
F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
灵异的终点是家庭伦理:消失的爹,乱搞的妈,叛逆的哥,操心的弟 F.E.A.R.3跟fear这个词沾不上一点边了,一大半场景都是开阔地带,就连气氛都渲染不起来。F.E.A.R.1,2都是以恐怖气氛和智能的AI而闻名的,这代不仅没有恐怖氛围,感觉AI也智障了好多,很多人只会躲掩体后面丢手雷,从心理恐怖直接转到cod like,也可能是地图太开放不好让AI绕后。 剧情也是匆匆结尾,二代男主刚露面就领便当,弟弟前面还救了哥哥好几次,结果一见到老妈两兄弟立马发癫互殴,我寻思你哥前面的行动表露的意思就够明显了,怎么你前面还尽心尽力帮你哥,一见到老妈就急上了呢。 不过有几张室内地图设计得还不错,例如商场,公寓,氛围都塑造得不错,墙上的血迹指引,忽明忽暗的灯光,白墙上密密麻麻的阿尔玛涂鸦,让人瞬间梦回F.E.A.R.1,也可以说F.E.A.R.1,2让制作组在室内场景的设计上积累了很多经验吧。但当你好不容易调动起情绪,一开门又是又大又敞亮的大街,瞬间失去了所有紧张感,只能说强行学习cod搞突突突实在是丢掉了这系列最大的特色。
The game is definitely the worst in the series. It does have an enjoyable coop though. If it wasn't called F.E.A.R. 3, I would have rated this game positively.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Korean, Polish, Portuguese - Portugal, Russian, Spanish - Spain**languages with full audio support
| $19.99 |
| 155ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
одна из лучших коопных чтрелялок
Atmosphere and storytelling were weaker than previous games. 7/10
This is the worst game in the whole series by a long shot. This is a FEAR game right? So why am I clearing a favela like it's MW2? The FOV is bad by default and requires config file to change, the controls feel weird and sensitivity never feels right, ammo is incredibly scarce for a FEAR game and honestly the enemies feel too tanky on normal difficulty. Sometimes they die from a single headshot and sometimes it takes like 3 or 4 and I can't tell if it's me or the hit registry. I still say this game is worth giving a try, but not until after you play the others first, plus the expansions, and if you really want more then pick this one up on sale.
Дристня
Shooter ultragenerico que nada tiene que ver con el primero
Good game, great conclusion to a amazing game series, this is better than the second one, did both endings and enjoyed the game, sadly is a bit short but its ok. 8/10
Story is okay but gameplay is so repetitive and annoying
This game is like a fanfiction of FEAR, it is soo bad, Hunt Down The Freeman levels of bad. For some reason they decided that this should be a tactical shooter with cover mechanics with bullet time. I am sorry but bullet time and tactical shooters is like mixing sardines and condensed milk its ♥♥♥♥♥♥♥ stupid. Gameplay is ♥♥♥♥♥♥♥, health goes away very quickly and recovers slowly, so you're just peek-a-booing the entire game. Some enemies even very lesser ones have like laser accuracy for some reason, i remember there were like zombie like enemies and they would throw ♥♥♥♥ at me and hit everytime no matter how much i was moving or if i was under a cover or how far they were. This is just one big giant waste of time, if you want to play real FEAR game, play the first one, it tops the second and third by miles.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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