
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 32.71/day in the week to Sep 14 → 29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 71.2Kreviews | 91% | — | $16.7M |
| $69.99 | 43.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
best game for incinerating zombie babies in zero gravity
holy hell 59,99€ for a stuttery mess. does not matter your specs its just not worth your time or money Lazy EA could not even offer a decent port with basic optimization. stuttery to feck total shame.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.43/day in the week to Jul 30 → 44.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $69.99 |
| 11.2Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Genuinely some of the most fun I've ever had playing a horror game. The game looks gorgeous, yet runs super smooth. Most of the scarier sections of this game are genuinely horrifying (especially the brutes ToT) and the combat feels super fun, since the physics and damaging systems work so well with the super unique weapons. Even without all this the ripper gun would be enough to give the game a 10/10
fallos y bugs muy seguido
Similar to RE4R experience, but with more horror and less roundhouse kicks.
Naprosto parádní hra to byla již při prvním vydání, ale tenhle remake mě přijde subjektivně ještě lepší. Jasně, moderní grafika se dala čekat a přiznám se, že si spoustu věcí z prvního hraní před x lety vůbec nepamatuji. Proto ani nemohu posuzovat, zda je to a nebo tamto přidané, nebo jsem to již zažil dříve. Ale co se mi moc líbilo, byly rogue-lite mechaniky a polootevřený svět. Fantastické též byly úpravy zbraní a obleku. A přestřelky? Jedním slovem luxusní. Tak chytlavé kosení emzáků nepamatuji. Příběh se dá popsat jako velmi slušné sci-fi. Herní doba byla na dnešní dobu nadstandartní. A hra světla a stínu doprovázená brilantně nastavenou hudbou a zvuky byla třešnička na velmi chutném dortu. Již teď se těším, jak si dám repete na New Game +. KLADY: - skvělý audiovizuál - brilantní atmosféra - slušný příběh - nadstandartní herní doba - nacházené dokumenty - rogue-lite prvky - zajímavé postavy ZÁPORY: - málo rozdílných lokací - ovládání ve stavu beztíže
经典永不过时!!!
Initially I thought it was unplayable due to Linux - then I checked the forums. A laggy mess. Of course I should also have checked the publisher byline...
好玩 爱玩 刺激
Really good experience overall. The final twist was satisfying because the game drops hints about it throughout, so it feels earned when it finally happens. The graphics are great, though I do miss the old grungy look, and I wish they explored the psychological horror aspects a bit more. The weapon design is really fun, and the combat makes you feel constantly in danger, forcing you to figure things out quickly. My main complaint is probably the mini-boss. Its strategy is basically just running around in circles and shooting, which feels pretty meh compared to the other sections that experiment with different mechanics. Isaac is also a really likable and realistic protagonist. He knows what he's capable of and what he's not, which makes him feel genuinely human and somewhat relatable. Overall, solid game. 7/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 2 | 0% | $8.99 | |
| — | 0 | — | — | |
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| $2.7M | 30K | 94% | $3.99 | |
| — | 0 | — | — | |
| $0 | 28 | 64% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7M | 44.4K | 83% | $19.99 | |
| $16.7M | 45.1K | 95% | $9.99 | |
| $16.7M | 18.7K | 94% | $29.99 | |
| $16.7M | 45.6K | 95% | $24.99 | |
| $16.6M | 14.2K | 88% | $34.99 | |
| $16.5M | 26.9K | 85% | $19.99 |