
Astrea is a DICE-deck-building roguelike that flips the script on deckbuilders by using dice instead of cards and a unique dual “damage” system: Purification vs Corruption. Build a dice pool strong enough to purify Astrea's out-of-control corruption and save the Star System.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 3 → 1.57/day in the week after.
About
Astrea is a DICE-deck-building roguelike that flips the script on deckbuilders by using dice instead of cards and a unique dual “damage” system: Purification vs Corruption. Build a dice pool strong enough to purify Astrea's out-of-control corruption and save the Star System.

• Unique dual “damage” system: Purification vs Corruption - In Astrea there is a new type of “damage” system. Purification can be used to damage enemies or heal yourself. On the other hand, corruption can be used to damage yourself or heal the enemies. Pacify enemies through Purification, or Corrupt yourself to unleash abilities that help tip the scales.
• Dynamic Health Bar system - With skills attached to your health bar, you can take Corruption to enable these skills and unleash powerful abilities. But be careful, if you take too much Corruption you will be consumed by it.
• Not cards, but dice! - Build a dice pool that fits your playstyle. Choose from over 350 dice and three dice types; reliably safe, perfectly balanced, or powerfully risky. A dice type system designed with high-risk, high-reward in its core.
• Customize your dice - Forge your fate by editing die faces with new actions, tipping the odds of powerful results into your favor.
• Choose from Six Brave Oracles - Each possessing their own unique dice sets, abilities, and playstyles. From ingenious spellcasters to brutish berserkers, whether you like beating the opponent into submission or outsmarting them with clever plays, there’s an oracle for you.

• 20 Upgradeable Support Sentinels - Enchanted constructs that offer supportive dice rolls making them reliable companions in the heat of battle.
• Uncover Over 170 Modifying Blessings - Imbue your Oracle with unique passives yielding potent effects that change up your fundamental tactics. Choose between Star Blessings, passive effects with lower power, or Black Hole Blessings, powerful passive effects with a drawback.
• More than 20 random events - Find mysterious locations that can change the course of your run.
• Manipulate your enemies and control your fate - Enemies attack using their own die, making it possible for you to manipulate their die to change their intent.
• 16 Difficulty Levels - Customize your experience using difficulty levels to test all your abilities.


