
Explore endless Universe and create the most efficient constellation of colonies. Build conveyor systems to automate production. Take care of Astronauts and their needs! Establish new colonies as part of intergalactic simulation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 30 → 0.57/day in the week after.
About







Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.4Kreviews | 80% | — | $2M |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
宇宙船(ほぼ板)でブラックホールに飲まれて仲間の元へと戻るゲーム ざっくりRaft+Satisfactoryだがサバイバル要素はない ともかく設備や仕様が不親切なので手探りながらのプレイとなる (加工素材が3つあるのに投入口は2つしかないとかドローンが基本アホだったりとか諸々不満多い) 大型倉庫に入れておけばインベントリと同じ扱いなのはラク 色んな工業系を遊んでみたい人におすすめだが正直アーリー抜けたと思えないレベルなので様子見でもいいかも
Too easy, no apparent challenge. Events like thunderstorm or meteor storm that are meant to pose a threat to your base literally do nothing. Running out of oxygen and dying also does nothing, you just respawn in 3 seconds with no penalties. I was expecting colony management to pose some challenge like a city builder where you need to satisfy different needs of your colonists, but there's none of that. You just need to put water bottles made out of quartz for some reason on their table and give them a standing bench to sleep on and they are fine.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 65.8/day in the week to Jul 16 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Polish, Russian, Hungarian, Simplified Chinese, Spanish - Spain, Korean, Portuguese - Brazil +1 more
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good progression, lots of fun
Es ist eine mischen zwischen Saturisfactory und Planet Crafter und macht absolut süchtig
I've played this game by myself and with a friend, I would say its a good game, i dont get why people are acting as if an indie developer needs to make a triple A factory game, bugs are there but i have a lot of fun playing this, progression is just a bit slow i would say. Edit: corrections, and I've been playing more recently and i like it even more, like i said everyone is too harsh.
Polecam ciekawa gra
I love getting hit in the face by asteroids!
I love this game but multiplayer is literally unplayable. We tried hosting game but after a while it was crashing a lot and syncing forever. Then we started all over and it was good in the beginning but after playing one day syncing bug started again. I have never had problems in single player but multiplayer is more fun. Please fix this. I even found new players who bought this game to play with me but they are very disappointed in multiplayer.
一応ストーリーがあって、散り散りになってしまったコロニーの仲間たちを、銀河をまたにかけながら探す、みたいな感じ。 銀河を越えるためのワープ装置を構築するためのアイテムを、自動化で作っていくよ!という感じ。 機械を置くための地盤を少しづつ広げていくのが斬新です。 資源たっぷりの小惑星を引き連れて宇宙を旅して、資源が尽きたら新しい小惑星をコロニーにくっつけてまた旅をします。 工夫すればかっこいい宇宙船コロニーが作れると思うのですが、ラインを次々と変えていかなきゃいけないため、ゲームクリア後にしかまともに装飾出来ないかな、と思いました。 クリア後は目標もなく、好き勝手できるみたいです。 面白いのですが、体一つで宇宙を漂えるので底の見えない空間に出た時に、高所恐怖症の方はゾッとするかもしれません。 コロニーの下部で作業をする時に、非常に恐怖を感じました。
Comment expliquer et présenter ce que peux apporter Astro Colony ? Je le considère comme un factory like, un mix de Satisfactory x Factorio, et avec le temps, en mieux (même si il n'est pas parfait) Un dev seul qui fait de son mieux, même si de temps en temps il revient sur des anciennes décisions. Vous vous retrouvez seul dans l'espace sur ce qu'il reste d'une petite base. Vous devez tout reconstruire. D'abord on attrape des astéroïdes pour les concasser et récupérer leurs ressources. Il faut respirer, mais bizarrement, vous ne mangez jamais :o Pour agrandir votre bases, vous allez attirer des planétoïdes, puis des gros planétoïdes (aka petites planètes), pour prendre toutes leurs ressources, les essorer jusqu'à l'os, et les connecter à la base principale par des baies d'amarrage par lesquelles transiteront vos ressources, et plus tard, les colons, les drones .... pour créer un mécano géant. Le jeu est bac à sable, vous pouvez désactiver le besoin d'oxygène, les dégâts et désastres (tempête électrique, pluie de météorites, etc) Vous êtes libre de construire comme vous le voulez. Mais à un certain point, vous allez devoir préparer la base à accueillir des humains, des colons qui vont devoir travailler d'arrache pied dans les laboratoires, la cuisines, l'exploration spatiale pour trouver de la vie, des animaux, plantes, etc etc Pour moi le jeu ne souffre que d'un point mitigé, c'est quelques fois le manque d'informations sur certains objets ou certaines manière de faire. On tâtonne, on cherche pour se débrouiller tout seul, encore plus si on ne lit pas tout :o (il faut lire tous les descriptifs). Je me suis pris au jeu, j'ai commencé à construire une base de plusieurs niveaux, avec des chemins de convoyeurs en dessous, des croisements, en utilisant les blocs logistiques pour bloquer, filtrer, répartir, programmer. Lorsqu'on débloque les drones, notamment les mineurs, on change même de façon de procéder plutôt que d'utiliser des foreuses. Un factory like, avec des ressources épuisables, donc une gestion des stocks à prendre en compte, des chaînes de production qui s'entrecroisent pour au final construire le vaisseau d'exploration, les boucliers spatiaux, etc etc Je le recommande, car en plus j'adore le mode vol :o N'hésitez pas à jeter un oeil sur mes vidéos pour vous faire un avis
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 6 | 50% | — | |
| $325.2M | 279.5K | 97% | $39.99 | |
| $3.1M | 2.7K | 64% | $29.99 |
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| $2M | 3K | 73% | $19.99 | |
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| $2M | 4.6K | 82% | $11.99 | |
| $2M | 5.9K | 81% | $14.99 | |
| $2M | 2.9K | 93% | $29.99 |