
"Atelier Yumia" is a story about “memory”. Explore the field to gather materials and synthesis items. The items you create can be key to advancing the story and can also be used in battles and exploration. Additionally, you can create your own base with “Building" in the field.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 0.33/day in the week after.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−50% | 3.3Kreviews | 64% | — | $4.2M |
| $69.99 | 4.2Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我坦白,我香草优米雅。 至于优米雅的炼金工房,我祝她一切顺利。
This game is another wonderful entry into the Atelier series. They handle open-world exploration extremely well, the synthesis system is phenomenal and really open-ended, the characters are lovable and the plot is engaging, satisfying, heart-breaking, and heart-warming. For any fans of any Atelier game, and newcomers to the series, I heavily encourage you to give this game a try.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Combat and leveling are too easy and the story is not mind blowing, but for some reason I find the game very relaxing. Going around collecting items for my alchemy and crafting new gear (I wish there was more gear tho) it's quite relaxing and enjoying. Usually I wouldn't score a game like this high but It might be just me but I am enjoying it so in a scale from 1 to 10 where 5 is neither good nor bad I'd score this 6.5/10
My PC crashed when I was playing and somehow that wiped out my two save files. Both auto and manual ones. First PC crash since I own it, and I shut it down everyday. I have no idea how are these two correlated and I'm using cloud storage, so it shouldn't even have been an issue anyway. Yet here I am: lost 16 hours of gameplay, the 1st region Ligneus was at 72% or something, my pioneer report was at 100%, I still had some foggy areas but that's because I was taking my time to explore and stuff. In itself 16 hours isn't huge, but there are a lot of tutorials and and story progression gated content and honestly, I can't be *ssed to do it again, right after losing all the progress I made. And I got those 16 hours since the moment when I started the game, which was a few days ago. It's not even about taste or divisive entry in the series, this game doesn't want me to play it. I guess my alchemist career ended with Yumia, a shame since it's the atelier game that appealed the most to me. Both the Rorona and Ryza trilogies didn't hook me, but Yumia surely put an end to my enthusiasm going forward. EDIT: Maybe it crashed during the auto save from crafting a furniture. It's very unfortunate since the corrupted save would have mostly been uploaded to the cloud storage but that won't change the bitter taste in my mouth.
