
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
今年看到有更新,完全不同的體驗,優化做的比以前好太多了,建議有玩過的可以再體驗一次
8時間ほど遊んでいったん終了。 面白いと思うけど、何となく器用貧乏というか いろんな要素があるけど1つ1つは浅い印象。 グラフィックは丁寧だし、操作性も良いので 今後のアップデートに期待しています。
差 很差 非常差 建模这些就不说了 就联机问题 我和朋友连联机两次 第一次还行 第二次就连不上了 不管是重启游戏 还是重启电脑 开加速器 都连不上 体验感极其之差 我就没玩过这么差的游戏 你说测试就测试吧 有点问题很正常 但是测试还卖真么贵 听说都出好几年了吧 到现在问题都没弄好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 23.6K | 90% | $19.99 | |
| $11.2M | 11.9K | 77% | $29.99 | |
| $11.2M | 14.6K | 90% | $24.99 | |
| $11.2M | 10.9K | 86% | $29.99 | |
| $11.2M | 11.9K | 91% | $24.99 | |
| $11.2M | 11.1K | 90% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $247.2M | 488.9K | 95% | $29.99 | |
| $55.9K | 170 | 74% | $14.99 | |
| $273.8M | 551K | 94% | $29.99 | |
| $6.8M | 8.1K | 82% | $34.99 | |
| $123.1K | 227 | 58% | $19.99 | |
| $130K | 563 | 93% | $11.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i have 3-5 times error crash and my item is gone too, never fixed i think
I went into playing this with little knowledge of what Craftopia was and I left pleasantly surprised. The combat was smooth, the exploration felt enjoyable and the crafting was for the most part straight forward. Had some fun streaming and breaking the game at least one part hah. That said, I never felt dead ended or overwhelmed. To be fair I'm only 4 hours in but I like what I have played so far. Pros -You don't drown for running out of stamina -No weapon degradation and repair -Lots of stuff to build and craft -Game ran smoothly minus a camera issue here or there but nothing game breaking Cons -Initial building felt off, I spent most of my experience in an oddly floating shack. I realize this is a cosmetic pic but I would like to craft free or cheap stilts for houses to be on -I didn't realize the book was for building stats. If it was mentioned and I missed it then ignore this one. Overall, I plan to continue playing this both on and off stream.
5 ans d'early access.. et pour quoi ? Un jeu loin d'être fini, aux mécaniques toujours mal fichues, à la physique aléatoire... Franchement, il est honteux de proposer une Alpha en EA pour 5 ans plus tard en être au niveau d'une Beta. Bref. Un jeu proposé à la vente bieeeeen trop tôt et que je regrette d'avoir acheté.
最初からずっとマルチでプレイしていると、みんなの分のソウルオーブ絶対たらん。たらーーーんっっ === キャラデザインがバーラバラ、、、 最初はモノやゴブリンなど比較的かわいいのに、どんどんきしょくなる。ゴリラなんか超きもい。ゲンナリ
内容非常丰富,基本上各个游戏的精华都被吸取了,只要入了门就能玩到大后期不厌烦。缺点是新手指引极差,前期任务驱动性严重不足,很多情况下玩不到后面就会退坑(因为不知道要干啥了)。 建议和幻兽帕鲁一样更新一下主线任务系统,保证大家有充足的指导,后期能够更好地转变为自由探索。
Underrated game even though it has many bugs. But I had a lot of fun playing it, recommended.
正直な話をするととても面白い。 スキルを振り分けたり、建築をしたり、モノを育てたり…とにかく色々なチャレンジができる。 マップを歩くのも楽しい。 しかし残念なところもある。 マルチプレイだと必ず重くなるし、セーブデータが消えたことが何度もある。 オススメしたいが出来ない…そんなゲームです。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.