
The long awaited 4th installment of the popular "Arland" series that had begun with the "Atelier Rorona"! In this new story, players will revisit the nostalgic world of Arland and embark on exciting journey of alchemy together with Rorona's daughter, Lulua.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 620reviews | 90% | — | $179.9K |
| $59.99 | 716ratings | 95% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] 알란드 팬덤을 위한 선물과도 같은 게임. [/b] 기존 3부작이 나온지 한참 되었던 시절에 공개되면서 큰 관심을 모았다. 게다가 알란드 시리즈 초대 주인공 로로나의 딸이라 하니 더욱. 스토리와 캐릭터는 훌륭하다. 이전 3부작에서 완성된 캐릭터를 주&조역으로 잘 활약시키면서도 뉴 페이스의 비중을 전혀 죽이지 않았다. 피아냐 너무 섹시하잖아 스티아 너무 귀엽잖아! 키시다 메루의 고퀄 일러와 함께 다양한 이벤트를 즐길 수 있으며 메인 스토리 텔링과 주제의식, 주인공 루루아의 성장도 잘 드러낸다. 기존 3부작을 해 봤으면 좋고 안 해봤어도 스토리 자체는 무리없이 이해할 수 있도록 해놨다. 하지만 자잘한 대화 속에 있는 전작 요소들을 이해할 수는 없는데 어쩔 수 없는 부분이다. 그리고 기존 3부작 경험이 있는 사람에게 아쉬운 점이라면 극히 일부의 캐릭터만 모습을 보인다는 점. 매력적인 동료들이 많았기에 아쉬운 부분이지만, 현실적으로 성우 섭외, 모델링 제작 등에 들어가는 예산과 시간 면에서도 그렇고, 신캐의 활약을 위한 판 구성을 위해서도 그렇고 이해하고 넘어갈 수 있는 처사다. 그래도 쿠짱은 보고 싶었다. 전투는 3인 주력의 턴제로 캐릭터의 전열&후열 배치와 그에 따라서 붙는 각종 부가 효과가 전략의 핵심이다. 리디&수르와 비교하면 비교적 전열 강제, 후열 강제되는 캐릭터는 적다. 물론 우열은 나뉘지만 특정 열에는 절대 못 세우겠다 싶은 정도는 또 아니다. 스킬 연출은 좀 더 나아졌고 난이도도 직접 조절할 수 있어서 무난한 콘텐츠. 연금술 난이도는 적당한 수준으로, 원리는 쉽지만 원하는 효과의 템을 뽑아내기는 어렵게 해놨다. 각 속성 간에 상극이 있어서 예를 들어 화속성을 높이면 빙속성이 줄어드는데 최고 효과를 내기 위해 화속성, 빙속성 모두 요구하는 아이템이 있는 식. 물론 아틀리에 시리즈 특성상 후반으로 갈수록 어렵잖게 완화시킬 수 있다. 그리고 장비 제작 시에는 특성 인계에 PP를 안 보기 때문에 쉬운 편. 이렇듯 준수하게 나와 준 게임이지만 스팀에 발매된 아틀리에 중 유일하게 DX판이 없어서 전투 배속에 익숙해져 있다면 그 부분이 좀 답답할 수 있다. 백합 요소가 상당히 강해졌는데 노말충으로선 오렐이랑 티격태격하는 거 보는 맛이 좋았다.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
| $14.99−75% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏玩法:露露亚可爱捏 游戏剧情:露露亚可爱捏 游戏画质:露露亚可爱捏 游戏难度:露露亚可爱捏 购买建议:露露亚可爱捏
露露亚小姐,你究竟有多少个女朋友啊....
