
Reprise your role as a supernatural assassin in Dishonored 2. Declared a “masterpiece” by Eurogamer and hailed “a must-play revenge tale” by Game Informer, Dishonored 2 is the follow up to Arkane’s 1st-person action blockbuster & winner of 100+ 'Game of the Year' awards, Dishonored.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 30 → 12.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 66.9Kreviews | 90% | — | $38.3M |
| $29.99 | 25.9Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1385 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
关卡设计和地图设计都很出彩,喜欢潜行(因为打好结局要少杀就不说暗杀了)的不容错过。虽然关卡设计最好的两关都是解密卡半天的那种。 整体关卡数与一代相同,但总体流程(尤其是前期关卡)比一代短。可以选择两个有不同技能的主角进行游戏,也是给了打完一周目后来二周目的动力。
This is a very good game.
One of the best games of all time.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish*, Portuguese - Brazil*, Russian*, Traditional Chinese, Japanese**languages with full audio support
| $29.99 |
| 6.6Kratings |
| 84% |
| — |
| not modelled |
| $29.99 | 763ratings | 88% | — | not modelled |
| $29.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
имба
Arkane has a style unlike anything else in gaming. The sheer attention to detail, the refined art direction, the atmosphere—everything about Dishonored 2 draws me in completely. I already had so much love for the first Dishonored that finishing this one made me want to replay it all over again. Dishonored 2 takes everything that made the original special and refines it almost to perfection. Few games give you this much freedom. You can move through entire levels without being noticed, and stealth never feels like an afterthought. The game genuinely supports different approaches, creative solutions and carefully planned scenarios. It is immersive-sim design at its finest: every location feels like a complex mechanism waiting for you to experiment with it. The story is engaging, the world is unforgettable, and I honestly struggle to name anything I disliked. I still wonder why the series never became as popular as many far less distinctive games. Dishonored 2 is not merely a great sequel. It is an all-time classic, and I sincerely hope that someday we will finally get Dishonored 3.
Маска незаметность свободно дрочка инкогнито срать в подъезде не узнаваемая личность. Не описать словами как прекрасна эта игра, каждая миссия уникальна, дом Джиндоша ваще отвал башки, Разработчики взяли все плюсы оригинала, послушали мнение игроков, и сделали лучше, Способностей больше, оружий больше, вариативность больше, Как по мне игра твердая 9-10.
在这个开放世界和类魂游戏漫天飞舞的时代,能重新玩到一部如此纯粹的线性潜行游戏,本身就是一种奢侈。而更奢侈的是——我竟然拖到2026年才玩《耻辱2》。这反而成了一种幸运:我不仅没有遭遇首发时的优化噩梦,反而用当下顶配的硬件,完完整整地拥抱了这部作品最纯粹的模样。 那种沉浸感,甚至超越了近十年前第一次玩到《耻辱1》时的震撼。我甚至想感谢当年的自己,为什么能忍住那么久——因为现在的体验,就像一瓶陈了十年的好酒,入口时依旧凛冽,回味却更绵长。 聊回游戏本身。如果说《耻辱2》是一部神作,那机关宅邸和石板裂缝这两关就是神作里的“封神之章”。机关宅邸那种“一眼望去无数种解法”的设计,简直让人头皮发麻——你拉动一根拉杆,整栋房子就在你面前变形重组,甚至所有的变形过程都是可以参与的,具体细节就不剧透了,值得亲自体验探索!而石板裂缝更是把潜行游戏玩出了新维度——在过去和现在两条时间线之间穿梭,过去的东西也会影响现在。这种设计已经不是“关卡”了,这是把时间和空间当作玩具的鬼才手笔。 玩完之后我甚至有点悲观——以后的游戏,还能设计出如此完整的沉浸式体验吗? 我不知道。但至少在这个2026年,我庆幸自己终于没有再错过它。 至于缺点?由于我是2026年才开玩,首发时期那些被玩家诟病的优化问题、帧数波动、卡顿Bug,我一个都没碰上。所以对我个人而言,这部作品就是完美的。 10/10——感谢Arkane,让我在这个时代,还能做一次真正的无人发现的幽灵。
PEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKKKKKKKKKKKKKKKKKK. Such a goated sequel to such a goated game.
Dejando aparte que el trasfondo de la historia gira entorno a la visión deformada y falaz que cualquier reyezuelo absoluto tendría del ascenso social (Romperéis la patria y demás mierdas), la verdad que es muy buen juego y bastante disfrutable. Por ejemplo el acecho y descubrimiento de los rincones del mapa se disfrutan más que en los Asassing Creed y sin hacer sufrir a la tarjeta grafica. Los mapas son evidentemente mucho, pero mucho, más pequeños aunque de eso eres consciente solo cuando los conoces como la palma de tu mano.
好玩!!!一开始不知道怎么调中文看不懂还有点无聊的,但是后面调了之后看懂对话就特别有代入感,爽之
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2M | 193.3K | 96% | $9.99 | |
| $38.3M | 57.4K | 84% | $39.99 | |
| $38.2M | 56K | 90% | $39.99 | |
| $38.1M | 66.6K | 93% | $19.99 | |
| $38.1M | 64.3K | 86% | $39.99 | |
| $38.5M | 24.8K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9M | 13.4K | 88% | $29.99 | |
| — | 763 | 88% | $29.99 | |
| $4.1M | 33.1K | 80% | $5.99 | |
| $18.7M | 88.3K | 98% | $9.99 | |
| $59.9M | 88.4K | 85% | $39.99 | |
| $4.6M | 9.7K | 84% | $19.99 |