
Step into Aincrad, a world of beauty and danger where every battle could be your last. Create your hero, choose your gear, and master combat by building synergy with your partner, leveling up, and unlocking special abilities to expand your horizons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 5.3Kreviews | 48% | — | $14.9M |
| $69.99 | 5.8Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1343 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dont get the game bro just dont
if your a fan of SAO you are going to like it.
Fun game first 5 or so hours were sluggish but thats the only thing wrong with the game It becomes so much better in the later half of the game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Thai, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $48.99−30% |
| 535ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you play the demo, that is the exact experience you'll have with the full game. You'll fight the same 3-4 enemies, make no difference in the story besides nod, but even then the game makes the choices for you. Game need the Cyberpunk 2077 treatment, full revamp to be good. Don't get it until they fully change it. Not even on sale. it is a Single A title at best.
今年是2026年,你这游戏的推图设计,还是FC时代的想法,还想玩魂游那一套,还想加点小巧思,那你告诉我 怪的攻击动画跟出伤有延迟?怪还没出攻击动画 我就挨打了? 还有那逆天的AI 严重怀疑这游戏的资金被贪了不知道多少层。好好查查你们管理层有没有贪污吧。
毫无游戏体感,地图重复设计,怪物重复设计,boss和小怪得区别仅仅只是体型大小,制作组你是脑子里有屎做出这种屎中之屎,2026年了还能做出这种弱智游戏,眼前一亮
Le jeu, de mon point de vue, est une arnaque : mettre un tuto qui dure plus de deux heures pour éviter les remboursements, surfer sur la nostalgie en bâclant complètement le faux open world, enfin rien ne va dans ce jeu. J'ai perdu 130 euros en espérant que, cette fois, dans les studios occidentaux, cela allait bien se passer ; grosse erreur... Quand on voit Crimson Desert qui sort la même année pour moins cher, c'est du foutage de gueule, ou bien encore mieux, Where Winds Meet qui est gratuit... Conseil à ceux qui auront lu cet avis : allez plutôt sur DragonSword: Awakening ou Granblue Fantasy: Relink, qui font tout en mieux, pour moins cher et sans les chutes de deux mètres qui one-shot.
Je craque ! Après 30h de jeu, je désinstalle. Je pensais trouver un jeu en monde ouvert et je me retrouve avec une terrible répétition. J'aurai aimé avoir plus de possibilité, avoir un métier, faire évoluer les armures, avoir plus de commerce .... J'ai de la tune a crever et ça sert absolument à rien ... Les donjons, t'en a fait un, tu les as tous fait. J'ai l'impression d'avoir un ancien dragon age sans pour autant avoir une histoire qui va avec. Je trouve qu'il n'y a pas assez de choix d'arme ou d'armure. Le nombre de monstre différent est faible et sans particularité. Par certain moment on a l'impression de servir de sac de frappe avec 2/3 élite qui te tombe dessus. Et sans parler de l'IA qui viens aider, qui sert absolument a rien hormis taper le monstre a 15km qui n'avait rien demandé ou alors rester planter 10 ans à se protéger contre un mob où tu lui met 1 coup, il tombe. Bref, franchement pas ouf, je m'attendais a beaucoup mieux dans tout les sens du terme.
The gameplay loop is too repetitive.
This game is absolutely terrible. I played the demo in hopes that everything was going to get better once you make it through the "beta testing" tutorial. Developers spent enough time to make the environment LOOK like SAO but it falls flat. The world is empty. It missed more than half of the elements that make the game feel alive, and the combat is lackluster. "Open World SAO" was what was promised. Not a railed linear gameloop that offers little to no customization in equipment, mechanics and a huge lack of different enemy types. Mario64 on the N64 felt more alive than this game. DO NOT BUY this for the original price point. Give it a few months and pick it up for 15 dollars.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 726 | 86% | $59.99 | |
| $21.2K | 48 | 79% | $19.99 | |
| — | 0 | — | — | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $989.9K | 2.1K | 83% | $24.99 | |
| $357.4K | 1.1K | 69% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9M | 40.3K | 98% | $14.99 | |
| $14.9M | 33.4K | 90% | $19.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $15M | 27.2K | 93% | $14.99 | |
| $14.8M | 31.3K | 94% | $19.99 | |
| $14.8M | 27.6K | 92% | $19.99 |