
Restore a crumbling occult library by a winter sea. Build the world’s foremost collection of grimoires and arcana. Master the invisible arts. BOOK OF HOURS is a narrative crafting RPG set in a 1930s world of hidden gods and secret histories. What sort of Librarian will you choose to be?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 56.83/day in the week to Jul 17 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.1Kreviews | 90% | — | $4M |
| $24.99 | 72ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very different from CS, but a very satisfying deeper dive into the lore if you have the patience. I'm an unashamed wiki user and still get heaps of enjoyment from figuring out how to actually *do* the things I'm told to do. I also simply love this universe.
Think Cult Simulator, but instead of building a cult, you're rebuilding a massive occult library. Less urgency of time and even more stuff to unravel. Just be prepared to read a lot and maybe have a wiki or beginners guide at hand.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
比上一部好入手
相比密教去除了跟赤石一样的生存费,太阳战争之后发生了什么依旧神秘
This game is great; it's a huge puzzle with a certain depth to it. But it took me three attempts to figure out what I could do. I don't read everything (as recommended!), so I have to do more things more often and more slowly. But without time pressure, that works too. It suits my rhythm well. I like to come back to the game again and again to unlock a new talent or a new room, and I'm very happy when I've mastered a deeper level of complexity. I also use some online help from other players because I can't remember that many combinations. Some people may find that frustrating, repetitive and boring, so it's simply a matter of taste. (5/5)
In my first attempt at the game I became obsessed with the books which is accurate to real life.
好玩,细玩
One of my favorite games, excellent writing and deep lore wrapped into a cozy puzzle solving game. In my opinion, it requires documentation to track what you learn and enable planning. There are layers of secrets as well, that are rewarded by rereading everything.
Book of Hours is one of my Go-To cosy games. It has a phenomenal atmosphere, and I’ve found it a comforting tradition to boot it up with a cup of tea and go through the motions of restoring the old library. It can admittedly be very difficult to play, in that the game does not explain itself what-so-ever. There is little in the way of instruction, but I believe that to be the point. It is a game at its core about discovering secrets, and as such the player must figure out what it is they are doing, and how to do it. The downside of this is that you will very likely be googling how to do various things in the game in order to progress, the upside is that when you do discover a secret on your own, the feeling of discovery, of delving into old texts to uncover some hidden secret is unparalleled. Its mechanics are satisfying, and its gameplay loop is much more forgiving than its predecessor “Cultist Simulator” The process of unlocking books to upgrade skills, to upgrade your Soul, to unlock more books is smooth and entertaining. It does get to a certain point where it takes quite a bit of time management and skill to unlock certain things, however I found that to be a refreshing uptick in the game's difficulty level as you enter its final stages. Book of Hours in addition to impeccable atmosphere and a satisfying game-play loop, has a rather intriguing narrative element. I cannot say I understand the story of this universe at all. It is esoteric, strange, and eldritch in a way I find delightful. It truly gives you the impression that you are dealing with forces completely outside comprehension and reason. I personally began taking notes on the story, trying to unravel it. Through this I managed to understand small pieces of this game's lore, but just enough was left a mystery that I often find myself wandering back to the game in order to tease out other small pieces of information to appease my curiosity. Overall Book of Hours is a fantastic game, and if you are interested in an atmospheric, lore-rich, puzzle game, with a hint of eldritch horror I cannot recommend this game enough.
还有好多不会,但是好玩,很好的游戏,使我瞪目于光中【入迷+1】
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |