
Winner of over 80 awards, CONTROL is a visually stunning third-person action-adventure that will keep you on the edge of your seat.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.29/day in the week to Aug 25 → 48.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

CONTROL Ultimate Edition
CONTROL Ultimate Edition contains the main game and all previously released Expansions ("The Foundation" and "AWE") in one great value package.
A corruptive presence has invaded the Federal Bureau of Control…Only you have the power to stop it. The world is now your weapon in an epic fight to annihilate an ominous enemy through deep and unpredictable environments. Containment has failed, humanity is at stake. Will you regain control?
Winner of over 80 awards, CONTROL is a visually stunning third-person action-adventure that will keep you on the edge of your seat. Blending open-ended environments with the signature world-building and storytelling of renowned developer, Remedy Entertainment, CONTROL presents an expansive and intensely gratifying gameplay experience.
Key features
Uncover the mysteries
Can you handle the bureau’s dark secrets? Unfold an epic supernatural
struggle, filled with unexpected characters and bizarre events, as you
search for your missing brother, and discover the truth that has brought
you here.
Everything is your weapon
Unleash destruction through transforming weaponry and telekinetic
powers. Discover new ways to annihilate your enemies as you harness
powerful abilities to turn everything around you into a lethal weapon.
Explore a hidden world
Delve deep into the ominous expanses of a secretive government
agency. Explore the Bureau’s shifting environments only to discover
that there is always more than meets the eye…
Fight for control
Battle a relentless enemy through exciting missions and challenging
boss fights to earn powerful upgrades that maximize abilities and
customize your weaponry.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 64.5Kreviews | 86% | — | $38.1M |
| $39.99 | 1.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩过心灵杀手1+2再来玩的,本以为同一个制造商的游戏都会优秀。但很遗憾,控制-终极合辑这一款游戏相当无趣。 直白说吧,这游戏的剧情就跟小孩子过家家一样,幼稚且毫无特色。世界观类SCP基金会,可没有那种恐怖和神秘的感觉。 一个主打沉浸式和剧情路线的厂家不在自己擅长的点上深耕,反而去研究自由度和战斗真是不伦不类。
手枪精度烂,喷子两枪死,冲锋似一战,狙击比龟慢,就榴弹象个正常武器但打boss伤害低的离谱,不知道是刻意减伤还是判定问题,总评,没一个东西能在战斗时让人满意的,配件也是百分之90的流程你只能用加成不到20的烂模组,但敌人伤害爆炸丢个石头能打你百分之80以上甚至99的血,对剧情感兴趣看看视频云得了别找虐,战斗比阿兰还恶心,阿兰1我都可以最高难度几乎不用信号弹通关,枪打的也比这游戏准多了,传说中的勤务武器还不如阿兰动动脑子写的几把武器。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.1M | 66.6K | 93% | $19.99 | |
| $38.2M | 56.1K | 90% | $39.99 | |
| $38.2M | 193.4K | 96% | $9.99 | |
| $38.3M | 66.9K | 90% | $29.99 | |
| $37.8M | 52.9K | 87% | $29.99 | |
| $38.5M | 24.8K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $972.5K | 1.8K | 77% | $24.99 | |
| $24.5M | 31.1K | 92% | $39.99 | |
| $98.8K | 467 | 89% | $9.99 | |
| $5.1K | 20 | 100% | $9.99 | |
| $802 | 6 | 67% | $5.59 | |
| — | 0 | — | — |
Latest in each market: best PL #53, worst US #94 · 13 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
oi esse jogo muito bom mesmo
gg game
O jogo é absurdamente incrível, a gameplay é muito divertida e flui bastante com a mecânica de telecinese, o universo é muito abstrato e louco, mas foi o que me fez sentir em casa, tudo nele é uma obra de arte.
Control rests on the it's excellent level design, atmosphere, cryptic lore, and sound design, and makes it a game that is almost a masterpiece. But let me first describe things that belew my mind was the architecture of the Old House, wow, the way they have used brutalist architecture with the supernatural and surreal is incredible. Secondly, the sound design is shockingly good, and so is the sense of discovery due to the level design with lore around each corner which gives you short snippets into the unfolding cryptic tale Remedy has threaded across its games. Thirdly, the side missions, most of them are just worth doing as they are great, and well scripted, some are a little filler, but generally definitely worth it, and the perks of upgrading your character is a huge bonus for the later combat scenarios. Lastly, the voice acting is also pretty much at point, along with performances, a highlight for sure, so is the DLCs, definitely one of the more excellent DLC expansions to a game with rich lore. But there are a few small design issues that hold the game from becoming a 10/10: One is the repeating enemy types, with just higher difficulty levels. The variety is a little low, but the world, and its metroidvania style of structure eases this a bit, but Remedy probably needs to improve on this for their upcoming sequel. Two, is the map in the game. It is confusing, and tedious to use. I get that Remedy probably wanted you to be lost in the Old House like it was meant to be, and explore each corner to find your way through sign posting, but after sometime it becomes a little tedious, and also the sign-posting is not perfect, so can be frustrating. Finally, certain combats are in red lighting and also the enemies glow with red, and red affect, so when there is a lot of stuff on the screen can be difficult to see. I think there should been a variation in the colour palette to make the enemies stand out a little more. These are the 3 things I found irriating about Control, but it is no way a deal breaker. The rest of it is genuinely fantastic, and if remedy can fix these small issues I think Control Resonant would be something to behold. For me Control is a 8.5/10 game, not in my top tier, but something I would remember for sure, and highly recommend to everyone.
интересная концепция игры очень интересные механики гемплея увлекательная игра хотя сюжет довольно таки не простой для понимания
gg game
Original nature, smooth engine, not too much action, nice
good story
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.