
Restore a crumbling occult library by a winter sea. Build the world’s foremost collection of grimoires and arcana. Master the invisible arts. BOOK OF HOURS is a narrative crafting RPG set in a 1930s world of hidden gods and secret histories. What sort of Librarian will you choose to be?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 56.83/day in the week to Jul 17 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.5Kreviews | 89% | — | $4M |
| $24.99 | 72ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一开始完全玩不懂,但是边摸索边玩着越打越上瘾,一不注意四小时就过去了
It's a little confusing due to the lack of tutorials and you definitely wanna wiki things if you're not a good spreadsheeter, but the community support is good enough that you can bumble your way through a very fun game that rewards discovery.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 8.2K | 93% | $19.99 | |
| $4M | 8.1K | 89% | $29.99 | |
| $4M | 4.1K | 79% | $24.99 | |
| $4M | 14K | 88% | $9.99 | |
| $4M | 8.2K | 95% | $14.99 | |
| $4M | 11.6K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 14.2K | 80% | $19.99 | |
| $290.6K | 698 | 70% | $14.99 | |
| $90.1K | 216 | 74% | $18.99 | |
| $32.4K | 89 | 82% | $11.99 | |
| $437 | 2 | 100% | $5.00 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Trash railroaded game with silly trial and error at every stepf or no reason other than waste your time. Dont waste your money on this
Лампово, уютно, неторопливо, [i]таинственно[/i]. Игра про то как наскрести по сусекам всего понемногу, чтобы умаслить какого-нибудь рукастого умельца и открыть еще одну комнату или прочитать еще одну книгу. Я просто в восторге, наиграл 100+ часов как во сне.
密教玩家,词穷,但无脑吹,刚开始接触,看教程中,可玩性真的很高
もう20時間やっていますが実績の進捗が7%です。 今年が終わるまでにエンディングを見ることが一旦の目標です。
Very relaxing compared to Cultist Simulator. Important tips for new players: * You can re-read mastered books to get the same memory * Organising your books is critical (to be able to generate required memory on demand) * There are crafting tables and Wiki on the internet, but I feel like those things spoiled my experience (as I didn't discover all those recipies on my own)
和密教相比,文本更好读了,背景清晰,节奏舒服,果然铁饭碗就是香。
Скорее всего хэта игра создана для тех, кто играл в предыдущие (или подобные) версии. Но я не из тех. Не получила никакого даже малейшего ввода в игру, обучения или обьяснения механики. Огромный дизлайк
I have mixed feelings about this game. On one hand, I can play it nonstop for hours, while on the other, my every playthrough ends because I start feeling that everything in the game is kinda pointless. I gave it a year, or two and played it again, and all I can say is that for a game about a library I barely read anything. Most books are just small anecdotes accompanied by an in-universe explanation of a recipe. Supposedly, my librarian learns some useful skills that could be used for crafting and special interactions, but practically, they are just a requirement to read more books to acquire more skills ad infinitum. Also, the house is full of materials, so if you are not afraid to use them, then you don't need to craft as much. I don't think that this game needs some sort of threat, or a loss condition, like in Cultist Simulator, but I always feel like something is missing. In other words, I don't regret my time spent on the game, yet I constantly yearned for more.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.