
Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 10 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 4.6Kreviews | 75% | — | $1.6M |
| $79.99 | 5.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had an incredible time with Eiyuden Chronicle: Hundred Heroes. The game was challenging and, at times, rage-inducing but in the best way possible. It perfectly captured the spirit and charm of Suikoden I & II, which I’ve deeply missed for years. Huge thanks to the devs for reviving that classic JRPG magic. What a fantastic and memorable experience.
幻想水滸伝1.2プレイ・クリア済みです。 特に自分は幻水2のようなシンプルでありながらもスピーディーなゲーム性を求めていたのですが、全体的にそのスピード感が損なわれていた印象を受けました。 キャラクターも全体的に弱く、魅力を感じづらいです。 幻水1.2は仲間集めが醍醐味で楽しめたのですが、本作ではかったるい印象を受けます。 ストーリーのカタルシスも弱く、幻想水滸伝ファンとしては「うーん、ちょっと違うなぁ」という印象を受けてしまいました。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $14.99−70% |
| 1.1Kratings |
| 66% |
| — |
| not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is a love letter to all the worst parts of classic RPGs. I bought this game day one on my PS5 and remember playing up till you unlock your base and realizing you have to back track EVERYWHERE with RANDOM encounters and I said to myself, "This, so far basic and been done before story, is not worth my time, along with needing to grind and waste time leveling just to get past story related battles that suck" and uninstalled and stopped playing. Fast forward to now, I have the chance to play again on PC using the family library and thought, "I'll get past that point and give it a chance". Then I got past that point and said, "Why the F*ck is their still no fast travel, I have to unlock these characters with little background development but maybe there's more???" So I kept going and saw something about how you can eventually(keyword) unlock something where you can actually learn more about the non story relevant characters. I trekked on and eventually got fast travel (like 15-20 hours in, are you f*cking serious?) and was excited to develop my base and unlock characters. I started to do so, and realized, one of the entire area's/blocks of the town development tree is contingent on you getting the Fisherman. Doesn't seem so bad, he just wants you to get a specific fish before joining you. Problem? That fish is a rare spawn, in a hidden/not obvious fishing spawn(s), and when it bites you have, and I'm not kidding, a .25-ish second chance to click to catch it... A been done before basic story(up till when I stopped playing), no real(non obvious) twists or turns 20 hours in, very poor pacing, haven't even unlocked the interesting thing that makes the 100 HERO'S-THE THING THE GAME IS TITLED AFTER-worth getting, blocking aspects of the game behind ridiculous skill(patience) checks, an absolutely sh*t menu, and just an absurd amount of repetition make this a clear pass. I've never been so disappointed in something. It's literally like the Devs said, "Let's take all the nostalgia and WORST parts of RPG's and put it all into one and not modernize it and make it accessible, AT ALL."
feel good game
80% of heroes are useless. Story is way too short. There was only 1 really tough boss due to the level difference and you couldn't return to do proper swap out at the tree place.
Really just not a very fun game. It has some cool ideas, and the combat is fine as it is, but it gets boring quick and it's SO slow. Yeah this one is just not one I can fully recommend.
Почти 3000 рублей, хотя маленькие кошмары столько же стоят и вызывают лишь состояние депрессии, чего я удивляюсь? Классика, рисовка, пошаговые бои, но почему такой банальный сюжет? Без комментариев, что на протяжении прохождения не отпускает ощущение, что я коллекционирую бойцов, а не армию собираю. Да больше скажу, я так и не прошёл данный шедевр с высокими оценками, хотя судя по уровню я был близок к финалу (хотя с учётом того, что мне пришлось миллион раз побегать по локациям, не удивлюсь, что просто перекачал... ПЛЮСЫ: 1. Рисовка и правда вызывает приятные эмоции... 2. Музыка, особенно титульная тема на заставке... 3. Просто чудовищный список персонажей в игре... 4. Возможность строить свой замок, что классно... 5. Не вызывает никаких сложностей в освоении... 6. Русский язык и конечно достижения для стима... 7. Сцена на мосту под песню заслуживает плюс... МИНУСЫ: 1. Персонажи повторяют друг друга в сражениях... 2. Чрезвычайно душный и предсказуемый сюжет... 3. Многие персонажи вообще не раскрыты в игре... 4. Ненависть за поиск и сбор бойцов и ресурсов... 5. Сломанная система баланса во всех локациях... 6. Анимация - наверно нужно купить пакет с DLC... 7. Враги, да даже боссы не вызывают сложности... 8. Цена! Да ценник слишком завышен за эту игру... 9. Игра на клавиатуре, отдельный вид наказания... 10. Локации вызывают негативные эмоции и сон... 11. Дополнительные игры в игре. Вы серьёзно...? 12. Политика, переговоры, заговоры и ещё союзы... 13. Сопереживание умирает на первом же часу... ЗАКЛЮЧЕНИЕ: Вы сценаристу бананами платите или наняли школьника, который считает, что диалоги нужно наполнять эпичностью до такой степени, что даже в момент отгребания по сюжету, мы всё равно остаёмся победителями и так задумывалось? Ты намекни, если тебя бьют, можешь комментарий оставить, мы спасём тебя! Я иногда думаю, что отсутствие русского языка из-за этого и делают, чтобы не читать подобное, хотя я люблю серии Final Fantasy и Suikoden, но от такой душности не спасает даже кондиционер. Боже! Такое бывает редко, но спустя почти 30 часов я просто пишу отзыв и удаляю её. Это надо уметь, поздравляю разработчиков и всех, кто это создал и продаёт за ценник...а хотя стоп! У вас же ещё издание Deluxe Edition есть. Жаль матом нельзя написать, но вы там в своём уме? Думал спокойно напишу, спокойно удалю, но нет, пролистал и увидел цену в 4584 деревянных. Хоть тысячи тысяч персонажей добавляйте, но если нет симпатии, нет души так сказать, ваш бой из двух навыков на полтора адекватных героя меня не завлекают, хотя я пытался, правда, но это фантастический провал...
it's good, but missing a lot of QOL (slow pacing, slow field movement, slow battles even with auto-combat enabled).
Are you looking for another Suikoden game? This ain't it. Go play Suikoden Tiekris on the DS. Steam teaches that just liking an rpg does not mean you can replicate its magic as a "spirtual successor." Are you looking for an above-average indie rpg that is better than any of the other spirtual successor rpgs (Chained Echoes, Sea of Stars, etc.) or normal kickstarter dreg? Then, I recommend this game (7/10). I would wait to buy it in on sale. I think if they either get much better at copying Suikoden or decide to do their own thing, a sequel could be quite good Combat: -Normal combat is fun if you swap out different characters and try different combos -Boss battles are easy. They have "Gimmicks", which are special actions for that specific boss, but most of the time they're not neccessary to even use -Magic system is terrible, the rune slot system does not really allow you to customize anyone (main characters have bland locked-in abilities for the most part), and most mages are useless -Duels are terrible -Army battles are terrible (doesn't feel like any of your recuitments help, no strategy is involved, and it is mostly just holding out until a cutscene, so the battles feel like a waste of time more than anything) Story: -Main story is good/straight down the middle political/military fare -Most main characters range from bland (Nowa and Seign) to annoying (Lian and Nowa's sister) to why are you here (Marissa). The only one that had an intriguing story thus far is Perelle -They should not have attempted to do a 3-part story on their first main game. A lot if feels glommed on/poorly integrated. Suikoden 3 this is not -Some good lore and character stories, but most of it is unlocked in an exposition dump (Fortune Teller stall)/not really integrated into the game Miscellania; -Character recruitment is fun, and basebuilding is fun -Minigames range from terrible (beigoma and cooking battles [15 montonous battles to unlock 1 character? were the devs high?]) to fun (liked the card game but loses all challenge after a moderate investment in cards) Dungeons: -Dungeons are short, but some of them had interesting designs or ideas Music: -Bland/inoffensive
Podrá ser un muy buen juego, pero el no poder usar ratón, ni cambiar las teclas lo hace injugable para mi. No me apetece jugar con mando, no creo que cueste mucho dejar configurar las teclas libremente como en el Chained Echoes. Cuando lo juegue, si algún día me apetece o si cambia esto actualizaré la reseña.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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