
Deceived by the forces of evil into prematurely bringing about the end of the world, War – the first Horseman of the Apocalypse – stands accused of breaking the sacred law by inciting a war between Heaven and Hell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 8 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 18.9Kreviews | 88% | — | $8.4M |
| $20.99−30% | 13.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 990 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It surprisingly holds up pretty well in terms of combat, puzzles and level design. The controls are a bit finicky but it is worth it if you have nostalgia for older action games.
Minha experiência jogando Darksiders foi muito nostálgica. Lembro que, por volta de 2011, assistia meu pai jogando e ficava extremamente impressionado com o visual do Guerra. Na época, eu nem sabia o que era estética, mas olhava para ele e achava um personagem muito daora. Jogando hoje, minha opinião sobre a estética do jogo praticamente não mudou. Não só o Guerra, mas praticamente todos os personagens têm um estilo visual muito marcante. É impressionante como o Guerra consegue transmitir tanta presença; ele é um dos personagens com mais aura que já vi nos videosjogos. O Guerra é um protagonista muito consistente e, para mim, é o ponto mais forte do jogo. A história também é bem interessante e aborda temas como dever, responsabilidade e controle. Agora, um ponto que me incomodou um pouco foi a gameplay. Ela não é ruim; na verdade, é bem intuitiva e fácil de aprender, mesmo sendo um pouco datada. O problema, para mim, foi a quantidade excessiva de puzzles. Não é que eu não goste desse tipo de mecânica, mas comecei o jogo esperando passar a maior parte do tempo descendo o espadão nos inimigos. Em vez disso, senti que cerca de 70% da experiência gira em torno de puzzles. Até alguns chefes parecem muito mais um quebra-cabeça do que uma luta de verdade. Isso acabou me incomodando bastante e, em alguns momentos, quase me fez abandonar o jogo. Ainda assim, reconheço que isso não é um defeito do jogo, e sim uma questão de gosto pessoal. No fim, achei Darksiders um bom jogo. A história é interessante, o protagonista foi o que mais me prendeu durante toda a jornada e a gameplay é divertida, apesar do excesso de puzzles na minha opinião. Nota: 6,7/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 14.2K | 80% | $19.99 | |
| $8.4M | 98.4K | 94% | $4.99 | |
| $8.4M | 60K | 94% | $6.29 | |
| $8.4M | 74K | 85% | $5.99 | |
| $8.4M | 13.8K | 91% | $24.99 | |
| $8.4M | 34K | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 17.5K | 76% | $39.99 | |
| $13.9M | 20.8K | 79% | $29.99 | |
| — | 12.9K | 89% | — | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $102M | 117.1K | 89% | $49.99 | |
| $41.5M | 20.6K | 79% | $49.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Russian*, Czech, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.4Kratings |
| 82% |
| — |
| not modelled |
| $19.99 | 544ratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 995 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошая игра
До этого никогда не играл ни в одну игру франшизы. Не смотря на подустарешвий геймплей играется выполне неплохо в 2026 году. Из минусов: заметны косяки в озвучке, по крайней мере в ру локализации и устарешвая даже для рематстера графика. P.S. Теперь понятно чем вдохновлялись, когда создавали GOW 2018)
狗屎视角 boss战也是一坨
Awesome game for Steam Deck.
Wspaniała historia aaahhh...!
Because of the puzzles (portals especially) - no. Just not worth the time. Watched a video of the final fights and left the game at 90%. Discovering this on your own would take a lot of time and nerves. Before that last part it was an overall enjoyable game. The last two fights also seemed nice on the video.
Great game, played it back when I was a younger on xbox 360 one of my favourites to this day. Has gameplay that is what Id say is a cross between BOTW and God of War. World and atmosphere are great enemy designs are really cool combat is fluid but weighted with the ability to switch it up.
Good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.