
The iconic solo pirate adventure returns. Sail the Caribbean as Edward Kenway during the Golden Age of Piracy in this faithfully enhanced remake featuring stunning visuals, upgraded gameplay, and new content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $53.99−10% | 30.3Kreviews | 81% | #36 | $66.2M |
| $59.99 | 19.1Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3427 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Until they add an option to play with the original Black Flag's controls or make it so that controls customization doesn't completely destroy playability on controller, I cannot play this game with controller. Also, who decided it was a good idea to stop you from doing parkour while sprinting? If you have sprint set to Toggle, it doesn't mess with parkour but you don't have precise enough control on platforms/roofs because you're sprinting. If you have sprint set to Hold, you just straight up can't parkour. So if you want to climb anything at all, you have to stop holding sprint then press or hold the climb button and then resume holding sprint to run after climbing over any obstacle, otherwise you just run into to it and stand there like an idiot... If Edward is standing on a platform 1 foot off the ground, no matter how much you try to sprint, he will just stand on the edge of it refusing to take that small step down because he's in sprinting mode which means he's not allowed to change elevations unless he finds a slope. I'm going to try playing with keyboard and mouse as that should solve most of the issues I'm having, but it won't fix the sprinting/parkour issue nor the button conflict issue. Playing on KBM will just allow me to quarantine the less important functions as sacrifices to prevent conflicts with the mechanics I cannot live without. As it stands right now, this game just feels wrong to play. I'm disappointed. Don't buy this game until they fix this. Disclaimer: This is not a critique of story elements or hardware performance. 97% of my time in this game has been spent messing around with settings/controls and experimenting.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #26, worst CA #74 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese*, Traditional Chinese, Korean, Japanese*, Polish, Portuguese - Brazil*, Russian +1 more
| $59.99 |
| 294ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
leave her Johnny leave herr!!!! 10/10
Tüm AC serisini oynayan birisi olarak, EN İYİ AC OYUNUDUR
im 33 hours in, and probably only half the story complete, this is just as good as the original. well worth the money. you dont have to buy the microtransactions, i get the hate because of it. the game at its core is wonderful and i highly recommend it
Ну що ж, купив я новий Assassin’s Creed Black Flag, награв 82 години, і що можу сказати про нього? Я дуже вдячний Ubisoft, що вони зробили ремейк саме цієї частини. Гра дуже гарна й механізована, чого тільки варті бої на кораблях! А історія Едварда — це просто шик. Окремо хочеться відзначити атмосферу піратського життя: острови, море, абордажі, полювання за скарбами — усе це настільки затягує, що ти запускаєш гру на годинку, а виходиш із неї через п’ять. Едвард Кенуей — один із найцікавіших персонажів серії. Його шлях від звичайного пірата до справжнього асасина дуже круто прописаний, і за його історією реально цікаво спостерігати. А музика в грі — це взагалі окрема любов. Морські пісні екіпажу під час плавання — момент, заради якого можна просто годинами не виходити на берег. Загалом, це саме той ремейк, якого хотілося. Видно, що гру зробили з любов’ю до оригіналу, але при цьому освіжили її для сучасної аудиторії. Усім раджу спробувати цю гру! Якщо любите піратську атмосферу, круті морські бої та сильну сюжетну історію — точно не пошкодуєте.
[h3]I Expected Another Ubisoft Disaster[/h3] I think most people expected this to be another Assassin’s Creed disaster after some of Ubisoft’s more recent releases. Turns out, the exact opposite happened. Ubisoft genuinely surprised me here. Not only is this a great new Assassin’s Creed experience, but in my opinion, it actually surpasses the original Black Flag. Almost everything that annoyed me in the original has either been removed or noticeably improved. [h3]Everything Feels Better[/h3] Tailing missions are less frustrating, stealth feels better, combat is more satisfying, sailing into cities without loading screens makes the world feel much more seamless, hunting has been improved, and of course, the graphics are beautiful. But what I appreciate most visually is the new art direction. The original had a very strong orange filter over a lot of the game, and while it had its charm, I personally prefer the cleaner and more natural look of the remake. [h3]Nostalgic, Yet Somehow New[/h3] What surprised me the most was just how much fun I had with it. I enjoyed it enough to actually complete the game 100%, which is something I rarely bother doing with games anymore. There’s something really special about how the remake manages to bring back the nostalgia of the original while still making the entire experience feel fresh. You recognize the locations, characters, and story, but at the same time, it doesn’t feel like you’re simply replaying the same game again. [h3]The Jackdaw Changes Actually Work[/h3] I was a little worried about the changes and additions to the Jackdaw’s combat. I really didn’t want it to turn into something that felt like Skull and Bones, with unnecessary systems being added just for the sake of making naval combat more complicated. But surprisingly, it actually works. The new mechanics fit naturally into the game and make upgrading and fighting with the Jackdaw more interesting without ruining what made naval combat so enjoyable in the original. [h3]More New Content Than I Expected[/h3] Another thing that really surprised me was how much new content they actually added. Before playing, I saw a lot of people saying that there weren’t many new missions, but honestly, I think they added just the right amount. There were actually more new missions than I expected. The Maynard storyline in particular is absolutely fantastic and easily stands alongside many of the missions from the main story. The remake also develops Edward’s character more, which makes his journey and personality feel even stronger than they did in the original. [h3]A Few Rough Edges[/h3] The biggest problem right now is probably the occasional bugs. Nothing completely ruined the experience for me, but there are definitely some issues that will hopefully be fixed in future patches. And just like in the original, some collectibles eventually become a repetitive routine if you’re trying to complete absolutely everything. Going for 100% is fun for most of the game, but near the end, the Ubisoft checklist definitely starts fighting back. [h3]Final Thoughts[/h3] For once, Ubisoft genuinely feels like they took a step in the right direction. This remake improves almost everything I disliked about the original while respecting what made Black Flag so great in the first place. It brings back the nostalgia without depending entirely on it, adds enough new content to feel worthwhile, improves Edward as a character, and modernizes the gameplay without completely changing its identity. I honestly didn’t expect to enjoy it this much. Hopefully, Ubisoft takes the right lesson from this and gives us more remakes of this quality, while bringing the same level of care into future Assassin’s Creed games as well. [b]Gameplay[/b] - [i]10/10[/i] [b]Story[/b] - [i]9/10[/i] [b]Graphics[/b] - [i]10/10[/i] [b]Pacing[/b] - [i]9/10[/i] [b]Optimalization[/b] - [i]9/10[/i] [b]Soundtrack[/b] - [i]10/10[/i] [b]Audio[/b] - [i]9/10[/i] [h1][b]Final Score[/b] - [i]9,5/10[/i][/h1]
조작감 개병신에 전투 재미없고 무엇보다 잭도우 기동성을 원작대비 어마어마하게 까서 해상전 난이도를 올린거라 전설배 잡기 난이도가 말이 안됨. 게임 못만드는 회사가 플레이타임 늘리고 난이도 높이려는 수법인건 알겠는데 이 개병신 애미뒤진 조작감에 소울라이크같은 플레이스타일을 넣어놓으니 재미는 뒤지게 없고 스트레스받는 쓰1레기게임 ㅈ같은 과금요소는 덤
One of the best AC games remastered. Just wish the combat was as impactful as the original.
It's everything i wanted this remaster to be
James Kidd
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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