
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Imagine if Palworld and Breath of the wild had a baby. This is that baby. The game is not without bugs, but in all honesty they're not hard to look past to see the real beauty here. The combat is smooth and allows you to be as creative as you want. The overworld is vast and inviting and is full of things to discover. I can't wait to see where the game goes in the future!
This game appears to be an unfinished pile of ♥♥♥♥. DO NOT BUY, these devs are awful at making games.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 23.6K | 90% | $19.99 | |
| $11.2M | 11.9K | 77% | $29.99 | |
| $11.2M | 14.6K | 90% | $24.99 | |
| $11.2M | 10.9K | 86% | $29.99 | |
| $11.2M | 12.8K | 89% | $24.99 | |
| $11.2M | 11.9K | 91% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $247.2M | 488.9K | 95% | $29.99 | |
| $55.9K | 170 | 74% | $14.99 | |
| $273.8M | 551K | 94% | $29.99 | |
| $6.7M | 10.5K | 82% | $34.99 | |
| $123.1K | 227 | 58% | $19.99 | |
| $130K | 560 | 93% | $11.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I bought this back when it was a Breath of the Wild clone with going to islands individually. Sure the dungeons were copy paste, but I liked it better than Open World Gacha without the Gacha (Genshin Impact and its ilk). If I have to go to an external website to find where ♥♥♥♥ is in the game, its a bad game. (Challenges, soul orbs) Is it wonderful when you find one just travelling, yes. Is it ♥♥♥♥, when you are hunting them? Abso f*cking lutely. (Just do the Far Cry thing where collectables are highlighted on the map if you travel near it.) I was hoping for either a story instead of badly translated fetch quests or improved engaging combat by now. It still doesn't have a good flow either. Its just a bunch of game mechanics smashed together. I don't understand how a dev can look at something you're going to be doing over and over and just leave it in such a sh!t state. Somehow the graphics are worse now. Like they went all in on the inexpensive to them post process tricks instead. Still no real explanation of mechanics in game (capturing farm animals for produce) or a progress roadmap for you to follow. I guess at the very least they learned what doesn't work for Palworld. They test it here, but take the improved version of what they learned over there. I'll try again in about another 10 years when its still claiming to be "early access", which is just an excuse to outright say a game is "sh!tty" and not even f#cking try.
Overall the game was good for a time, then palworld came out took all the attention from this game as to which since palworlds succession there were just about no good updates a few patches here and there and even with that I feel like the patches are just so they don't get an "early access game that hasn't been updated in ** long" type warning. Overall the game is as if it was palworld but worse. it costs about 5 bucks less than palworld so realistically just go buy palworld this game was a waste of money.
had fun for a couple dozen hours with a friend, was really excited for future updates and fixes letting us enjoy the world even more. then palworld came out.
Garbage, play Palworld instead its better.
unfortunately i cant recommend it. I told many friends about the game and how progress was going from the start all the way up until a couple years ago and I really had high hopes and faith that it would be at least close to something id enjoy after a while but the combat and movement was and still is to this day really clunky and not enjoyable for me and ive wasted hundreds of hours on games that have far less content, had worse movement, and looked worse but theres a quality to them thats missing here.
我只想说 副本里这些个又臭又长的解谜和障碍赛 并不适合所有人群 喜欢跑酷的年轻人不懂我找路找几个小时的痛苦 所以我给差评
TLDR: Recommended for survival builder enthusiasts, there is enough to enjoy the game like a solid meal but it's not polished enough to be a favorite. I remember trying this game on initial bare bones release and the flow of it was entertaining enough but lacked major direction and was sort of just a theme park game at the time. Fast forward to today and now there a ton of more items, features, map, mechanics and it has direction which is basically follow the map up north, explore, complete the ruins and kill the end game boss. Like I said, for enthusiasts it's a good game to chew on for a bit, there is enough, it's got enough to be entertaining and do some experimentation but... it falls apart in some other areas because the building system is abysmal and especially with snapping and placement of objects, this alone probably destroyed another 100 hours of potential playtime because I can't be bothered attempting to build an empire with basic things that don't snap, match or sometimes even work together. There's a weird amount of weapons that you will definitely not use, likely to match past releases and the refining crystal system, a lot of systems are fairly unpolished and have just enough tuning to be like, functional enough to get through things but not enough to fully explore them and want to 100% or min max. Because of the horrid building/snapping I didn't even bother to create a mega farming setup to progress to the last 2 ages, the pacing is good in some areas and it does encourage utilizing more automation and things like that to compensate for the larger requirements but as I said the building and setup just doesn't feel good enough to want to sustain achieving those goals. I was happy exploring and finding a build that made do and then stumbling upon a setup that I eventually turned into an absolute broken monster, I cleared the last boss at level 30, 300 health, medium potions and a good sense of dodge rolling, the level cap is 65 iirc, I ended at 48, my last goal was capturing the griffin from one of the ruins which I wish I would have known how to do much sooner but I suppose that would have cut down playtime. Overall Craftopia gained some sense of direction but as most people have covered its like a buffet of undercooked food with a few dishes being decent, fills the stomach good, its cheap, you're happy about going overall but it's not very memorable and you won't care to go back again.
继续缝!再缝多点!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.