
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.14/day in the week to Sep 1 → 28/day in the week after.
About


A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terrible fate and reach the origin of your anguish.
Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, all ready to rip you limb from limb. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation.

Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
Brutal Combat: Release the power of Mea Culpa, a sword born from guilt itself, to slaughter your foes. Acquire devastating new combos and special moves as you purge all in your path.
Executions: Unleash your wrath and relish in the gory dismemberment of your adversaries - all in beautifully rendered, pixel-perfect execution animations.
Customise Your Build: Discover and equip Relics, Rosary Beads, Prayers and Sword Hearts to give you the new abilities and stat boosts you need to survive. Experiment with different combinations to suit your playstyle.
Intense Boss Battles: Hordes of gigantic, twisted creatures stand between you and your goal. Learn how they move, survive their devastating attacks and emerge victorious.
Unlock the Mysteries of Cvstodia: The world is full of tormented souls. Some offer you aid, some may ask for something in return. Uncover the stories and fates of these tortured characters to gain rewards and a deeper understanding of the dark world you inhabit.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 67.4Kreviews | 90% | — | $26.2M |
| $7.99 | 4.5Kratings | 89% | — | $695K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2283 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pulls a huge amount of inspiration from Demon's Souls and Dark Souls aesthetic, storytelling, lorebuilding, etc. Even has similar mechanics like potion flask drinking, lots of parrying, and returning to save point after dying but leaving your corpse to return to. But it has a traditional metroidvania map. I was surprised to see map markers, not a lot of 'em include that. Visuals are good.
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.2M | 25.3K | 67% | $59.99 | |
| $26M | 20.7K | 90% | $69.99 | |
| $26.3M | 15.4K | 95% | $69.99 | |
| $25.7M | 89.9K | 95% | $14.99 | |
| $26.6M | 29.7K | 77% | $49.99 | |
| $26.7M | 65.2K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 5.7K | 85% | $27.99 | |
| $747.1K | 2.4K | 72% | $12.99 | |
| $82.1K | 309 | 78% | $14.99 | |
| — | 0 | — | — | |
| $3.2M | 16.9K | 91% | $11.24 | |
| $123.2K | 2.8K | 82% | $2.49 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 25.44/day in the week to Aug 4 → 28.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Simplified Chinese, Portuguese - Brazil, Russian, Japanese, Korean*languages with full audio support
| $24.99 |
| 13.7Kratings |
| 93% |
| — |
| not modelled |
| $6.24−75% | 3.2Kratings | 90% | — | not modelled |
| $2.49−90% | 756ratings | 88% | #23 | not modelled |
| $24.99 | — | — | — | not modelled |
| $6.24−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pray the penitent one!
精致的宗教艺术品(里面有一只超可爱的小狗૮₍ •̀ᴥ•́₎ა
跟着攻略不吃苦我的评价是夯
I didn't really bother with this game for a long, long time until I started to get back into retro style games again. Got to say it feels more like Rastan than the obvious two and I loved that game as a child. The difficulty is very well measured throughout the progression of the playthrough and you can work out a lot of the things you need to do without too much hassle along the way. This game feels great to play and is well balanced throughout, the art direction is fantastic, music is catchy and the levels all have a character of their own. Closest thing I've played to a 2D Dark Souls, and what's bad about that ? Only negative is that last platforming challenge level has utterly done me over and I've had to step away for a while whilst I still have my marbles intact. Overall, a great addition to the genre.
best game
断断续续玩了一个多小时实在是玩不下去了,手感一坨而且没有任何东西能够吸引我让我忍着恶心玩下去
Я її пройшов на кінцівку Б. Я не вбив всіх, не зібрав усе і мені не хочеться. Якби було можна, то я б поставив нейтральну оцінку. В грі багато чого, що мене бісить і декілька речей, що змусили мене продовжувати. Мені сподобався геймлей здебільшого. Піксель арт, музика та загальна атмосфера. Мені не сподобались елементи метроїдванії, попри те, що я люблю цей жанр. Мені не подобається, що шипи та падіння можуть вбити миттєво. Це зроблено суто для того, щоб трішки розтягнути гру. Мені не побається притягнута з Каслванії концепція телепортів. Абсолютно зайвий елемент, який можна поєднати з чекпойнтом без втрати чогось. Весь лор це дурнувата писанина в стилі Дарк Соулс. Більше за все мене бісить, коли хтось намагається копіювати цей стиль. В цілому очі ковзали по всіх текстах, вдумуватися у щось сенсу немає. Вся ця церковна хєрня ніяк не відгукується всередині. Керування теж деколи бісило, хоча з часом звик. Та й таке, гра на 6.5 з 10.
this is one of the best 2D souls like games ive played it really made me feel like i was playing a dark souls game for the first time the bosses are fun to learn the attack patterns of and rewarding once you defeat them i cannot recommend this game enough.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.