
Battle against Fahrul's tyrannical Queen alone or as a party of four players in the sequel to For The King, the massively popular turn-based roguelite tabletop RPG. Will you unravel the once beloved Queen's terrible secret?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 14 → 5.29/day in the week after.
About

Once beloved by her people, Queen Rosomon has turned against her subjects, casting them into servitude in the darkness of Fahrul’s mines whilst building alliances with sinister and malevolent forces.
Gather your party in four player co-op or adventure alone through Fahrul as you risk everything to fight the tyrannical queen and bring an end to her oppressive reign.
From the creators of For The King, the much-loved RPG that blends roguelite and tabletop gameplay comes a new chapter in Fahrul’s history, designed on an updated engine bringing innovation and gameplay refinement for returning heroes and new adventurers alike.

For The King II is easy for anyone to pick up and play, but takes skill, patience, and strategic excellence to master whilst remaining infinitely replayable with a procedurally generated map that ensures no two playthroughs will ever be the same. Unique yet familiar dice roll inspired movement, encounter and combat mechanics add even more spontaneity and variety as your fortunes rise and fall on the roll of the dice.

For The King II provides a complete campaign with over 30 hours of gameplay, split into 7 separate adventures, each narratively linked. The journey is long and the path is treacherous but fear not, if your party fails you will start stronger and wiser on your next playthrough with better starting items to draft into your loadout.


Roll up, roll up! Put your skills to the ultimate test with the infinite dungeon mode - Dark Carnival. Led by the devious Ringmaster, your goal is to conquer as many floors as possible before you meet your inevitable demise. Collect carnival tickets to explore new paths, discover a host of themed rooms and spin the Wheel of Death as you try to escape your fate. How far will you make it through the Dark Carnival?


Traverse Fahrul solo or with up-to three friends in four-player co-op. As a solo player you can control all characters in your party, giving you complete ownership of the campaign map and combat strategy whilst in four-player co-op you must coordinate and negotiate with your party members. Play online multiplayer with your friends controlling your own character(s) or play offline co-op on the same PC.

Inspired by turn-based classics, For The King II adds strategic depth to much-loved combat mechanics with the new Battle Grid, where movement and position provide you and your enemies with strategic buffs and penalties. Defend the back row by equipping a mighty Tower Shield, push enemies into lethal pools of burning fire, or entangle melee troops with dark magic cast with weapons looted from vanquished foes. The choice is yours!

