
For The King is a strategic RPG that blends tabletop and roguelike elements in a challenging adventure that spans the realms. Set off on a single player experience or play cooperatively both online and locally.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.67/day in the week to Aug 4 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 43.8Kreviews | 88% | — | $18.8M |
| $24.99 | 2.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 934 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As much fun as I've had with this game, I can't say that I like it enough to leave a positive review. I have owned ftk for almost 3 years now and yet I only have about 30 hours in it. The game simply leaves me feeling unmotivated and burnt out after every playthrough. Whether I have good luck or bad, my runs always end in failure. Often times my best of runs would lose steam and ultimately end towards the latter half of the game. This was often not my fault in the slightest, and instead was caused by the lack of balance towards the end. This game is great in the early game and I've had tons of fun with friends, but it's flaws far outshine it's fun.
Жесточайший автолевелинг который не позволяет ошибаться. Представьте, что вы играете в фаллаут 3 или обливион, где похожая ужасная система автолевелинга, но при этом вместо того, что вся игра подстраивается под ваш уровень, бесезда запихивает в эти игры фиксированных 30 уровневых даэдр или солдат анклава ♥♥♥♥♥ в середине или под конец сюжета, а с ростом уровня в каждом файте не собирается так или иначе набор разноуровневых врагов (аля два обычных 3 левельных рейдера + 1 17 левельный рейдер-мастер), а все становятся рейдерами-мастерами и супермутантами-мастерами, которые опережают вашего героя в развитии 3x с каждым уровнем. Разработчики фор зе кинг, к сожалению, решили, что вышеописанное направление развития рпг системы игровой это истинный подход к разработке рпг. Априори надо ♥♥♥♥♥ в задницу все игры с автолевел системой, а там где она принимает ТАКУЮ форму нужно делать это вдвойне.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish, Japanese, Korean
| $24.99 |
| 2.3Kratings |
| 80% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $3.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 940 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is so ♥♥♥♥♥♥♥ unbalanced i hate my life and im gay and i wouldnt reccomend this game for those reasons
很好玩的游戏,但是需要你有两个朋友,以及对跑团的基础了解和能耐住性子玩的心。不适合急先锋FPS排位男,购买慎重。
Разраб вырезал слово "баланс" на могиле матери и насрал туда с шансом 7%. В игре просто напросто сломано все. Экономика - говно. Вам просто не хватит денег на хорошее снаряжение, потому что разраб ушел в реализм и ебанул уровень инфляции как в Индии, а без хорошего снаряжения удачи вам ковырять зубочистками мобов с хп в 5 раз больше вашего и резистами в 3 раза больше ваших. Не знаю по каким законам теории вероятности кодились броски на все что угодно, но ♥♥♥♥♥ с шансом на успех в 95% 5 раз к ряду выкинуть неудачу и сдохнуть это прям то, что вы получите на любом этапе игры, в каждом забеге, за любой класс. Ни какая тактика или навык и опыт в этой параше не поможет вам, если, играя за война с колотушкой, вам будут выпадать и продаваться сплошь одни книги на магов на минус силу, хоть ты тресни, ты тут не решаешь. Повезло, не повезло, вот и весь геймплей. В целом можно просто кидать кубики за бесплатно, честнее точно будет
친구 없어서 못한다고 개 씨발아 존나 재밌는데 나 친구 없다고 시발 아시발좆같네
我就直说了给好评的都是只玩过学徒难度的,这游戏的不确定因素太多,熟手及以上难度就是看脸你得不停的退档凹,没前后排概念导致游戏运气成分占了足足一半。还有就是打了10几个小时的高难度存档直接炸了一直“制作冒险”完全进不去,这游戏只推荐玩学徒,制作组压根没有做好高难度的平衡数值概率啥的也是用脚去填的,你想深入了解其机制是不可能的,难度越高越能暴露这游戏就是一坨狗屎。关于配置问题要求肯定不高,但是一切换4k老是报错是什么意思?1-10分只值5分
Из плюсов прикольно поиграть с другом, в одиночку как-то не катит может быть вполне весело из минусов друг с которым я играл ушел в ракетные войска Чёрт поганый.
Un tablero, 3 colegas, una misión... Colega 1: Los dados con peor probabilidad de la historia Colega 2: No falla un dado Colega 3: Termina la run y no le ha salido ni un arma Si disfrutas de las desgracias ajenas, este es tu juego. (Lo difícil no es el juego, sino compartir loot con los 2 marsupiales que tienes al lado)
666直接抢了你叠200块,还打一半直接跑了,扫码了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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