
Restore a crumbling occult library by a winter sea. Build the world’s foremost collection of grimoires and arcana. Master the invisible arts. BOOK OF HOURS is a narrative crafting RPG set in a 1930s world of hidden gods and secret histories. What sort of Librarian will you choose to be?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 56.83/day in the week to Jul 17 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.1Kreviews | 90% | — | $4M |
| $24.99 | 72ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没引导
好玩爱玩
纯纯上班游戏 但是我梦想中的工作
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
豪丸
An enigmatic and beautiful game, where you not only discover the mysterious lore of a vast hidden world, but also discover the very tools of gameplay along the way. Unpicking the mysteries of Hush House has been a lovely experience; the moments of "Oh, so that's how I do that!" and finding unexpected solutions to mysteries through experiment was a pleasure. No laborious hand-holding tutorial or railroading plot. You will need a spreadsheet or an impressive memory though! Can't wait to check out the future CRPG and explore the creators' other work.
完全满足我对神秘学的想象
文本很多,很杂,但是好就好在和前作在剧情上没有太大联系,没玩过前作一样能上手,但缺点是和前作一样没有详细的引导,甚至说没有引导。因为ip不是太大,优质的新手攻略不太好找,但是舒缓的节奏以及富有生活化的设定可给你提供了一个相对舒适的新手氛围,要是愿意耐着性子摸索可以感受到那种实实在在探索着密教世界的感觉。
游戏很完美,神秘感拉满了
I enjoyed the game a lot and it provided a lot of hours of enjoyment. My main critique is that I kind of wish the game had some function of storing information in a more concise way. I ended up creating a fairly extensive spreadsheet and logging pretty much everything about the game mechanically just so that when I got a new lesson I could just filter and search to quickly gather which books to read to level up the skill. I also found the overall story a bit hard to understand/wrap my head around. I honestly don't know what was really going on or what even happened. I cataloged and wrote down every book in the library and tried to piece together things but, in the end, I just sort of gave up on trying to understand what my character's stakes were or how the world worked or who people were. Still, a lot of fun and looking forward to the sequel as it looks a bit more straight forward in narrative style. Will likely come back to this game after playing that.
It's hard until you learn to meander
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $4M | 8.2K | 93% | $19.99 | |
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| $4M | 19.1K | 82% | $9.99 | |
| $4M | 4.1K | 79% | $24.99 | |
| $4M | 11.6K | 97% | $14.99 | |
| $4M | 9.6K | 83% | $18.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 14.2K | 80% | $19.99 | |
| $290.6K | 809 | 71% | $14.99 | |
| $90K | 179 | 73% | $18.99 | |
| $32.3K | 89 | 82% | $11.99 | |
| $1.2K | 6 | 83% | $5.00 | |
| — | 0 | — | — |