
Battle against Fahrul's tyrannical Queen alone or as a party of four players in the sequel to For The King, the massively popular turn-based roguelite tabletop RPG. Will you unravel the once beloved Queen's terrible secret?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 14 → 5.83/day in the week after.
About

Once beloved by her people, Queen Rosomon has turned against her subjects, casting them into servitude in the darkness of Fahrul’s mines whilst building alliances with sinister and malevolent forces.
Gather your party in four player co-op or adventure alone through Fahrul as you risk everything to fight the tyrannical queen and bring an end to her oppressive reign.
From the creators of For The King, the much-loved RPG that blends roguelite and tabletop gameplay comes a new chapter in Fahrul’s history, designed on an updated engine bringing innovation and gameplay refinement for returning heroes and new adventurers alike.

For The King II is easy for anyone to pick up and play, but takes skill, patience, and strategic excellence to master whilst remaining infinitely replayable with a procedurally generated map that ensures no two playthroughs will ever be the same. Unique yet familiar dice roll inspired movement, encounter and combat mechanics add even more spontaneity and variety as your fortunes rise and fall on the roll of the dice.

For The King II provides a complete campaign with over 30 hours of gameplay, split into 7 separate adventures, each narratively linked. The journey is long and the path is treacherous but fear not, if your party fails you will start stronger and wiser on your next playthrough with better starting items to draft into your loadout.


Roll up, roll up! Put your skills to the ultimate test with the infinite dungeon mode - Dark Carnival. Led by the devious Ringmaster, your goal is to conquer as many floors as possible before you meet your inevitable demise. Collect carnival tickets to explore new paths, discover a host of themed rooms and spin the Wheel of Death as you try to escape your fate. How far will you make it through the Dark Carnival?


Traverse Fahrul solo or with up-to three friends in four-player co-op. As a solo player you can control all characters in your party, giving you complete ownership of the campaign map and combat strategy whilst in four-player co-op you must coordinate and negotiate with your party members. Play online multiplayer with your friends controlling your own character(s) or play offline co-op on the same PC.

Inspired by turn-based classics, For The King II adds strategic depth to much-loved combat mechanics with the new Battle Grid, where movement and position provide you and your enemies with strategic buffs and penalties. Defend the back row by equipping a mighty Tower Shield, push enemies into lethal pools of burning fire, or entangle melee troops with dark magic cast with weapons looted from vanquished foes. The choice is yours!

Fahrul is both beautiful and deadly in equal measure. On your journey you will encounter a wealth of diverse biome environments brought to life in a breathtaking art style. From lush forests, toxic swamps and lava-filled wastelands to pirate (no scratch that!) Merling-infested tropical seas, For The King II transports you deep into the wonders of Fahrul, leading you further than ever before into this stunningly-imagined land of adventure.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.49−66% | 16.2Kreviews | 71% | — | $2.7M |
| $24.99 | 2.5Kratings | 69% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可入手,稍微比一代丰富一点,好玩
老是卡 还动不动打折!!!!!!!!!!!
垃圾游戏还不能退款了 天天坏档
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 5.57/day in the week to Jul 30 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
포더킹1 했으면 재밌게 할 수 있음 다만 초반 혁명군 스토리 진행이 1이랑 달라서 많이 재미없는데 혁명군만 넘기면 1의 재미에 추가로 2의 컨텐츠와 재미를 더 할 수 있음
Хорошая игра для компании. Играется как хорошая настолка, не на уровне БГ3, но она и не претендует. Единственный минус это неочивидно высокая сложность, которая вынуждает дрочить на карте 6-7 часов, чтобы пройти компанию. Ещё 1300 рублёв это ♥♥♥♥♥♥ дорого, я ♥♥♥♥
Je met rarement d'évaluation négative mais For the king 2 est vraiment très feignant il ne change quasiment rien à la formule du 1 et ce qu'il rajoute le rend juste plus long. Bref vous trouverez facilement des équivalent bien plus intéressant
走格子和次要行动感觉加的比一代好,就是游戏模式和道具武器比较少,希望能多出点
逆天强度,大概率发生小概率事件
喜歡和朋友一起玩不錯,內容比第一集豐富
It's hard not to compare it to the first game, which was so good. The story and the campaign structure: Positive: At first, it threw me off a little, but I ended up thinking it was a good way to introduce the huge variety of new characters. It's impossible not to get attached to some of them, like the shepherd and the tour guide, who are also really fun to play. Negative: The story doesn't feel progressive. I'm on the final mission and it still feels like just another campaign. I think the problem is mainly how the story is told, because narratively, there isn't much of a sense that we're reaching an important point. On top of that, the resistance characters have practically no charisma. Maybe it would've been a cool twist to introduce a villain first and then reveal that the queen was the real antagonist, idk. That's my main issue with the game. Outside of that, it's really fun to play, although it can feel pretty slow at times. There's a pretty annoying loading screen every time a new cycle begins (when it goes back to the first character's turn), and there are a lot of little animations that make both the game and the combat feel slower than they need to be. You especially notice this when you want to replay the same chapter. The way you create a multiplayer game is awful and not beginner-friendly at all. We literally had to Google how to do it, and that's obviously a very negative point.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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