
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
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About
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
While Fatekeeper follows a focused narrative path, the world invites exploration. From ancient battlegrounds, vast underground caverns and serene forests to crumbling sanctuaries forgotten by time, each area rewards curiosity with hidden lore, forgotten relics, and unexpected encounters.
Battle a wide variety of foes, each with distinct patterns, strengths, and weaknesses. Success demands both skill and preparation. Engage in reactive melee combat, unleash spells with precision, and adapt your tactics on the fly. Your build matters—but so does how you wield it.
Fatekeeper offers rich progression mechanics that go far beyond surface-level stats. Build and refine your character with meaningful choices across combat styles, attributes, and spell schools. Whether you lean into raw strength, nimble precision, or devastating sorcery, the game supports a wide range of viable and unique builds.
Discover, loot, and master a wide variety of weapons, armor, and artifacts. Customize your loadout to suit your playstyle, and experiment with powerful combinations to overcome increasingly challenging enemies. Every item matters—and the right gear can be the difference between victory and ruin.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1315 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I would really recommend this game. It has hints of Dark Messiah, Witcher and Skyrim with a pleasant dose of puzzles which open some secret areas. I suppose it also has aspects of Avowed. Deffinitely has a lot of promise.
Still a bit unpolished in some regards, but I enjoy playing it. Great visuals and interesting mechanics. Give it a try and you will be surprised :D
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Keep going Developers, this is good and also this is a great homage to Might and magic
If I enjoyed the game this much in early access, I am sure I will love it when the full release comes out. Definitely worth checking out just for the beautiful vistas and companion rat.
Currently fighting archers can be a bit annoying. Not in a "skill issue" type of way, but in a "not this again" way. Something to kill them from the distance effectively would be an option, or getting shields to use especially against range enemies would help make this part of the gameplay less annoying, though of course also easier. More uses for spells (rather than pretty much only telekinesis) would also be a great addition to make this game use its features more. Im genuinely looking ahead for whats to come, because the game looks and feels pretty great overall. With some more content, combat and mostly more exploration of the combat tools already available this game would be exactly the right slaughterfest its setting and story telling evokes. So far 5/10 which is a good early access starting point in my books. The game needs polishing but most all intended features seem functional and fun. You are able to explore the combat mechanics by yourself to the full extent if you wish to, perfect to test things.
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This game is going to be something special.
Really great game that itches your Dark Messiah craving! A few things - the magic is very weak and the skill points do not feel like that they improve the skills that much or the upgrades do not feel significant. The combat is fun but unsmooth, clunky and unpredictable. I'd like to see more improvement the character menu so you can customise your loadout better and the alchemy needs more detail added where you can see more about what you are crafting and allow you to multi craft items. Lots of work and polish needed but great potential. Can't wait to see the end result and play the game in full whenever that may be.
Yes. Yes yes yes. Love the combat. Love the timing. Love the art. Love the Rat spirit guy. Totally excited for this one to come out. Early access right now is a solid dungeon crawl with bad guys galore. Chop, Slash, Blast, kick. Environmental kills, pits, spikes, decapitations, limb severing hell yeah. Oh and a skill tree to rival Path of Exile. After finishing this i immediately just wanted to run through it again for the satisfying fights.
Не дивлячись на те що я не любитель таких екшенів саме від 1ї особи, ця гра мені дуже подобається. Все дуже атмосферно, цікавий гемплей, красива графіка. Дякую розробникам і бажаю дійсно випустити справжній шедевр, але не затягуйте, дуже вже хочеться продовження 😀
Active players
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