Long ago - when ancient ruins were once flourishing civilizations and their populace lived in idyllic bliss - a mystical star governed all. Loyal disciples, called Six-Sided Oracles, were blessed by their star, granting them the strength to seal away the gift of heavenly bodies within mystic relics.
All was perfect and harmonious, until that one fateful day - The Crimson Dawn Cataclysm. A ferocious inferno sundered down from the sky, engulfing the entirety of the star system, crumbling the foundations of their society and corrupting the souls of the weak-willed. The disciples of the star were lost to the chaos - their creations scattered across a vast world of ruin. Could there still exist those who were capable of wielding their power?
Eons later, descendants of the Six-Sided Oracles embark on a journey to finish the failed battle that their predecessors started and save their star system.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.6Kreviews | 92% | — | $2M |
| $9.99 | 275ratings | 78% | — | $445.3K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beautifully crafted in it's art, music, and sound design! Each character has an incredible amount of depth that allows for a wide breadth of build and playstyle diversity. Although a couple of the characters are a bit difficult to pick up due to how complex they can be, this is an easy pick up for anyone who enjoys roguelikes! <3
dis gamey tell me ama shoul NEVAR gamble coz ama gona loose all mi money, mi house and mi clothes
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
| $24.99 |
| 117ratings |
| 82% |
| — |
| not modelled |
| $24.99 | 60ratings | 90% | — | not modelled |
| $14.99−40% | 30ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩这游戏感觉纯折磨
Este juego es peor que la droga, pero mejor que la droga, no sé si me explico. Este es uno de los pocos o el único juego que salió como respuesta al éxito de Slay the Spire y que, en mi opinión, incluso lo supera. Para quien no conozca el ya mencionado se basa en un roguelite deck builder donde tendrás que ir usando tus cartas, en el caso de este juego dados, para avanzar por una serie de niveles tras los cuales, si los superas, te darán a elegir entre varias recompensas que modificarán tus sets de dados, te otorgaran ventajas o incluso desventajas, para poder seguir avanzando en dichos niveles que van escalando de dificultad. Si logras llegar hasta el final del juego y derrotar al boss final obtendrás la posibilidad de incrementar la dificultad del juego para seguir desbloqueando mejores cosas aún que conviertan el juego en un desenfreno de dopamina para tu cerebro al ver como todas las sinergias de tu composición van formándose y acabar extasiado y sudando como después de eso que la mayoría de gamers no conocerán: el sexo. El juego cuenta con seis distintos personajes con los que jugar, cada uno con sus mecánicas distintas, uno por ejemplo invoca acompañantes y suma ventajas destruyéndolos y reparándolos, otro acumula contadores en el enemigo y cuando los hace explotar aplica mucho daño de golpe, otro es capaz de cambiar los efectos negativos por los positivos, ya os podéis imaginar. Y la clave de este juego, y por lo que en mi opinión supera al que le inspiró, es seguramente lo que mucha gente puede ver antes de jugarlo como algo malo, su aleatoriedad al usar dados. Es cierto que hay un factor RNG mayor pero hay muchas formas de sortearlo, una es eligiendo siempre los conocidos como dados seguros que no tienen casi ninguna o ninguna cara de penalización y es la mejor forma de empezar a jugar hasta aprender bien sus sistemas porque cuando los entiendas ese RNG desaparece ya que lo tendrás en cuenta y sabrás jugarlo a tu favor. El juego es adictivo como pocas cosas he probado y es extremadamente divertido. A penas he sentido ningún momento de frustración y eso en un juego como este es muy difícil de decir, si he perdido ha sido justo, si he ganado es porque lo he merecido y en general lo he disfrutado una barbaridad. Lo recomiendo a todo el mundo, para los que nunca hayan jugado a un juego así les recomiendo prestar atención a las mecánica y arriesgar poco y para los amantes de este tipo de juegos simplemente aquí tienes un nuevo patio de recreo. Es un "easy to learn, hard to master" de manual lo que asegurará horas de disfruta a cualquier perfil de jugador, un imprescindible de cualquier biblioteca. Además, sobre todo con el uso de los trackpads, es un juego ideal para jugar en plataformas como Steam Deck a pesar de no tener el verificado perfecto precisamente porque usar los trackpads como ratón, sin ser fundamental, es mucho más cómodo que los controles de mando.
Es una propuesta bastante interesante. Los gráficos son preciosísimos en mi opinión. Muy rejugable como todo buen roguelike. Pese a que la variedad de enemigos pueda ser un poco escasa, aún así lo recomiendo por lo único que es. Se puede jugar como medio cozy en dificultades bajas y luego se vuelve desafiante en dificultades más altas. La variedad de personajes es bastante buena: cada uno se siente muy único pese a funcionar siempre con dados y hay unos cuantos. En general, diría que no es un juego de diez pero definitivamente está en mi top de roguelikes a los que vuelvo de vez en cuando y lo recomiendo con creces.
Short review: If you looked at the trailer and thought "wow, this looks like my type of game" then get it now. Longer review: I bought this game on sale way back and have proceeded to buy it OFF sale for several friends. One of those people is in my steam family library but I did not want to stop playing so that they could also play. I've recommended this to people in my real day-to-day life like I'm getting paid. If I lost my steam account tomorrow I would still buy it full price. I just needed to front load how worth it I feel this game is. The game hits this perfect deckbuilder sweet spot for me. It comfortably rides the line between being difficult enough to be engaging without frustration. Yeah sometimes the RNG slams you right back down to square one but rather than disheartening all you feel is that spark in your heart to do better next time. I am an animal in need of enrichment and it is a pumpkin full of meat thrown into my enclosure. And OH BOY. When you crack that outer shell and get the rewards inside it's so unbelievably satisfying (this metaphor is falling apart). I think a part of a good deck builder is that moment when the systems all click and you see a way to make yourself utterly broken and this game does that so so so well. Making a broken build isn't a matter of using the same methods each time, each character has multiple ways you can bust the ceiling wide open with each of them and no one feels more or less useful than the others. Every time I tried a new character I found myself loving their gameplay and declaring them my new favorite only to try the next one. Also I love the dice over traditional deck elements, the added chance makes it so thrilling when a risky move pays off. I don't think i need to say anything about the art. You have eyes, you can see it's beautiful. I will however point out that despite being detail heavy the game is VERY readable. Each symbol used is distinct from the others and you quickly get a hang for what everything means without having to use tool tips. The simple color language streamlines everything even further to the point where there are runs where I didn't bother reading once because I just knew what everything was. Anyway, buy this game.
第一把通关下来感觉体系多的没边了,也不会根据你选的给相关的,打完升级奖励还解锁更多的体系,你干脆改成抽卡游戏得了池子那么深。所以饰品强度差距也是大的夸张,直接加威力的碾压一切,体系骰子比体系饰品还难拿全世界你独一份。
Great game. Extremely RNG based but its addicting. most combats are fun or challenging and great replayability
So far, it's a great game. Really nice art style and fun gameplay. It seems very confusing and overwhelming at first but it's quite similar to slay the spire and other similar games. I might change my review later if it changes drastically but yeah, it's fun and not very complicated if you pick the right dies and blessings and pay attention to your health in battles.
ほとんどのサイコロにプラスの面とマイナスの面がある。 このゲームの面白い部分はこのマイナスを ・自分に向けたり敵に向ける ・スキルでプラスにする のように実力で捌ける部分。 報酬の強い弱いの差は大きいのでバランスはそこまでよくはないと思うが、ユニークなアイディア部分は面白いのでおすすめ。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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