
The hit roguelike adventure that captures all the fun of a dungeon crawl in a single deck of cards!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 5 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 14.43/day in the week to Jul 18 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Adventure calls... but you don't always have time to spend hours optimizing your character sheet or managing your inventory! One Deck Dungeon lets you jump right in to bashing down doors, rolling dice, and squashing baddies with style. Get a full roguelike game experience, boiled down to its essence, and captured in a single deck of cards and a handful of dice!
One Deck Dungeon is a dungeon crawling adventure game for one or two players. Each time you play, choose one or two of these 6 brave heroes:
Mage - There's rarely a problem in the dungeon she can't solve with a spell.
Warrior - Her favorite dungeon activity is squashing her opponents immediately.
Rogue - Watch in awe as she dispatches monsters with style.
Archer - Accurate, brilliant, catastrophically deadly.
Paladin - She seeks out danger and shields her allies from deadly enemies.
Mist - This breach mage has crossed over from the world of Aeon's End to help defend Mynerva.
After every game, your heroes make progress toward unlocking up to 15 new talents, building up their power for future games.
There are 5 dangerous challenges to face:
Dragon’s Cave - The thick-skinned wyvern who occupies this dungeon prefers her heroes on the crispy side.
Yeti’s Cavern - If you can survive the freezing winds and biting cold, an abominable snowman awaits.
Hydra’s Reef - Chop off one head, and another appears! This regenerating venomous monstrosity is a slippery foe.
Lich’s Tomb - Hordes of undead foes, evil curses, and magical wards. What could possibly go wrong?
Minotaur’s Maze - Abandon all hope, ye who enter here!
One Deck Dungeon is fully playable with gamepad controllers. We officially support Xbox, PlayStation, and Switch Pro gamepads, but most gamepads should work. The game switches seamlessly between gamepad and mouse depending on what you use.
The Forest of Shadows expansion doubles the content in the game and is available as downloadable content via Steam. It features adventures in all-new lush yet deadly locales. A vast network of mossy underground tunnels and connected forest areas await your heroes!
5 new heroes - Alchemist, Druid, Hunter, Slayer, & Warden
5 new dungeons - Lair of Indrax, The Mudlands, Realm of Venom, Smoldering Ruins, & The Vile Roots
A complete new 44-card encounter deck
Additional progression focuses, basic skills, potions, & more!
The Abyssal Depths expansion adds a kind of threat: Fiends who hound you throughout your entire quest to reach the boss. It includes 6 different Fiends, each with two levels of difficulty. Plus, 2 new aquatic heroes join the fight in the murky waters!
The all-new Relics of the Forge expansion more than doubles the content in the game and is available as downloadable content via Steam. Choose a powerful relic to take along in your quest, each with unique abilities and mechanics.
6 new heroes - Flamberge, Foxfire, Shade, Smith, Spinner, & Thrasher
5 new dungeons - Arena of Fire, The Armory, Chasm of Soot, Heart of the Forge, & Tropic of Lava
12 mysterious and powerful relics
A complete new 44-card encounter deck
Additional progression focuses, basic skills, potions, & more!
Individual expansion cards are available as downloadable content via Steam:
Caliana - This faerie has decided that dungeoneering looks fun! Don't let her get bored...
Fanatic - A righteous Sentinel is here to smite evil wherever it may lurk!
Witch - Her chaotic magic hammer is ready to smash glooping oozes into glooping puddles!
Cinder Plains - The Hellhound awaits those reckless enough to venture here...
Phoenix's Den - Only the bravest heroes can handle the heat!
Once you know your way around the dungeon, a game takes about 15 minutes. It might take a little longer if you're learning, or a lot shorter if you jump into a pit of spikes.

HELLO! Would it be impolite if I were to nom on your armor and weapons? That shiny metal looks oh so delicious. Oh --pardon me, how rude of me not to introduce myself! I am Glooping Ooze, one of the many extremely polite denizens of the dungeons in this area. I even have my own card:

Like all cards in One Deck Dungeon, mine is full of colored boxes, and HEY! What's the idea with all those arrows. Ugh, adventurers. So rude. So very very rude. I suppose you're rolling all your dice, attempting to fill in as many boxes as possible. For every one you don't fill, I'm going to make you pay for this arrow nonsense, in hearts and time! Precious time!
