
In this sequel to the vintage Open World RPG ELEX, Jax must once again unite the free people of the Science-Fantasy world of Magalan against a new threat - the Skyands, who want to change the face of the planet forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 8 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 6.9Kreviews | 73% | — | $5.2M |
| $59.99 | 2.1Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
motion sickness
A very janky and clunky game that I want to love but the combat system and sparse skill tree really holds it back unfortunately.
It may not be the prettiest game, but the simplicity and overall lack of continues guidance actually is quite freeing in a way.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Polish*, Russian*, Simplified Chinese, Italian, Spanish - Spain, Japanese*languages with full audio support
| $59.99 |
| 1.1Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | 275ratings | 72% | — | not modelled |
| $49.99 | — | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Besides that every characters in the game looks like unpolished dolls with stiff facial no expression ubisoft animations, the general gameplay and story wins over everything else. We know Piranha bytes has always been great at story telling, and this one is no expection, which clearly shines if you've played their Gothic series. Now lets get back to the dull lifeless charaters. Dear devs, how in the living hell did you manage to screw that completely up, prior to the first game? You updated the game engine but somehow left out the render of the human skin texture? dont know if that was intentional, but its a massive Con from MPOW, they all look like they were left behind in the 2013 era.. so what left me hooked on this sequel, is the same superior gameplay and progression as Elex 1 had, where you start of as weak and then gotta find your way up to the top by completing different tasks, or just go on a random xp hunt. The world it self is unforgiving like the first installment, theres threat and danger everywhere where your slightlest decisions will be your demise. The story its self is really great, i like it alot like the first game had. all in all, good game, not as superior as the first, but a decent sequel that kinda felt rushed out. The only thing that bothers me more then the doll lookalike characters, is the replacement for Jax's voice, also the simplistic UI, why couldnt we have that awesome ui like the frist game? the adjucter was really cool and you felt like you were actaully using a high tech equipment.. But the thing that boters me even more is, the unecessary change to Clerics and Berserkes armor.. its just ugly compared to the first game. we will probably never get a Elex 3 now that the studio has shut down ;( but heres hoping Alkima devs behind the massive succes of Gothic Remake, will do the honors one day. So if you're an gothic fan and miss that superior rpg itch where the formula is, Zero to Hero, and the unique pirahna bytes style of gameplay and progression, then i would recommend it to you. But i would deffo recommend you to play the first game to get the catch up with the story.
Lost me at the start. Cant skip the story, bye. 3/10
gameplay on preview looked better and more interesting than this game is. the open world feel so damn empty and if you get lost somewhere its a long way back. i just expected a lot more.
Waiting for the next one <3
Despite my sincere love towards this series, the second part turned out to be a huge empty world runner with plenty of meaningless places. Maybe a nice game for a stream to backseat and talk to people to fill those gaps, but I would rather play KC1 or Elden Ring again.
如果可以接受无MOD的老滚,那么玩这个游戏,还是能够感受不错的乐趣的。 战斗系统不太行,用手柄有了震动勉强可以玩玩,熟悉操作了以后也还可以。就是敌人种类太少了些。 属性和技能加点非常讲究,初期乱加会很难,需要规划好路线。后期点数多了可以全部点满。 画面音乐都很简陋,低成本小作坊的游戏,可以理解。 剧情非常丰富,就是中文翻译很一般,有个别语句还翻译错的。 开放世界大地图设计的不错,搭配喷射背包,探索起来挺有意思的。通关以后才解锁技能"喷射背包大师",无限飞行。整个大地图全探索,花了100+小时。
Way better than the first Elex
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $36.1M | 26.2K | 89% | $49.99 | |
| $9.5M | 13.4K | 58% | $29.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $4M | 10.8K | 89% | $14.99 | |
| $3.7M | 7K | 66% | $19.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 14.4K | 74% | $19.99 | |
| $5.2M | 5.9K | 92% | $19.99 | |
| $5.2M | 9.9K | 87% | $19.99 | |
| $5.2M | 8.2K | 96% | $34.99 | |
| $5.2M | 9.6K | 75% | $29.99 | |
| $5.2M | 7.9K | 85% | $20.99 |