
A mysterious story of a mysterious dream ... This is a story about one of the adventures Sophie the Alchemist had after she left her hometown of Kirchen Bell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 0.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 2.2Kreviews | 94% | — | $2.5M |
| $114.99 | 680ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩了蘇菲1之後就很想入手了,畫質真的非常好,劇情也不錯xD
炼金!搅大锅!太好玩啦
电波游戏,属于对上电波了就玩得很爽,对不上就不会喜欢的类型 个人感觉对上电波了,就喜欢搅大缸,请叫我俄罗斯方块大师,叠成功了就很爽 不用于其他JRPG,正反馈并不来源于战斗,相反战斗中的策略要素越显薄弱,由于数值不清晰,你甚至不知道BOSS什么时候动,推一次条能推多少,耐性下降是降了多少,从而无法精准计算,正确的方式是使用道具一发带走 缺点也有,剧情一般,就最后稍微反转了一下,没有动画,你敢信?怪全是换皮怪,红金绿蓝白黑银彩虹噗尼,各来一个,好在美少女足够好看;配方还需要顺序解锁,之前采过也没用,还得回去再采集一次,可是我都不记得在哪里采集了喂;地图毫无设计感,宝宝巴士级别的解谜,到最后一张图,制作组直接不装了,解谜的开关直接放你脸上,你只需要按开关下一个场景,按开关下一个场景,循环即可 但好在以上缺点都不影响炼金体验,边角内容不有趣没事,只要不喂屎就行,好在核心炼金系统足够有趣,一发黄昏棱晶99999,很爽! 总的来说,算是入坑炼金工坊了,你只要出我就买,先玩玩其他炼金工坊游戏,A26快端上来吧
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
由于个人对JRPG不是特别感兴趣,所以那些大名鼎鼎的JRPG系列都只会挑一部评价最好的(或是最新的/性价比最高的/看对眼的)来试玩一下。比如女神异闻录系列的P5R,最终幻想的FF7重生和炼金工房的苏菲2。 苏菲的炼金工房2是各方面很友好的一部作品。剧情方面我属于想看点故事,又不想对这种简单的剧情投入太多关注的,这一作的跳过是动画速度加快以及字幕显示完后一句句跳过,很舒服。少女们的轻松日常,简单休闲。难度可以随时调节也特别友好,因为是玩的第一作只想休闲地玩,我平时都是EASY难度,只有在最终boss前,为了做成就+最后深度体验一下本作炼金系统,调成了VH打了通关,所以时长也不算长,一点也不折磨。地图的解谜非常简单,就是变换天气,到最后面有点无聊,不过流程也正正好要结束了,体验优于P5R的迷宫(花园实在的跑的头晕)及印象空间。炼金算是主要玩法,本作是拼图的模式,据说比前几作简化,比莱莎3复杂,个人觉得不太追求极致的特性之类的难度就刚刚好,很适合新手体验,老手也可以选择凹特性效果品质花时间~总之就是各方面都比较友好,成功安利我入手了莱莎3继续玩。(除了偶尔闪退,呃呃,自动保存yyds,救我于水火)
第一次接触炼金工房系列,已经沉迷搅大缸了
神中神中神
浮動的天鐵互動總是掉下去,肺都氣炸
一起快乐搅大缸
神
玩的第一部炼金工房,通完隔壁莱莎后回来写个测评, 炼金系统比隔壁更有深度,但仁者见仁智者见智隔壁炼金的时候不需要思考太多玩起来也不会太累感觉也还可以。 但是天气系统我并不是很喜欢,总感觉有点牢。 另外STEAM DECK优化有问题,经常性的卡死。 苏菲很可爱,真的真的真的很可爱。作为个人的第一部炼金工房作品苏菲在我心中地位无法取代。是最棒的作品!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
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