If you manage to get past me somehow, you'll be able to take Armor Crush as a skill, or add that magic icon on the left to your stats, or take the three experience lanterns in the upper-right.
Despite your arrowful attitude, I welcome you to the world of One Deck Dungeon. Adventure awaits!
One Deck Dungeon is an officially licensed product of “One Deck Dungeon” from Asmadi Games.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 783reviews | 82% | — | $192.7K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not great, not terrible. Thumbs down because you buy half a game. The whole game is locked behind 6 DLCs.
Terrible game based 60% on luck alone. Even with my mage with almost ever campaign ability I can only get by the dragon about 1/3 of the time on NOVICE, The major flaw in the game is the inability to increase dice. Often you will be leaving 5s,4s and 3s of an off colour being just wasted. I actually do much better with the actual card game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There is very little dice mitigation in the game. There are some skills that can help with converting dice (to 4s) or improving dice, but they don't appear in every run, and there are no rerolls. Goodluck when you need 5s and 6s to break the boss' shield and you got only 1-4.
This is a fun enough short game with a few drawbacks. When it's on sale, it's absolutely worth the few bucks, and the DLC's are cheap enough that you can get one here and there. The biggest problem with this game is that you can max out every stat on a character then it's done. There is nothing more you can do, and at least with the DLC I own, you can't reset them to begin again. I am not stuck with every one of the heroes I own with every single stat option purchased. There is nothing more to do, and no more challenge. There is a reset button, but it does not function. So now I have a game that was fun for several evenings, but it useless for replay. I am giving this a positive review because for the price, while it's on sale, is worth it, but keep expectations limited.
I bought the game to decide if I want to buy the physical copy, because I was sceptical at first. I was truly wrong - that's an addictive smart puzzle-battler with progressive dice system. The digital version is real good, and I learned the core of rules in no time because of the interactive tutorial - learning just from manual would have taken so much longer (I read it too but it lacks some clarity). Now I think I will stick with the digital version which it strips away all the hassle and leaves just the fun part to enjoy (minus the tactile sensation)
I've been playing for an hour and all I can think is "When is is supposed to start getting fun?"
Like Talisman: Digital Classic Edition, One Deck Dungeon faces a similar issue with the dice working against the player. There's no confirmation bias here. Look at the global dice roll statistics: 1s - 28,795,151 2s - 29,551,183 3s - 29,283,695 4s - 28,636,867 5s - 28,268,256 6s - 27,442,225 If all numbers on the dice have a similar chance to be rolled, then how come 6s are missing 826,031 rolls compared to the lowest of the others (5s)? And 5s being the second lowest? Well, what a coincidence! What are the chances that the two highest numbers have the lowest chance to be rolled? Also worth mentioning, 6s are 2,108,958 less than the most rolled, 2s. Confirmation bias my foot 🦶! This system is clearly rigged and the numbers don't lie. 👖🔥
Probably the hardest game I've ever played. Love playing Mage and failing to beat the easiest boss on Novice difficulty because everything is a combat check and I can't seem to roll anything but 1s and 2s anyway.
Unity 游戏可以通过 BeplnEx + AutoTranslator + 在线翻译 或者 AI 大模型 进行实时翻译.. 可以将翻译过的内容保存下来一直使用,也可以分享! 但是质量堪忧.. 哈哈 当然如果有大佬翻译之后再校对一下发出来! 大佬!!!!!! 呼叫大佬!!!! 快来收我的膝盖!!!!
I like the concept, however I cannot even beat the first dungeon. When I use the skill points at the end on each character, no bonuses are ever added on the next play through. Am I supposed to max out every single bonus skill (like extra health)? I don't get it and it's annoying.
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Players by region
Where this game's players are, estimated from review languages.
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