总算是吃完了这坨了,可以写点评价了。 首先是糟糕的优化和画面,这代爆显存问题很严重,虽说我笔记本是3050ti 4GB不是什么很厉害的显卡,但至少前面几代炼金工房玩着都挺流畅的,到了优米雅这儿一进来就是在图一这地爆显存,卡得要死。虽然我爆显存了,但是我画面也不咋样,后面几张图虽然玩的时候没爆显存,但还是看着就感觉糊糊的,色调更是阴暗很压抑很不舒服。以及优米雅那几套带黑丝的衣服你们是怎么做的,到游戏里看着跟黑棉裤一样TOT,给你一拳! 然后再来说游戏内容,相比之前的炼金工房这代大大降低了炼金的难度,那么代价是什么呢?我在玩前面几作(莱莎2、3,苏菲2)的时候因为懒,都是在打boss会被秒才去炼金更新装备,但这作都没被boss肘死过,甚至我在图四都不需要炼新材料解锁的配方,直接用在图三炼出来的装备和道具就能肘赢(准确来说是打个破防直接友情合击扔个道具秒了)。诚然降低炼金难度能更好上手,但是这是否简化得太过头了?并且由于温室和工厂的存在,基本上捡到好东西或者炼出好东西直接复制个999份随便用了,很多配方在我玩的过程中都没碰它的必要。以及这作和莱莎3相似,到处都有据点可以盖房子,但是你这盖房子是否太麻烦了,盖一次房子跟TM要老子上贡似的,到后面两张图我都懒得去捡木头盖了。以及满地图的问号和随机任务,谁有精力去全清啊!地图也有一股子AI强行拉分辨率的廉价塑料感,看着怪怪的,有时候想照着地图看看路线那更是折磨。 这游戏最美好的时候,就是看到可爱优米雅然后预购,看着游戏静静躺在库存里等着解锁的那几天。最后,香草优米雅。
[h2]感谢人设和cv让我赤完全成就[/h2] [h3]优点[/h3] 炼金工房优秀的地方还是很大一部分继承了下来,人设和cv基本上都是无可挑剔(当然仅限主角团),群像塑造和小互动都非常棒,角色个人剧情也是有质有量。 美术和音乐也能给到8分往上,很多战斗和过场bgm以及ed个人感觉还是非常优秀的,3d美术不好评论,毕竟大家都在进步,但是2d美术还是保持着传统风格,可以给到好评(只是相对他作而言感觉量有点少了) 演出其实也还行,在关底挽救了一些糟糕的剧情,但是不多。 [h3]缺点[/h3] 首先就是主线,有种高层之甩了一个主旨然后让实习工去填具体内容的美。日厂通病一旦涉及到稍微宏大一点的叙事就不太行,更何况是做了20多作轻松愉快气氛的炼金工房的gust。[spoiler]优米雅丢失记忆[/spoiler]那一部分内容我以为是主线高潮的开始,结果没想到是巅峰,更遑论在这之前基本上没有什么悬念铺垫的白开水主线。 炼金系统的话没了搅大缸或许可以看成新增了炼金的动作模组,违和感玩到最后倒也没有那么大了。但是这所有素材统一词条和游戏刚到中期就能手搓大量999品质的力大砖飞很难让人觉得自己在玩“炼金工房”,温室和锻造屋更是将本不需要花多少时间的炼金游戏时间大量削减。但是你说制作组偷工减料吧,又有至今为止最多的素材和配方种类(莱莎三部曲没有玩完,但是感觉本作应该能破纪录)。最终就导致了看上去丰富的炼金系统实际上是巧克力外形的史。 战斗更是灾难,游戏中期随意就能搓出来的999品质的道具让我每次战斗都是立即结束,然后不得不加高难度来获得战斗乐趣。但是very hard之下的所有难度的跨度总和感觉都没有charisma这一级难度跨度来得多,以至于我来来回回翻了三四遍变更难度确认very hard和charisma之间是不是还有其他难度。然后这个类act的战斗系统固定中心视角堪称最大败笔,属于是兼顾了act的混乱的战斗场面和回合制的固化操作,不合理的难度设置和力大砖飞的炼金系统更是将这一点无限放大,以至于精心设计的角色技能和使用道具的动作模组看上去就像是我刚刚学会了ggplot2函数决定在论文里搞几幅花里胡哨的图一样。 大世界的各种小游戏和无穷无尽的问号和宝箱估计就是为了给糟糕的战斗和炼金系统找补用的,但是越补越黑[strike]这下真的是原神之炼金工房了[/strike] 个人来说我还是希望能打好评的,毕竟角色和美术都是上乘,但也仅仅是能把这作“游戏”拉到及格水平。考虑到目前好评率为64%左右大于60%,还是给个不推荐罢。 [strike]但是优米雅和艾菈真的很棒[/strike]
이건 아틀리에가 아님
Impossible to play. You will get stuck in a tutorial battle. You are asked to use a certain item, but you don't have it, then you are done. It claims to be open world, but the truth is you will be completely stuck if you deviate even a little bit from the main story.
非得跟风来个大世界是吧,就不能好好走自己原来的路吗?从苏菲1开始一直通关到现在,莱莎开始也是全dlc,这作是唯一玩不下去的,如果你也是为了玩炼金的老粉丝,千万别买。看看女主视频就够了
Este es el único Atelier que, por el momento, estoy reseñando con subtítulos en español… y créanme, eso me toca el corazón. Muchas personas en mis videos me preguntan cuándo añadirán subtítulos en español a los demás juegos de la saga, y la verdad es que yo también estoy esperando esa respuesta. Porque este Atelier junto con Resleriana son de mis favoritos. Y duele un poquito saber que muchos no pueden disfrutarlos plenamente por la barrera del idioma. Ojalá algún día podamos vivir toda la saga con la misma magia, accesible para todos. Mi review: https://www.youtube.com/watch?v=OsnKlKTQt7k
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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