
"Atelier Yumia" is a story about “memory”. Explore the field to gather materials and synthesis items. The items you create can be key to advancing the story and can also be used in battles and exploration. Additionally, you can create your own base with “Building" in the field.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 0.29/day in the week after.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−50% | 3.3Kreviews | 64% | — | $4.2M |
| $69.99 | 4.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Atelier Yumia : L’Alchimiste des Souvenirs et la Terre Rêvée mêle habilement aventure, craft et gestion de base, offrant une expérience riche et variée. Dès les premiers instants, l’histoire captivante nous plonge dans l’univers fascinant d’Aladiss. Avec une multitude d’activités à découvrir, entre exploration, alchimie, gestion de base et création d’objets, l’ennui n’a tout simplement pas sa place. Chaque moment de jeu est une nouvelle occasion de progresser et d’enrichir son aventure. Si les graphismes peuvent sembler un peu en retrait au début, cet aspect est vite oublié, car l’univers vivant et dynamique du jeu nous emmène dans une expérience immersive. Un titre qui ravira assurément les amateurs de RPG et de jeux de gestion. En tant que grande fan de RPG, notamment de la série Tales of, je n’avais pas encore découvert Atelier Yumia. Et quelle belle surprise ! Ce jeu a su capter mon attention et m’offrir une aventure captivante. L’univers d’Aladiss est aussi riche que fascinant, et chaque élément du jeu, qu’il s’agisse des mécaniques de craft ou des défis d’exploration, m’a tenue en haleine du début à la fin. Une découverte formidable que je recommande vivement à tous les passionnés de RPG et de gestion. https://legeekparesseux.fr/test-gaming/atelier-yumia-lalchimiste-des-souvenirs-et-la-terre-revee/
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Highest difficulty = Good
好评是给艾菈·冯·杜勒小姐的,游戏纯粹牢房
Fine game, bad Atelier
구매하지 마세요. 조합할 때 마다 게임이 멈춰요. PC로는 하지 마세요. 어쩔 때는 10번 연속 조합할 때 멈출 때도 있고, 1번 내지 2번 조합할 때 바로 멈추는 경우도 있어요. 아니면 체험판에서 조합 여러번 실행해도 문제 없는지 체크하고 구매하세요.
A fun JRPG with a likeable cast, good story and an intriguing alchemy system. I really hope to see Yumia and her friends again in a future title. I think the fighting system could need more finetuning and some of the open world tasks get pretty repititve but overall it's still an 8/10 for me.
아틀리에 시리즈 이걸로 처음해봄 캐디 좋고 연금술 어렵지 않아서 컨셉도 매력적이었던 거 같은데... 1. 프레임 드랍 처음 시작하면 숲 속 맵인데 숲 뛰어댕기면 프레임 드랍이 좀 심함 당황해서 설정창 열게됨 2. 이도 저도 아닌 전투 처음엔 회피 판정이 그냥 길구나 쉽네~ 했지만... 턴제게임 만들던 회사라 그런가? 실시간 전투인 척하는 턴제임... 공격판정 피격판정이 뭔가 뭔가임... 3. 길이 더럽다 유비식 오픈월드인거는 개인적으론 괜찮은데 목적지까지 길이 직관적이지 않은 느낌. 제작사도 이걸 아는지 막 떨어져도 낙뎀 패널티는 크지 않은 편이라 참으면서 할 정도는 됨 4. 재료 파밍 그냥 장비 만들때는 괜찮은데 레시피 강화재료인 잔향 입자 파밍이 힘듬 어딜가면 잔향 입자가 있어요! 이런게 없고 그냥 맵 돌아다니다가 갑자기 길안내 시작하면 쫒아가는 게 전부임.. 공략 찾아보면 그나마 길안내 쉽게 찾는 법 이런 건 있는데... 확정도 아니고 외부 정보 찾아보는 거 아니면 인게임에선 그냥 강화 포기하고 스토리 진행하는게 맘편하다 개인적으론 난이도는 하드 정도로 하면 어거지로 스토리 무시하고 파밍만 쥰내하는 거 아닌 이상은 너무 쉬워서 원펀맨이 되거나 하진 않았음 DLC 수영복 사서 열심히 하고 있었는데 막보 나올쯤에 스트레스 너무 받아서 던짐 그래도 만원대면 사서 해도 될 듯? 만원대면 참고 할 정도긴함
Dogwater
傳奇劇情+寶寶鍊金
Its not your normal Atelier. deff a bit different, the synthesis isnt as strong as other games, Id say even Ryza had a stronger synth system, but honestly. i dont mind. Yumia, Isla and Victor are already loveable, even if a bit tropey but im having a blast exploring and trying tio unlock more stuff. the battle system isnt too hard, albeit flashy. If i had to rate it, id give it a solid 7.5 out of 10. not my fave atelier but yumia is loveable and the game is legit badass. deff worth imo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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