アトリエシリーズは大半をプレイ済み ただ、ロロナは個人的にあまりハマれずに途中リタイアしたため、これもスルーしてました 実際にプレイしてみたところ、全体的によく出来ていて面白いんだけど没頭するほどでもない佳作という評価に落ち着きました 戦闘や調合などシステム面は過去作に比べると大幅に良くなっていると思います ネタバレになるので詳しくは書きませんが、今作の一番の不満点はシナリオ面で、特にヒロイン的な立ち位置の新キャラとの交流が少なくて、主人公は必死になってるけどプレイヤーはそこまで感情移入できないなと感じました。 また、過去作キャラも思ったほど交流がなく 「あれ? あのキャラもあのキャラも出てこないの?」とがっかりしました なので、エンディングを迎えたあとに「面白かったけど何か物足りないな」という感想で終わりました
I really tried to enjot Lulua but this game might have the worst writing out of all the Atelier games. The overrelience on comedy is horribe, if you thought Xenoblade 2 was bad, you will HATE this game. Other games have had comedy, but they were subtle with it, not forcing every character to be "funny" this much. It sucks, because the gameplay is a actually good. Alchmyriddle is a great mechanic, that gets used well, but I cannot enjoy it at all because of the writing. The cast still continues to be Arland level, in other words, uninteresting aside from the main characters. (And Mimi, I still love Mimi) Th game did not do anything in changeing my opinion that Arland is the worst sub-series of Atelier, Totori is the only outlier, which you should play instead of this game. I couldn't even finnish it, I disliked the writing so much, and this is the first time the writing made me quit an Atelier game, and I've fully played through Ulrika's campain in Mana Khemia 2. If you don't care about high amounts of comedy in your games, you'll probably enjoy it, but if you don't, this is not a reccomendation. The generally good gameplay keeps it from ranking low, but I did not enjoy the game. 5/10
说实话虽然剧情很低幼,但是主角是继承了老妈的炼金工房,接受老妈的指导,甚至老妈还不是亲生只是收养了主角,就这一点就比很多继承爷爷、爹的农场要进步多了。即使这是因为整个系列都是女炼金术士作为主角。本作的炼金深度也很高,数值成长曲线也很正常,没有前期很弱后期膨胀。而且作为回合制游戏,在战斗中插入了中断技能,让战斗没有太呆板,算是治好了我玩不了回合制的病。但是游戏启动可能会在电脑长时间没有关机仅睡眠后出现问题,需要重启电脑才能启动游戏,原因不明。
Literally does not work, and I've spent an hour troubleshooting it. Can't even get to the first controllable sequence.
剧情5年前打的,已经完全忘记了。 剩下几个成就没收尾,当时搁置了。 现在回头打成就,重新学习了大半天才学会怎么搅大缸。 所以,千万不要一个游戏打到一半搁置,因为之后再回头接着打,太痛苦了,全忘光了.jpg
[h1][b]🎮 Reseña de Atelier Lulua ~The Scion of Arland~[/b][/h1] [h2]Resumen del Juego[/h2] Atelier Lulua ~The Scion of Arland~ es un [b]JRPG por turnos[/b] con estética anime, protagonista femenina y una obsesión casi terapéutica por la [b]fabricación (alquimia)[/b]. Aquí no vienes a “salvar el mundo” con discursos épicos… vienes a recolectar cosas brillantes del suelo, mezclar ingredientes como si fueras chef de fantasía y luego ir a pegarle a monstruos con el poder de la química emocional. La primera impresión es clarísima: [b]colorido, adorable y peligrosamente casual[/b]. El juego te seduce con su vibra cozy de aventura y exploración, y cuando te das cuenta ya estás en modo recolectatlón, persiguiendo materiales como si fueran cromos raros. Todo con una banda sonora que intenta convencerte de que tu vida está mejorando (spoiler: al menos tu playlist sí). Si te gustan los RPG con ritmo relajado, combate por turnos y sistemas de crafting que se sienten como un minijuego con diploma, Lulua cumple. Si esperas un drama oscuro tipo “me traicionó mi reino”, aquí el mayor conflicto es que te faltan dos flores y un mineral con nombre impronunciable. [h2]Alquimia Brillante vs. Recolecta Infinita[/h2] Lo Bueno: ✅ 🧪 [b]Fabricación adictiva[/b]: el corazón del juego; mezclar, optimizar y crear se siente satisfactorio. ✅ 🎵 [b]Gran banda sonora[/b]: acompaña perfecto la fantasía ligera y la exploración. ✅ ⚔️ [b]Combate por turnos sólido[/b]: fácil de leer, cómodo, y con el sabor clásico del JRPG. ✅ 🎨 [b]Dirección artística colorida y adorable[/b]: vibra anime bien marcada, sin vergüenza. ✅ ☁️ [b]Steam Cloud + logros (50)[/b]: para que tu obsesión por