
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
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About
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
While Fatekeeper follows a focused narrative path, the world invites exploration. From ancient battlegrounds, vast underground caverns and serene forests to crumbling sanctuaries forgotten by time, each area rewards curiosity with hidden lore, forgotten relics, and unexpected encounters.
Battle a wide variety of foes, each with distinct patterns, strengths, and weaknesses. Success demands both skill and preparation. Engage in reactive melee combat, unleash spells with precision, and adapt your tactics on the fly. Your build matters—but so does how you wield it.
Fatekeeper offers rich progression mechanics that go far beyond surface-level stats. Build and refine your character with meaningful choices across combat styles, attributes, and spell schools. Whether you lean into raw strength, nimble precision, or devastating sorcery, the game supports a wide range of viable and unique builds.
Discover, loot, and master a wide variety of weapons, armor, and artifacts. Customize your loadout to suit your playstyle, and experiment with powerful combinations to overcome increasingly challenging enemies. Every item matters—and the right gear can be the difference between victory and ruin.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
skyrim 3 well done
Big guy, big sword. Lots of orcs.
Would recommend! First of all the game looks amazing. Something i felt was lacking at first was the loot availability as there are a lot of things that looks lootable but aren't. This might have distracted me to spend way too much time smashing random decorative crates and pots that i know won't give me any loot. Insted the game offers some nice jump puzzles, hidden leavers or paths that lead you to loot like better weapons or armor. Making it rewarding to explore each level a litle extra. The lack of loot also forces you, playing as a big bearded burly man, to slow down when walking through levels in to pick some beautiful flowers because otherwise you get no potions! When looking for loot you also get more time to gaze upon the beforementioned beautiful visuals. The combat feels heavy and is kind of slow. Making it more risky to find room for the heavy attacks and but also offers ways to create openings like kicks or wind and frost magic. There is no killing an entire hoard of enemies in a single blow and if you get ganged on by a lot of enemies they are likely to kill you if you dont disengage. The skill system feels exciting although you dont really get to experience a lot of it in the current early access part of the game. Im excited to come back and play more when the game releases more levels!
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| $2.6M | 3.3K | 48% | $17.49 | |
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| $2.6M | 4.6K | 86% | $24.99 | |
| $2.6M | 4K | 74% | $29.99 | |
| $2.6M | 5.7K | 91% | $19.99 | |
| $2.6M | 5K | 92% | $39.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $699.6K | 11.8K | 91% | $2.49 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty fun, hoping more content is coming soon. The difficulty is just fine where it is,, bosses could be polished up. Main thing is please make the hits feel more impactful. I would like to see NG+ be a thing as well, no reason not to do it.
C'est impressionnant graphiquement ! Les combats on besoins de polissage pour gagner en punch. Très curieux de voir la suite car l'ambiance et très bonne. Je recommande au vu du prix ;)
geilo, läuft super auch unter linux trotz early :)
Já paguei por jogos bem mais caros que nao valem um chavo, este por 10 euros em early acess foi das melhores experiencias que já tive até ao momento. 7/10
The must stunning and beautiful game I've ever played. No game has ever immersed me graphically like this game. Of course they still have a lot to go until its finished but its just beautiful game.
Lahmarschiges Kampfsystem , mit Schwert schlagen dauert ewig und der schläft sogar beim ausweichen ein. Englische Sprache und Englische Untertitel. Wird eine Early Access Leiche bleiben.
I think for a game in early dev, this certaintly hits all the marks: Good graphics, enjoyable companion, and especially synergies with different spells. I think that at the end of the playtest we should be given inf skill point just so we can test all the different things without grinding. Who knows, some random upgrade deep in a skill tree maybe completly un-usable. 9/10, soon 10/10 for full release.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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