stuff to buy more space to collect more materials should be great. But playing the game feels like you're late for class but can't run in the hallway, so you have to awkwardly speed walk, but also you're wearing greased clown shoes. Edit: After coming back to this game with a clearer head, I was too harsh on it. Eventually I got used to the wobbliness of the game and the claustrophobia lessoned. A lot of the annoyances I had at the start have solutions later into the game. So it's really just the beginning that's very rough. It still feels like the game needs a lot of polishing though, the sound and default settings especially. I had to play the game muted and with all notifications turned off because it's just far, far too hectic with them on. Some of the gameplay is strange as well, since it seems to be an automation game, yet certain items (farming especially) cannot be automated. Also the dungeons are very tedious, but they're not the focus of the game at all so I'll let that pass. Overall, this has been a very negative review, but I think that's because this game is very close to being great. There are just so many things that would be fantastic if slightly tweaked. Worth checking out if you like automation/collecting/building type games.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 7.8K | 89% | $19.99 | |
| $5.8M | 4.7K | 94% | $29.99 | |
| $5.8M | 23.1K | 97% | $14.99 | |
| $5.8M | 12.6K | 93% | $24.99 | |
| $5.8M | 5.7K | 91% | $29.99 | |
| $5.8M | 29.2K | 92% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | 92% | — | |
| $38.1M | 66.6K | 93% | $19.99 | |
| $2M | 4.2K | 84% | $14.99 | |
| $1.8M | 3.5K | 89% | $19.99 | |
| $1.5M | 4.1K | 86% | $12.99 | |
| $65.1K | 152 | 69% | $14.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Russian, Thai, Turkish, French
| $19.99 |
| 3.6Kratings |
| 84% |
| — |
| not modelled |
| $19.99 | 641ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
funn
great game but it can get very repetitive
mielda
The game is amazing a blend of adventure, grinding and bosses makes it a fun and interesting game. its easy to start up and to understand the basics of the game. 10/10 would recommend!
好玩! 爱玩!! 多玩!!!
I need forager 2
я хз лол
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.