completar cosas quede registrada oficialmente. Lo No Tan Bueno: ❌ 🧺 😵 [b]Recolecta constante[/b]: si no te gusta farmear materiales, aquí vas a sufrir… con una sonrisa pintada. ❌ 🎮 [b]Compatibilidad parcial con mando[/b]: en un JRPG, esto se siente como “casi te abrazo, pero no”. ❌ 🧍 [b]Comunidad diminuta (6 jugadores actuales)[/b]: no afecta lo single player, pero sí se nota el “pueblito fantasma” alrededor. ❌ 💤 [b]Tono demasiado comfy para algunos[/b]: si buscas tensión o riesgo real, puede sentirse excesivamente casual. ❌ 📜 [b]Historia buena, no incendiaria[/b]: emotiva y correcta, pero no esperes que te destruya el alma. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]8[/td][td]Crafting + turnos: loop fuerte y fácil de amar.[/td][/tr] [tr][td]Dificultad / IA[/td][td]6[/td][td]Más amable que exigente; ideal para relajarse, no para sudar.[/td][/tr] [tr][td]Contenido[/td][td]7[/td][td]Aventura, exploración y fabricación con buen volumen.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]Colorido anime cumplidor, sin romper estándares.[/td][/tr] [tr][td]Historia[/td][td]7[/td][td]Buena trama y emocional, pero sin golpes “wow”.[/td][/tr] [tr][td]Ambientación[/td][td]8[/td][td]Fantasía ligera con encanto constante.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]7[/td][td]Efectos bonitos y claros; nada revolucionario.[/td][/tr] [tr][td]Música[/td][td]9[/td][td]De lo mejor: te empuja a seguir explorando y creando.[/td][/tr] [tr][td]Voces[/td][td]7[/td][td]Cumplen con el tono anime; agradables en general.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Enfoque clásico del género; no destaca por variedad.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Experiencia estable en términos generales.[/td][/tr] [tr][td]Rejugabilidad[/td][td]7[/td][td]El crafting y logros empujan a volver, si te engancha el loop.[/td][/tr] [tr][td][b]Total Puntuaciones (Muy Bueno)[/b][/td][td][b]7.3[/b][/td][td]JRPG de alquimia encantador: fuerte en sistema, suave en colmillo.[/td][/tr] [/table] [h2]Conclusión (Muy Bueno)[/h2] Atelier Lulua es el tipo de JRPG que te dice: “tranqui, no necesitas sufrir para divertirte”, y luego te encadena con alquimia, recolección y progreso constante. Es [b]muy bueno[/b] en lo que quiere ser: una aventura single player bonita, musicalmente excelente, y con un sistema de fabricación que se siente como el verdadero protagonista. Ahora, seamos controversiales: si tu paciencia para farmear materiales es menor que tu tolerancia a un tutorial largo, este juego te va a parecer una broma interminable. Y sí, que haya [b]6 jugadores actuales[/b] le da vibra de “club secreto”, aunque sus [b]496 recomendaciones[/b] dejan claro que los que entran… suelen salir contentos (o convertidos en alquimistas). Vale la pena si buscas un RPG por turnos [b]relajado, adorable y adictivo[/b] por sistema. Si quieres intensidad, dificultad agresiva o un drama que te cambie la vida, mejor ve a pelearte con otro juego. [h3]Recomendación de Compra (Recomendado)[/h3] Puntuación Total: 7.3/10 Número de jugadores activos al momento de hacer esta review: 6 Descuento máximo registrado: -67% Veredicto: [i]Recomendado[/i] Si te gusta la fantasía colorida, el combate por turnos y la alquimia como núcleo jugable, Lulua es una apuesta segura y muy disfrutable. Si odias recolectar, optimizar recetas y vivir en modo “necesito un ingrediente más”, aléjate… porque este juego no te va a perdonar tu falta de paciencia, solo te la va a maquillar con ternura y música buenísima.
岸田做服设的时候到底在想什么……我晕蝴蝶结和荷叶边了……
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $179.9K | 466 | 69% | $19.99 | |
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