Fahrul is both beautiful and deadly in equal measure. On your journey you will encounter a wealth of diverse biome environments brought to life in a breathtaking art style. From lush forests, toxic swamps and lava-filled wastelands to pirate (no scratch that!) Merling-infested tropical seas, For The King II transports you deep into the wonders of Fahrul, leading you further than ever before into this stunningly-imagined land of adventure.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.49−66% | 16.2Kreviews | 71% | — | $2.7M |
| $24.99 | 2.5Kratings | 69% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 972 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very deep lore, great gameplay
!
Play with Friends ! Dont take it to seriously
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.1K | 86% | $24.99 | |
| $2.7M | 7.8K | 82% | $8.99 | |
| $2.7M | 7.8K | 64% | $16.99 | |
| $2.7M | 4.4K | 82% | $19.99 | |
| $2.7M | 2.2K | 73% | $59.99 | |
| $2.7M | 7.1K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 43.8K | 88% | $3.99 | |
| $9.8K | 36 | 81% | $9.99 | |
| $218.3K | 887 | 81% | $9.99 | |
| $32M | 33.1K | 89% | $39.99 | |
| $2.4M | 4.7K | 86% | $24.99 | |
| $1.8M | 10K | 78% | $6.99 |
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Jul 30 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 975 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
unfinished game, bugs, multi don't work, many informations in the game aren't reachable
Den Rekord aufzustellen macht mies süchtig, bin gespannt was noch Neues kommen wird, geiles Game. Danke!
damn good game.
[h2]総評[/h2] [b]「今日は順調だな」と思った次の瞬間に、全部めちゃくちゃになる。[/b] マップを進んで、装備を整えて、戦闘では行動順や位置取りを考える。 基本はかなりシンプルなのに、ダイス判定やランダムイベントが入ることで毎回同じようには進まない。 それでも完全な運任せではなく、装備やFocusを使って失敗の確率を下げたり、危ない戦闘を避けたりできる。 [b]運が絡むからこそ、準備と判断の重要さが出ている。[/b] このバランスがかなり好きです。 [hr] [h2]良かったところ[/h2] [b]・戦闘で考えることが意外と多い[/b] 4人パーティになったことで、誰を前に出すか、どこに立たせるか、誰が先に動くかをかなり意識するようになった。 特に敵の行動順を見ていると、「このターンに倒せないなら、せめてこいつだけでも止めよう」と考える場面が増える。 [b]装備の強さだけではなく、行動する順番まで含めて勝ち筋を作る[/b]のが面白いです。 [b]・戦闘以外でも判断を迫られる[/b] このゲームはマップ上を歩いている時間も結構好き。 目的地へ一直線に向かうのか、少し寄り道して装備やゴールドを取りに行くのか。 回復したいけど、町まで戻ると時間を使う。 戦えそうだけど、ここで消耗したら次が厳しい。 [b]「行けるかもしれない」と「やめておいたほうがいい」の間で悩む時間[/b]が、このゲームの面白いところだと思います。 [b]・ランダム要素がちゃんと旅の思い出になる[/b] 良いイベントを引いて一気に装備が整うこともあれば、どうでもいい場面で判定を外して予定が崩れることもある。 特にCo-opだと、 「これくらいなら行けるでしょ」 ↓ 「いや待って、敵強くない?」 ↓ 「Focus使う?」 ↓ 「もうダメじゃんw」 みたいな流れが普通に起こる。 [b]綺麗に攻略できた時より、ギリギリで乗り切った冒険のほうが記憶に残る[/b]のがいいです。 [b]・Co-opとの相性がかなり良い[/b] 誰がどの敵を狙うか、誰に装備を渡すか、今は戦うか逃げるか。 一人なら即決するところでも、みんなで相談することで少しずつ違う選択になる。 意見が割れることもあるけど、それも含めて面白い。 [b]ゲームを攻略するというより、みんなで一つの旅を作っていく感じ[/b]が好きです。 [hr] [h2]気になったところ[/h2] [b]・情報量が多く、最初は少し分かりにくい[/b] 装備、状態異常、ステータス、Focusなど、覚えることが多い。 慣れれば問題ないものの、序盤は「これ、どこで確認するんだ?」となることがあります。 [b]・戦闘グリッドは好みが分かれる[/b] 位置取りを考えられるようになったのは良いのですが、初期配置や移動の制約によって、思った通りに布陣できない場面もある。 ここは戦略性として楽しめる部分と、少しもどかしい部分が両方あると思います。 [b]・ソロだと管理することが多い[/b] 4人パーティを一人で動かすと、移動、装備、スキル、戦闘まで全部自分で考えることになる。 じっくり遊ぶならいいけど、気軽に遊ぶには少し忙しいです。 [hr] [h2]まとめ / おすすめできる人[/h2] [b]友達と相談しながら、予定外の展開まで含めて楽しめる人にはかなりおすすめ。[/b] 戦闘だけではなく、マップの進み方や装備の使い方、リソースの管理まで、その場その場で決めていく。 だから「完璧な攻略」を目指すというより、 [b]「今の状況なら、どうする?」[/b] を何度も考えるゲームとして遊ぶのが一番楽しいと思います。 運が悪い時は本当にひどい目に遭うけど、上手く立て直せた時の達成感も大きい。 [b]ちょっとした判断ミスが大惨事になって、最後には全員で笑う。[/b] そういう冒険が好きなら、かなり楽しめる一本です。
play with friends only
一直卡死
垃圾游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.